Player Matchup

Sun Wukong
Sun Wukong
Bronze II
ACSE_SABO_LUFFY
Sun Wukong
Bronze II
Level 63
God Stats
9W - 25L
1,378 SR
Queue Stats
216W - 342L
331 MMR
Party 2
Nu Wa
Nu Wa
Silver IV
JumboTwinkie42
Nu Wa
Silver IV
Level 48
God Stats
3W - 0L
1,652 SR
Queue Stats
63W - 119L
866 MMR
Party 2
Cernunnos
Cernunnos
Silver IV
Qaraqh
Cernunnos
Silver IV
Level 61
God Stats
28W - 34L
1,551 SR
Queue Stats
278W - 350L
601 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 57
1,527 SR
599 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,410 SR
646 MMR
Bacchus
Bacchus
Bronze I
Crazyeighths
Bacchus
Bronze I
Level 114
God Stats
0W - 3L
1,369 SR
Queue Stats
34W - 59L
593 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver IV
DontSmokeCrack
Ah Muzen Cab
Silver IV
Level 67
God Stats
7W - 13L
1,446 SR
Queue Stats
37W - 61L
673 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
GnarleyArley420
Kukulkan
Silver IV
Level 49
God Stats
1W - 2L
1,417 SR
Queue Stats
37W - 61L
673 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACSE_SABO_LUFFY
Sun Wukong
18
5 / 4 / 11
15,210
801
13,723
31,230
37,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
6 / 5 / 10
15,203
800
23,298
15,179
6,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Qaraqh
Cernunnos
17
7 / 8 / 6
15,361
808
18,384
21,574
10,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
DiscordiaJanusGilgameshSkadiAwilix

VS

Bans
HorusThanatosChaacDanzaburouAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crazyeighths
Bacchus
16
3 / 6 / 13
13,557
714
10,634
25,177
27,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
DontSmokeCrack
Ah Muzen Cab
17
10 / 7 / 5
15,117
796
28,842
22,988
10,890
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Kukulkan
16
4 / 5 / 7
13,923
733
17,502
19,108
8,206
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
18
Kills
17
17
Deaths
18
27
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACSE_SABO_LUFFY
Sun Wukong
5
4
11
2.63
L
Bacchus
Crazyeighths
Bacchus
3
6
13
1.58
L
Ah Muzen Cab
DontSmokeCrack
Ah Muzen Cab
10
7
5
1.79
L
Kukulkan
4
5
7
1.5
W
6
5
10
2.2
W
Cernunnos
Qaraqh
Cernunnos
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,405
Damage
56,978
67,983
Taken
67,273
54,610
Mitigated
46,805
12,082
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACSE_SABO_LUFFY
Sun Wukong
13,723
3,283
467
5,011
31,230
37,219
0
10,267
20,963
0
51,589
L
Bacchus
Crazyeighths
Bacchus
10,634
1,072
101
2,368
25,177
27,709
173
9,037
15,532
31,275
0
L
Ah Muzen Cab
DontSmokeCrack
Ah Muzen Cab
28,842
15,082
293
3,592
22,988
10,890
1,869
6,162
16,228
0
93,523
L
Kukulkan
17,502
1,653
0
2,731
19,108
8,206
102
6,527
11,911
70,773
0
W
23,298
6,038
0
2,958
15,179
6,937
1,050
8,675
6,504
59,297
0
W
Cernunnos
Qaraqh
Cernunnos
18,384
7,674
0
3,646
21,574
10,454
2,023
9,502
12,072
0
69,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,774
Gold Earned
42,597
237
Minions Killed
209
0
Camps Cleared
0
909,886
Distance Traveled
967,678
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,210
801
57
3
0
357,029
0
L
Bacchus
13,557
714
27
1
0
292,724
0
L
Ah Muzen Cab
15,117
796
90
5
0
296,637
0
L
Kukulkan
13,923
733
92
5
0
378,317
0
W
Nu Wa
15,203
800
72
4
0
304,035
2
W
Cernunnos
15,361
808
108
6
0
248,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role