Player Matchup

Ganesha
Ganesha
Silver V
CheckTheeTape
Ganesha
Silver V
Level 86
God Stats
9W - 3L
1,667 SR
Queue Stats
90W - 87L
1,095 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
Y0UNG FRASS
Ah Muzen Cab
Silver III
Level 127
God Stats
17W - 16L
1,548 SR
Queue Stats
91W - 116L
998 MMR
Solo
Awilix
Awilix
Silver I
hazyipagod
Awilix
Silver I
Level 106
God Stats
9W - 15L
1,452 SR
Queue Stats
505W - 517L
1,048 MMR
Solo
Scylla
Scylla
Silver III
loso46
Scylla
Silver III
Level 124
God Stats
3W - 4L
1,452 SR
Queue Stats
50W - 48L
1,095 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
xXLitLifestyleXx
Sun Wukong
Bronze I
Level 127
God Stats
7W - 6L
1,640 SR
Queue Stats
31W - 59L
993 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,552 SR
1,046 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,474 SR
1,050 MMR
Horus
Horus
Silver V
Alex_Nothin-_-
Horus
Silver V
Level 67
God Stats
1W - 2L
1,491 SR
Queue Stats
10W - 21L
932 MMR
Solo
Poseidon
Poseidon
Silver II
NiicoTSR
Poseidon
Silver II
Level 129
God Stats
2W - 6L
1,443 SR
Queue Stats
719W - 737L
1,093 MMR
Solo
Apollo
Apollo
Bronze IV
Wrekaler
Apollo
Bronze IV
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,217 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
cB Radiation
Kuzenbo
Bronze I
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
915 MMR
Party 1
King Arthur
King Arthur
Silver II
ocupante-mono4
King Arthur
Silver II
Level 74
God Stats
16W - 15L
1,435 SR
Queue Stats
143W - 158L
1,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 9
8,501
567
5,687
13,407
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
15
8 / 0 / 3
9,924
662
10,589
10,366
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
hazyipagod
Awilix
16
2 / 0 / 0
9,368
625
2,458
12,428
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
loso46
Scylla
14
2 / 0 / 4
9,233
616
5,236
4,914
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xXLitLifestyleXx
Sun Wukong
14
1 / 3 / 0
8,880
592
6,174
14,644
12,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AthenaAo KuangArachne

VS

Bans
KaliAgniAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,157
477
7,271
13,273
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
NiicoTSR
Poseidon
7
0 / 2 / 0
5,934
396
1,370
3,997
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Wrekaler
Apollo
10
2 / 7 / 0
6,559
437
7,604
10,498
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
cB Radiation
Kuzenbo
9
0 / 1 / 2
6,466
431
2,007
5,396
5,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
ocupante-mono4
King Arthur
15
2 / 0 / 0
8,718
581
10,041
14,620
13,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
5
5
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Ganesha
0
2
9
2.25
L
Poseidon
NiicoTSR
Poseidon
0
2
0
0
L
Apollo
Wrekaler
Apollo
2
7
0
0.29
W
Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
8
0
3
9.5
L
Kuzenbo
cB Radiation
Kuzenbo
0
1
2
1
W
Awilix
hazyipagod
Awilix
2
0
0
2
W
Scylla
loso46
Scylla
2
0
4
4
L
King Arthur
ocupante-mono4
King Arthur
2
0
0
2
W
Sun Wukong
xXLitLifestyleXx
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,144
Damage
28,293
55,759
Taken
47,784
36,393
Mitigated
30,076
15,302
Healing
6,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,271
3,142
464
2,001
13,273
6,485
0
2,655
10,570
0
60,428
W
Ganesha
5,687
736
305
3,306
13,407
12,731
343
3,299
10,108
26,400
0
L
Poseidon
NiicoTSR
Poseidon
1,370
135
0
760
3,997
1,134
0
1,591
2,338
27,517
0
L
Apollo
Wrekaler
Apollo
7,604
3,953
0
1,169
10,498
3,602
0
2,276
8,218
0
41,838
W
Ah Muzen Cab
Y0UNG FRASS
Ah Muzen Cab
10,589
5,866
0
4,448
10,366
4,716
4,808
772
9,594
0
71,750
L
Kuzenbo
cB Radiation
Kuzenbo
2,007
1,070
0
963
5,396
5,012
0
1,407
3,955
14,420
0
W
Awilix
hazyipagod
Awilix
2,458
1,321
0
1,615
12,428
5,214
5
52
12,376
0
81,751
W
Scylla
loso46
Scylla
5,236
493
0
840
4,914
1,724
1,410
241
4,673
74,113
0
L
King Arthur
ocupante-mono4
King Arthur
10,041
1,207
0
1,303
14,620
13,843
0
2,792
11,780
591
75,478
W
Sun Wukong
xXLitLifestyleXx
Sun Wukong
6,174
1,064
0
4,788
14,644
12,008
49
146
14,498
0
58,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,906
Gold Earned
34,834
500
Minions Killed
363
0
Camps Cleared
0
1,488,313
Distance Traveled
1,246,657
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,157
477
98
7
0
339,393
0
W
Ganesha
8,501
567
9
1
0
293,350
0
L
Poseidon
5,934
396
46
3
0
145,846
0
L
Apollo
6,559
437
72
5
0
230,381
1
W
Ah Muzen Cab
9,924
662
124
8
0
267,358
0
L
Kuzenbo
6,466
431
23
2
0
227,970
0
W
Awilix
9,368
625
130
9
0
347,063
5
W
Scylla
9,233
616
136
9
0
313,799
2
L
King Arthur
8,718
581
124
8
0
303,067
0
W
Sun Wukong
8,880
592
101
7
0
266,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role