Player Matchup

Tiamat
Tiamat
FourRand0m
Tiamat
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 44L
1,457 Elo+
Party 2
Izanami
Izanami
Icethea
Izanami
Level 20
God Stats
8W - 16L
1,480 SR
Queue Stats
14W - 31L
1,388 Elo+
Party 2
Ymir
Ymir
RobertvonSlobert
Ymir
Level 24
God Stats
3W - 4L
1,525 SR
Queue Stats
15W - 32L
1,388 Elo+
Party 2
Susano
Susano
Sofibab
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,383 Elo+
Party 2
Osiris
Osiris
Tahcet
Osiris
Level 86
God Stats
1W - 1L
1,685 SR
Queue Stats
25W - 42L
1,433 Elo+
Party 2
Team Averages
Level 55
1,538 SR
1,410 Elo+

VS

Team Averages
Level 92
1,583 SR
1,462 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CriBush00
Bacchus
Level 127
God Stats
4W - 5L
1,458 SR
Queue Stats
425W - 414L
1,487 Elo+
Solo
Anubis
Anubis
Naroti
Anubis
Level 48
God Stats
2W - 0L
1,722 SR
Queue Stats
74W - 71L
1,470 Elo+
Party 1
Ravana
Ravana
Palionis
Ravana
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
20W - 20L
1,509 Elo+
Party 3
Izanami
Izanami
Stealth_1622
Izanami
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 39L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FourRand0m
Tiamat
8
1 / 6 / 0
4,969
497
2,792
7,597
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Icethea
Izanami
8
0 / 1 / 0
4,633
463
1,627
4,157
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,903
490
1,279
9,057
5,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
Sofibab
Susano
8
0 / 6 / 1
4,962
496
2,374
9,614
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Osiris
Tahcet
Osiris
10
0 / 3 / 0
5,253
525
4,806
11,726
12,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 0 / 0
7,050
705
8,311
9,922
10,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
CriBush00
Bacchus
9
1 / 0 / 3
5,984
598
3,350
5,315
4,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Naroti
Anubis
12
9 / 0 / 2
7,559
756
8,935
6,126
2,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Palionis
Ravana
12
4 / 1 / 6
7,096
710
3,168
4,292
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Stealth_1622
Izanami
9
0 / 0 / 3
5,308
531
2,426
1,849
527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
18
18
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
W
Bacchus
CriBush00
Bacchus
1
0
3
2.5
L
Tiamat
FourRand0m
Tiamat
1
6
0
0.17
L
Izanami
Icethea
Izanami
0
1
0
0
W
Anubis
Naroti
Anubis
9
0
2
10
W
Ravana
Palionis
Ravana
4
1
6
7
L
0
2
0
0
L
Susano
Sofibab
Susano
0
6
1
0.08
W
Izanami
Stealth_1622
Izanami
0
0
3
1.5
L
Osiris
Tahcet
Osiris
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,878
Damage
26,190
42,151
Taken
27,504
24,691
Mitigated
20,214
7,573
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,311
1,633
0
1,760
9,922
10,533
0
0
9,922
1,958
47,585
W
Bacchus
CriBush00
Bacchus
3,350
151
0
1,590
5,315
4,362
88
1,278
4,037
16,401
0
L
Tiamat
FourRand0m
Tiamat
2,792
286
0
804
7,597
3,154
0
4,277
3,320
25,283
0
L
Izanami
Icethea
Izanami
1,627
1,227
0
825
4,157
1,208
0
2,275
1,882
0
30,217
W
Anubis
Naroti
Anubis
8,935
561
0
4,002
6,126
2,990
601
2,010
4,116
61,736
0
W
Ravana
Palionis
Ravana
3,168
644
0
3,100
4,292
1,802
0
782
3,510
0
44,514
L
1,279
277
0
2,188
9,057
5,150
0
3,452
5,605
11,667
0
L
Susano
Sofibab
Susano
2,374
690
0
680
9,614
2,984
0
2,389
7,225
0
30,556
W
Izanami
Stealth_1622
Izanami
2,426
2,057
0
881
1,849
527
0
547
1,302
0
35,974
L
Osiris
Tahcet
Osiris
4,806
1,829
0
3,076
11,726
12,195
0
492
11,234
0
36,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
32,997
235
Minions Killed
326
0
Camps Cleared
0
875,136
Distance Traveled
1,008,872
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,050
705
81
8
0
203,150
0
W
Bacchus
5,984
598
20
2
0
200,087
6
L
Tiamat
4,969
497
53
5
0
165,210
0
L
Izanami
4,633
463
57
6
0
177,524
2
W
Anubis
7,559
756
86
9
0
185,665
0
W
Ravana
7,096
710
71
7
0
243,558
0
L
Ymir
4,903
490
8
1
0
182,915
0
L
Susano
4,962
496
55
6
0
166,695
1
W
Izanami
5,308
531
68
7
0
176,412
0
L
Osiris
5,253
525
62
6
0
182,792
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role