Player Matchup

Baron Samedi
Baron Samedi
BetoRamone1910
Baron Samedi
Level 67
God Stats
13W - 2L
1,755 SR
Queue Stats
617W - 624L
1,425 Elo+
Solo
Nike
Nike
Creggadeth
Nike
Level 64
God Stats
7W - 4L
1,410 SR
Queue Stats
157W - 153L
1,509 Elo+
Solo
Hachiman
Hachiman
FrostedCake420
Hachiman
Level 29
God Stats
9W - 16L
1,322 SR
Queue Stats
820W - 857L
1,493 Elo+
Solo
Anhur
Anhur
ImPancho
Anhur
Level 127
God Stats
3W - 5L
1,587 SR
Queue Stats
554W - 556L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
guardia_silente5
Cthulhu
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
752W - 920L
1,427 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,466 Elo+

VS

Team Averages
Level 72
1,490 SR
1,474 Elo+
Ares
Ares
Bistad
Ares
Level 116
God Stats
4W - 4L
1,448 SR
Queue Stats
133W - 122L
1,441 Elo+
Solo
Achilles
Achilles
HDGod
Achilles
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,402 Elo+
Party 2
Poseidon
Poseidon
Stonerlion_420
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,490 Elo+
Solo
Eset
Eset
Tsuinsouru
Eset
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
cLiPsz
Kuzenbo
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BetoRamone1910
Baron Samedi
16
3 / 1 / 2
8,315
832
10,973
7,677
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 5 / 3
8,251
825
11,523
12,827
11,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
15
0 / 1 / 7
7,778
778
14,713
9,472
5,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Anhur
ImPancho
Anhur
9
2 / 1 / 2
6,495
650
3,097
2,882
1,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
1 / 4 / 4
7,086
709
7,217
10,674
14,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Bistad
Ares
13
3 / 3 / 3
8,283
828
5,503
13,536
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
HDGod
Achilles
14
3 / 1 / 7
7,779
778
5,658
11,720
16,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
13
2 / 3 / 6
7,605
761
10,043
7,214
3,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 7
8,630
863
8,400
7,566
4,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
cLiPsz
Kuzenbo
14
1 / 1 / 8
8,214
821
5,828
16,357
17,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
9
Kills
12
12
Deaths
9
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BetoRamone1910
Baron Samedi
3
1
2
4
W
Ares
Bistad
Ares
3
3
3
1.5
L
3
5
3
0.9
L
Hachiman
0
1
7
3.5
W
Achilles
HDGod
Achilles
3
1
7
6.5
L
Anhur
ImPancho
Anhur
2
1
2
3
W
Poseidon
2
3
6
1.67
W
3
1
7
6.5
W
Kuzenbo
cLiPsz
Kuzenbo
1
1
8
5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,523
Damage
35,432
43,532
Taken
56,393
36,491
Mitigated
57,481
13,670
Healing
21,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BetoRamone1910
Baron Samedi
10,973
105
3,182
3,682
7,677
4,232
0
6,370
1,207
20,087
0
W
Ares
Bistad
Ares
5,503
247
1,442
3,080
13,536
15,793
87
4,248
8,981
8,507
0
L
11,523
858
69
133
12,827
11,795
13
7,843
4,762
837
21,157
L
Hachiman
14,713
7,536
812
4,085
9,472
5,274
0
6,432
2,856
0
26,728
W
Achilles
HDGod
Achilles
5,658
385
794
2,231
11,720
16,566
0
3,614
7,728
0
9,820
L
Anhur
ImPancho
Anhur
3,097
1,007
275
763
2,882
1,162
0
1,747
1,135
0
6,660
W
Poseidon
10,043
1,846
581
375
7,214
3,542
0
2,886
4,248
21,895
0
W
8,400
315
1,383
1,571
7,566
4,451
436
3,332
4,195
27,252
0
W
Kuzenbo
cLiPsz
Kuzenbo
5,828
2,540
3,107
6,717
16,357
17,129
211
4,717
11,107
11,096
0
L
7,217
169
301
368
10,674
14,028
0
7,382
3,100
16,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
40,511
102
Minions Killed
105
0
Camps Cleared
0
784,749
Distance Traveled
1,039,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,315
832
25
3
0
219,014
0
W
Ares
8,283
828
6
1
0
214,796
0
L
Nike
8,251
825
21
2
0
166,440
0
L
Hachiman
7,778
778
32
3
0
158,265
0
W
Achilles
7,779
778
11
1
0
214,989
0
L
Anhur
6,495
650
7
1
0
75,129
0
W
Poseidon
7,605
761
21
2
0
176,627
0
W
Eset
8,630
863
45
5
0
221,070
0
W
Kuzenbo
8,214
821
22
2
0
212,084
0
L
Cthulhu
7,086
709
17
2
0
165,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role