Player Matchup

Jormungandr
Jormungandr
AliasJona2K
Jormungandr
Level 68
God Stats
6W - 10L
1,254 SR
Queue Stats
309W - 409L
1,376 Elo+
Solo
Medusa
Medusa
Comanderkitty
Medusa
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 2L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
FIP001
Nu Wa
Level 13
God Stats
9W - 6L
1,309 SR
Queue Stats
37W - 28L
1,352 Elo+
Party 2
Charon
Charon
Oggy86
Charon
Level 84
God Stats
6W - 5L
1,403 SR
Queue Stats
192W - 194L
1,415 Elo+
Party 2
Fenrir
Fenrir
Wonderfart
Fenrir
Level 88
God Stats
20W - 22L
1,480 SR
Queue Stats
243W - 248L
1,378 Elo+
Party 1
Team Averages
Level 56
1,433 SR
1,419 Elo+

VS

Team Averages
Level 62
1,474 SR
1,396 Elo+
Loki
Loki
BlueJournal
Loki
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,425 Elo+
Solo
Izanami
Izanami
I6elIIlIel8e
Izanami
Level 39
God Stats
10W - 12L
1,408 SR
Queue Stats
164W - 144L
1,346 Elo+
Party 3
Discordia
Discordia
Nakadashu
Discordia
Level 64
God Stats
12W - 7L
1,555 SR
Queue Stats
93W - 89L
1,445 Elo+
Party 3
Ymir
Ymir
Onkel_BoB_PL
Ymir
Level 47
God Stats
3W - 4L
1,365 SR
Queue Stats
22W - 45L
1,263 Elo+
Solo
Surtr
Surtr
TVDeercyclop
Surtr
Level 44
God Stats
4W - 6L
1,542 SR
Queue Stats
255W - 241L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AliasJona2K
Jormungandr
17
5 / 0 / 7
11,730
587
11,850
13,885
10,262
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
4 / 1 / 1
10,876
544
6,309
9,643
4,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
FIP001
Nu Wa
16
1 / 4 / 9
10,046
502
11,112
7,925
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Oggy86
Charon
14
1 / 4 / 9
9,847
492
7,771
17,452
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Wonderfart
Fenrir
19
11 / 1 / 5
12,531
627
11,833
16,372
8,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,389
469
5,471
18,351
7,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
I6elIIlIel8e
Izanami
14
0 / 4 / 1
8,637
432
5,827
14,701
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
Nakadashu
Discordia
15
7 / 4 / 1
10,041
502
16,401
12,038
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 1
9,376
469
2,573
11,483
11,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
0 / 9 / 1
7,835
392
4,168
19,994
9,513

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
22
Kills
9
10
Deaths
22
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AliasJona2K
Jormungandr
5
0
7
8.5
L
1
4
4
0.75
W
4
1
1
4.5
W
Nu Wa
FIP001
Nu Wa
1
4
9
1.38
L
Izanami
I6elIIlIel8e
Izanami
0
4
1
0.13
L
Discordia
Nakadashu
Discordia
7
4
1
1.88
W
Charon
Oggy86
Charon
1
4
9
1.38
L
1
1
1
1.5
L
0
9
1
0.06
W
Fenrir
Wonderfart
Fenrir
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
34,440
65,277
Taken
76,567
43,712
Mitigated
39,038
13,843
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AliasJona2K
Jormungandr
11,850
3,725
0
1,344
13,885
10,262
546
5,539
8,346
80,281
242
L
5,471
1,862
0
5,782
18,351
7,301
0
9,372
8,979
0
71,307
W
6,309
2,271
0
3,131
9,643
4,279
717
1,330
8,313
0
78,763
W
Nu Wa
FIP001
Nu Wa
11,112
2,796
0
1,180
7,925
3,070
331
6,130
1,795
65,611
0
L
Izanami
I6elIIlIel8e
Izanami
5,827
4,174
0
4,674
14,701
6,012
2,680
3,456
11,245
0
89,931
L
Discordia
Nakadashu
Discordia
16,401
1,514
0
750
12,038
4,322
1,386
6,892
5,146
78,677
0
W
Charon
Oggy86
Charon
7,771
1,368
0
2,900
17,452
17,691
0
6,831
10,621
35,192
226
L
2,573
190
0
2,150
11,483
11,890
0
3,010
8,473
35,965
0
L
4,168
1,292
0
1,485
19,994
9,513
0
7,743
12,251
686
39,167
W
Fenrir
Wonderfart
Fenrir
11,833
1,898
0
5,288
16,372
8,410
0
3,756
12,616
0
117,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
45,278
512
Minions Killed
475
0
Camps Cleared
0
1,958,094
Distance Traveled
1,853,765
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,730
587
133
7
0
366,018
0
L
Loki
9,389
469
94
5
0
406,900
4
W
Medusa
10,876
544
116
6
0
365,948
2
W
Nu Wa
10,046
502
90
5
0
384,777
0
L
Izanami
8,637
432
142
7
0
361,043
0
L
Discordia
10,041
502
122
6
0
404,393
0
W
Charon
9,847
492
45
2
0
364,032
2
L
Ymir
9,376
469
59
3
0
307,231
6
L
Surtr
7,835
392
58
3
0
374,198
0
W
Fenrir
12,531
627
128
6
0
477,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role