Player Matchup

Neith
Neith
Gold III
BloodyWolf15
Neith
Gold III
Level 60
God Stats
42W - 33L
1,452 SR
Queue Stats
141W - 144L
1,584 MMR
Party 1
Geb
Geb
Gold I
Мag1str
Geb
Gold I
Level 122
God Stats
4W - 2L
1,598 SR
Queue Stats
234W - 242L
1,639 MMR
Party 1
Thoth
Thoth
Gold III
Урод2009
Thoth
Gold III
Level 103
God Stats
2W - 2L
1,778 SR
Queue Stats
151W - 152L
1,676 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,610 SR
1,633 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 93
1,617 SR
1,622 MMR
Persephone
Persephone
Gold V
DeepMad
Persephone
Gold V
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,700 MMR
Party 2
Fenrir
Fenrir
Silver I
Matteeu
Fenrir
Silver I
Level 44
God Stats
3W - 1L
1,664 SR
Queue Stats
27W - 15L
1,608 MMR
Party 2
Xbalanque
Xbalanque
Gold III
arierep60
Xbalanque
Gold III
Level 128
God Stats
11W - 12L
1,686 SR
Queue Stats
63W - 82L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
8,246
750
5,171
9,071
3,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 8 / 1
6,711
610
3,661
15,145
10,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 6 / 0
7,350
668
7,606
9,256
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Morgan Le FayAchillesBastetCharonHades

VS

Bans
MartichorasCupidHou YiMedusaHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeepMad
Persephone
12
7 / 0 / 5
9,984
908
12,029
7,314
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Matteeu
Fenrir
12
8 / 1 / 8
10,094
918
12,846
11,461
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
arierep60
Xbalanque
13
1 / 1 / 13
9,385
853
6,579
8,622
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Persephone
DeepMad
Persephone
7
0
5
9.5
W
Fenrir
Matteeu
Fenrir
8
1
8
12
W
Xbalanque
arierep60
Xbalanque
1
1
13
7.5
L
0
8
1
0.06
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,438
Damage
31,454
33,472
Taken
27,397
16,884
Mitigated
15,621
2,477
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,171
1,853
0
1,027
9,071
3,631
0
2,376
6,436
0
31,101
W
Persephone
DeepMad
Persephone
12,029
1,139
0
2,616
7,314
2,926
489
3,485
3,829
35,224
0
W
Fenrir
Matteeu
Fenrir
12,846
3,726
0
3,364
11,461
9,214
358
3,798
7,663
0
32,215
W
Xbalanque
arierep60
Xbalanque
6,579
2,076
0
3,589
8,622
3,481
1,701
4,611
4,011
0
50,549
L
3,661
784
0
230
15,145
10,088
0
7,099
7,757
7,082
0
L
7,606
285
0
1,220
9,256
3,165
0
2,600
6,341
21,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,307
Gold Earned
29,463
75
Minions Killed
133
0
Camps Cleared
0
541,583
Distance Traveled
615,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,246
750
56
5
0
178,432
0
W
Persephone
9,984
908
41
4
0
201,133
0
W
Fenrir
10,094
918
26
2
0
224,141
0
W
Xbalanque
9,385
853
66
6
0
190,701
0
L
Geb
6,711
610
0
0
0
188,204
0
L
Thoth
7,350
668
19
2
0
174,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role