Player Matchup

Chang'e
Chang'e
Silver I
Cocaman
Chang'e
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,285 MMR
Party 2
Neith
Neith
Silver III
Kamapulyaa
Neith
Silver III
Level 87
God Stats
2W - 1L
1,784 SR
Queue Stats
33W - 45L
975 MMR
Party 2
Sylvanus
Sylvanus
Silver IV
Nel-tu_CJ
Sylvanus
Silver IV
Level 148
God Stats
1W - 3L
1,481 SR
Queue Stats
27W - 51L
915 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,588 SR
1,059 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,606 SR
1,123 MMR
Mulan
Mulan
Silver V
DerBrutaleKerle
Mulan
Silver V
Level 57
God Stats
13W - 10L
1,779 SR
Queue Stats
49W - 77L
816 MMR
Party 1
Achilles
Achilles
Silver II
Freiburger808
Achilles
Silver II
Level 102
God Stats
13W - 12L
1,540 SR
Queue Stats
107W - 151L
1,191 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
OS-Decapre
Baron Samedi
Gold III
Level 121
God Stats
36W - 59L
1,499 SR
Queue Stats
989W - 1,087L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cocaman
Chang'e
14
3 / 7 / 4
11,958
703
13,170
17,420
6,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
16
4 / 2 / 4
12,415
730
12,941
16,708
6,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Nel-tu_CJ
Sylvanus
14
1 / 9 / 4
11,236
661
6,418
24,666
18,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
BacchusAgniAh Muzen CabPersephoneDiscordia

VS

Bans
NoxAnhurHerculesUllrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 13
12,877
757
11,677
13,807
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Freiburger808
Achilles
15
6 / 4 / 7
13,222
778
11,032
19,174
21,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
OS-Decapre
Baron Samedi
17
8 / 2 / 10
14,355
844
27,990
16,291
8,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
18
18
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cocaman
Chang'e
3
7
4
0.71
W
4
3
13
3.5
W
Achilles
Freiburger808
Achilles
6
4
7
2.38
L
Neith
4
2
4
3
L
Sylvanus
Nel-tu_CJ
Sylvanus
1
9
4
0.33
W
Baron Samedi
OS-Decapre
Baron Samedi
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,529
Damage
50,699
58,794
Taken
49,272
31,469
Mitigated
41,444
12,117
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cocaman
Chang'e
13,170
454
2,588
2,921
17,420
6,175
0
6,124
10,691
57,985
0
W
11,677
707
0
1,245
13,807
11,535
557
6,488
5,882
0
36,634
W
Achilles
Freiburger808
Achilles
11,032
1,866
0
3,208
19,174
21,741
190
7,539
11,635
0
36,875
L
Neith
12,941
5,857
0
3,098
16,708
6,469
0
7,796
8,511
0
48,358
L
Sylvanus
Nel-tu_CJ
Sylvanus
6,418
1,494
1,655
1,855
24,666
18,825
0
14,542
9,341
24,767
0
W
Baron Samedi
OS-Decapre
Baron Samedi
27,990
2,788
1,682
6,557
16,291
8,168
1,326
5,972
10,319
94,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,609
Gold Earned
40,454
152
Minions Killed
190
0
Camps Cleared
0
802,159
Distance Traveled
880,709
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,958
703
51
3
0
300,528
0
W
Mulan
12,877
757
58
3
0
291,564
2
W
Achilles
13,222
778
38
2
0
302,237
3
L
Neith
12,415
730
73
4
0
281,510
4
L
Sylvanus
11,236
661
28
2
0
220,121
1
W
Baron Samedi
14,355
844
94
6
0
286,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role