Player Matchup

He Bo
He Bo
BallinBomber
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 107L
1,450 Elo+
Party 2
Ra
Ra
Bernkastel99704
Ra
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
207W - 195L
1,506 Elo+
Solo
Poseidon
Poseidon
HateVillain
Poseidon
Level 52
God Stats
1W - 1L
1,812 SR
Queue Stats
50W - 45L
1,518 Elo+
Solo
Nu Wa
Nu Wa
Kenevich
Nu Wa
Level 115
God Stats
7W - 10L
1,463 SR
Queue Stats
658W - 643L
1,456 Elo+
Solo
Hou Yi
Hou Yi
VariousAhmed
Hou Yi
Level 67
God Stats
2W - 4L
1,604 SR
Queue Stats
171W - 157L
1,493 Elo+
Party 2
Team Averages
Level 72
1,576 SR
1,485 Elo+

VS

Team Averages
Level 79
1,541 SR
1,527 Elo+
Charon
Charon
MoonHippie
Charon
Level 85
God Stats
14W - 18L
1,620 SR
Queue Stats
83W - 79L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
Nerubia
Sylvanus
Level 61
God Stats
9W - 5L
1,511 SR
Queue Stats
209W - 247L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
Playerslayerone
Ao Kuang
Level 12
God Stats
5W - 5L
1,502 SR
Queue Stats
12W - 15L
1,620 Elo+
Party 1
Thor
Thor
YounG JayDoh
Thor
Level 146
God Stats
121W - 95L
1,550 SR
Queue Stats
225W - 220L
1,533 Elo+
Solo
Neith
Neith
xxDares
Neith
Level 89
God Stats
2W - 1L
1,520 SR
Queue Stats
98W - 82L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,976
498
2,781
6,551
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,306
531
4,556
7,181
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
HateVillain
Poseidon
8
0 / 3 / 0
4,923
492
2,777
5,196
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Kenevich
Nu Wa
8
0 / 1 / 0
4,865
487
2,258
2,680
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
9
0 / 3 / 0
5,092
509
829
7,021
2,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
MoonHippie
Charon
10
0 / 0 / 5
5,966
597
2,677
6,637
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Nerubia
Sylvanus
10
0 / 0 / 6
5,753
575
3,024
5,756
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
12
5 / 0 / 0
6,868
687
4,943
8,236
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 1
6,773
677
4,431
5,645
2,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
xxDares
Neith
11
4 / 0 / 0
6,790
679
4,492
3,789
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
14
14
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
5
0
0
L
Poseidon
HateVillain
Poseidon
0
3
0
0
L
Nu Wa
Kenevich
Nu Wa
0
1
0
0
W
Charon
MoonHippie
Charon
0
0
5
2.5
W
Sylvanus
Nerubia
Sylvanus
0
0
6
3
W
Ao Kuang
5
0
0
5
L
Hou Yi
0
3
0
0
W
5
0
1
5.5
W
Neith
xxDares
Neith
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,201
Damage
19,567
28,629
Taken
30,063
8,119
Mitigated
15,780
7,424
Healing
11,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,781
389
0
2,768
6,551
1,674
0
2,088
4,425
27,941
242
L
4,556
865
0
1,753
7,181
2,155
0
3,175
3,641
35,614
0
L
Poseidon
HateVillain
Poseidon
2,777
630
0
380
5,196
1,533
0
2,804
2,350
28,319
0
L
Nu Wa
Kenevich
Nu Wa
2,258
1,003
0
858
2,680
687
118
1,031
1,649
22,986
0
W
Charon
MoonHippie
Charon
2,677
458
0
1,195
6,637
4,575
0
3,193
3,359
27,482
0
W
Sylvanus
Nerubia
Sylvanus
3,024
714
554
3,145
5,756
3,989
466
2,360
3,396
23,788
9,471
W
Ao Kuang
4,943
1,312
0
3,111
8,236
3,509
1,266
3,843
4,393
44,814
6,957
L
Hou Yi
829
285
0
1,665
7,021
2,070
0
750
6,271
0
29,995
W
4,431
582
0
612
5,645
2,190
0
2,001
3,644
0
53,870
W
Neith
xxDares
Neith
4,492
2,135
0
2,755
3,789
1,517
652
858
2,931
0
43,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
32,150
269
Minions Killed
331
0
Camps Cleared
0
890,940
Distance Traveled
1,037,789
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,976
498
58
6
0
207,808
0
L
Ra
5,306
531
65
7
0
146,519
3
L
Poseidon
4,923
492
45
5
0
209,701
0
L
Nu Wa
4,865
487
40
4
0
144,812
3
W
Charon
5,966
597
40
4
0
176,743
0
W
Sylvanus
5,753
575
51
5
0
192,739
0
W
Ao Kuang
6,868
687
83
8
0
220,300
0
L
Hou Yi
5,092
509
61
6
0
182,100
0
W
Thor
6,773
677
82
8
0
239,914
0
W
Neith
6,790
679
75
8
0
208,093
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role