Player Matchup

Charybdis
Charybdis
Gold II
BaybyBear
Charybdis
Gold II
Level 103
God Stats
3W - 3L
1,405 SR
Queue Stats
100W - 83L
1,532 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver I
BennerzBoi
Cu Chulainn
Silver I
Level 209
God Stats
3W - 5L
1,417 SR
Queue Stats
60W - 61L
1,475 MMR
Party 1
Thanatos
Thanatos
Gold III
ClandeMachina
Thanatos
Gold III
Level 80
God Stats
3W - 6L
1,668 SR
Queue Stats
54W - 58L
1,476 MMR
Party 2
Athena
Athena
Gold IV
DaStarGalaxy
Athena
Gold IV
Level 143
God Stats
9W - 4L
1,575 SR
Queue Stats
57W - 59L
1,475 MMR
Party 1
Vulcan
Vulcan
Gold III
GreatEmil
Vulcan
Gold III
Level 226
God Stats
4W - 0L
1,637 SR
Queue Stats
114W - 118L
1,481 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 152
1,540 SR
1,488 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,446 SR
1,487 MMR
Hachiman
Hachiman
Gold I
DontCryBebe
Hachiman
Gold I
Level 153
God Stats
76W - 65L
1,517 SR
Queue Stats
670W - 673L
1,723 MMR
Party 3
Anubis
Anubis
Gold IV
NotACop96
Anubis
Gold IV
Level 129
God Stats
0W - 1L
1,254 SR
Queue Stats
52W - 50L
1,486 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
ShomA1985
Kuzenbo
Gold III
Level 159
God Stats
55W - 59L
1,519 SR
Queue Stats
679W - 694L
1,484 MMR
Solo
Heimdallr
Heimdallr
Silver I
TheAfloat
Heimdallr
Silver I
Level 132
God Stats
0W - 2L
1,336 SR
Queue Stats
60W - 69L
1,267 MMR
Party 3
Hercules
Hercules
Gold III
TØMØ
Hercules
Gold III
Level 159
God Stats
4W - 6L
1,606 SR
Queue Stats
337W - 330L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaybyBear
Charybdis
17
3 / 1 / 5
10,777
634
14,836
12,817
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
BennerzBoi
Cu Chulainn
17
1 / 0 / 2
11,101
653
7,454
10,012
7,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
ClandeMachina
Thanatos
18
13 / 1 / 3
11,065
651
17,274
16,461
7,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
15
0 / 0 / 13
9,595
564
4,876
14,550
15,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
GreatEmil
Vulcan
16
3 / 0 / 4
10,355
609
9,257
7,722
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
JanusGaneshaKaliAo Kuang

VS

Bans
Sun WukongSusanoThothCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DontCryBebe
Hachiman
15
1 / 3 / 1
8,734
514
9,129
17,508
5,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
NotACop96
Anubis
12
1 / 5 / 0
7,234
426
5,840
10,138
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
ShomA1985
Kuzenbo
15
0 / 0 / 0
8,819
519
4,315
12,818
13,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TheAfloat
Heimdallr
13
0 / 5 / 1
7,782
458
6,866
14,648
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
TØMØ
Hercules
11
0 / 7 / 0
7,346
432
2,854
16,707
12,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
20
Kills
2
2
Deaths
20
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BaybyBear
Charybdis
3
1
5
5.5
W
Cu Chulainn
BennerzBoi
Cu Chulainn
1
0
2
2
W
Thanatos
ClandeMachina
Thanatos
13
1
3
14.5
W
Athena
0
0
13
6.5
L
Hachiman
DontCryBebe
Hachiman
1
3
1
0.5
W
Vulcan
GreatEmil
Vulcan
3
0
4
5
L
Anubis
NotACop96
Anubis
1
5
0
0.2
L
Kuzenbo
ShomA1985
Kuzenbo
0
0
0
0
L
Heimdallr
TheAfloat
Heimdallr
0
5
1
0.1
L
Hercules
TØMØ
Hercules
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,697
Damage
29,004
61,562
Taken
71,819
40,183
Mitigated
41,305
35,628
Healing
16,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BaybyBear
Charybdis
14,836
8,660
0
8,646
12,817
5,658
525
211
12,606
0
109,100
W
Cu Chulainn
BennerzBoi
Cu Chulainn
7,454
1,151
0
2,740
10,012
7,827
137
3,078
6,638
0
98,210
W
Thanatos
ClandeMachina
Thanatos
17,274
5,792
0
16,971
16,461
7,886
0
2,614
13,807
0
123,795
W
Athena
4,876
1,235
0
2,782
14,550
15,555
0
1,594
12,950
24,515
0
L
Hachiman
DontCryBebe
Hachiman
9,129
5,803
0
5,080
17,508
5,640
0
3,421
13,916
0
93,762
W
Vulcan
GreatEmil
Vulcan
9,257
3,388
55
4,434
7,722
3,257
741
2,619
5,063
81,615
0
L
Anubis
NotACop96
Anubis
5,840
255
0
2,895
10,138
4,101
0
3,287
6,628
54,524
0
L
Kuzenbo
ShomA1985
Kuzenbo
4,315
1,253
0
2,655
12,818
13,181
74
532
12,271
68,261
0
L
Heimdallr
TheAfloat
Heimdallr
6,866
4,776
0
3,533
14,648
5,554
0
1,645
12,919
0
62,668
L
Hercules
TØMØ
Hercules
2,854
602
0
2,520
16,707
12,829
0
4,576
11,952
0
26,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,893
Gold Earned
39,915
666
Minions Killed
509
0
Camps Cleared
0
1,838,653
Distance Traveled
1,615,847
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,777
634
177
10
0
326,146
2
W
Cu Chulainn
11,101
653
176
10
0
337,839
3
W
Thanatos
11,065
651
137
8
0
439,336
3
W
Athena
9,595
564
39
2
0
374,533
6
L
Hachiman
8,734
514
141
8
0
344,144
0
W
Vulcan
10,355
609
137
8
0
360,799
0
L
Anubis
7,234
426
102
6
0
274,008
2
L
Kuzenbo
8,819
519
128
8
0
344,954
0
L
Heimdallr
7,782
458
105
6
0
311,550
0
L
Hercules
7,346
432
33
2
0
341,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role