Player Matchup

Poseidon
Poseidon
BIoopBIoopBIoop
Poseidon
Level 153
God Stats
4W - 3L
1,613 SR
Queue Stats
130W - 96L
1,664 Elo+
Party 2
Lancelot
Lancelot
HashiraRubyRose
Lancelot
Level 223
God Stats
13W - 8L
1,708 SR
Queue Stats
670W - 317L
1,694 Elo+
Party 2
King Arthur
King Arthur
ItsSeymour
King Arthur
Level 139
God Stats
2W - 0L
1,692 SR
Queue Stats
39W - 22L
1,615 Elo+
Party 2
Ra
Ra
LETSGOOOOOOOOOOO
Ra
Level 197
God Stats
1W - 1L
1,704 SR
Queue Stats
19W - 8L
1,807 Elo+
Party 2
Hercules
Hercules
Mojocat
Hercules
Level 159
God Stats
2W - 1L
1,446 SR
Queue Stats
202W - 123L
1,624 Elo+
Party 2
Team Averages
Level 174
1,633 SR
1,681 Elo+

VS

Team Averages
Level 141
1,638 SR
1,686 Elo+
Arachne
Arachne
Erickrr29
Arachne
Level 108
God Stats
5W - 5L
1,590 SR
Queue Stats
372W - 313L
1,591 Elo+
Solo
King Arthur
King Arthur
I KOS ZBRA I
King Arthur
Level 123
God Stats
1W - 1L
1,607 SR
Queue Stats
71W - 25L
1,832 Elo+
Party 1
Nu Wa
Nu Wa
ZombieBillyMays
Nu Wa
Level 179
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 122L
1,667 Elo+
Solo
Yemoja
Yemoja
miαu
Yemoja
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
88W - 58L
1,677 Elo+
Party 1
Thoth
Thoth
rιver
Thoth
Level 147
God Stats
27W - 15L
1,784 SR
Queue Stats
316W - 208L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
14
3 / 2 / 2
8,274
636
5,889
9,787
3,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
14
7 / 2 / 4
8,411
647
11,967
13,205
6,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
ItsSeymour
King Arthur
12
2 / 0 / 4
7,668
590
3,588
8,279
7,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 2 / 3
8,444
650
6,915
9,005
4,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Mojocat
Hercules
14
2 / 0 / 2
8,079
621
6,838
10,024
11,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Erickrr29
Arachne
11
0 / 3 / 1
6,166
474
3,799
11,741
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
I KOS ZBRA I
King Arthur
10
0 / 6 / 0
6,446
496
4,680
16,410
12,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 5 / 1
7,089
545
7,732
7,939
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
miαu
Yemoja
10
2 / 2 / 2
6,825
525
5,960
11,377
8,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
rιver
Thoth
14
3 / 2 / 0
8,094
623
6,814
5,031
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
6
6
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
2
2
2
L
Arachne
Erickrr29
Arachne
0
3
1
0.17
W
Lancelot
7
2
4
4.5
L
King Arthur
I KOS ZBRA I
King Arthur
0
6
0
0
W
King Arthur
ItsSeymour
King Arthur
2
0
4
4
W
4
2
3
2.75
W
Hercules
Mojocat
Hercules
2
0
2
3
L
1
5
1
0.3
L
Yemoja
miαu
Yemoja
2
2
2
1.5
L
Thoth
rιver
Thoth
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
28,985
50,300
Taken
52,498
33,629
Mitigated
29,808
20,372
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,889
1,077
0
6,494
9,787
3,788
434
6,644
3,143
78,095
0
L
Arachne
Erickrr29
Arachne
3,799
2,493
0
2,242
11,741
3,865
0
2,013
9,636
0
39,186
W
Lancelot
11,967
4,394
0
508
13,205
6,476
0
4,856
8,349
0
76,354
L
King Arthur
I KOS ZBRA I
King Arthur
4,680
1,096
0
2,765
16,410
12,763
0
797
15,565
0
45,159
W
King Arthur
ItsSeymour
King Arthur
3,588
250
0
1,217
8,279
7,409
0
3,851
4,428
0
18,997
W
6,915
962
1,981
3,868
9,005
4,262
0
4,990
4,015
92,370
0
W
Hercules
Mojocat
Hercules
6,838
2,457
0
6,304
10,024
11,694
0
457
9,567
0
54,766
L
7,732
1,602
0
585
7,939
2,773
11
3,544
4,395
61,703
0
L
Yemoja
miαu
Yemoja
5,960
1,039
478
1,668
11,377
8,592
0
4,806
6,406
25,245
0
L
Thoth
rιver
Thoth
6,814
418
0
444
5,031
1,815
0
1,237
3,692
78,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
34,620
526
Minions Killed
408
0
Camps Cleared
0
1,497,135
Distance Traveled
1,389,988
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,274
636
133
10
0
289,053
2
L
Arachne
6,166
474
66
5
0
303,439
0
W
Lancelot
8,411
647
112
9
0
350,248
3
L
King Arthur
6,446
496
62
5
0
264,288
2
W
King Arthur
7,668
590
34
3
0
300,117
0
W
Ra
8,444
650
158
12
0
300,127
0
W
Hercules
8,079
621
89
7
0
257,590
1
L
Nu Wa
7,089
545
111
9
0
258,618
5
L
Yemoja
6,825
525
43
3
0
278,416
2
L
Thoth
8,094
623
126
10
0
285,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role