Player Matchup

Ne Zha
Ne Zha
Eternalizyd
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,313 Elo+
Party 1
Nemesis
Nemesis
lII_Ray_IIl
Nemesis
Level 95
God Stats
0W - 2L
1,295 SR
Queue Stats
8W - 8L
1,407 Elo+
Party 1
Hades
Hades
s1r1saac
Hades
Level 14
God Stats
1W - 3L
1,783 SR
Queue Stats
12W - 8L
1,672 Elo+
Party 1
Team Averages
Level 58
1,526 SR
1,464 Elo+

VS

Team Averages
Level 71
1,544 SR
1,455 Elo+
Xbalanque
Xbalanque
BoredChimp03
Xbalanque
Level 53
God Stats
53W - 33L
1,508 SR
Queue Stats
123W - 106L
1,519 Elo+
Solo
Ix Chel
Ix Chel
SoonerBornBJF
Ix Chel
Level 89
God Stats
57W - 31L
1,541 SR
Queue Stats
266W - 272L
1,397 Elo+
Solo
Cerberus
Cerberus
Th3Deciv3dOn3
Cerberus
Level 72
God Stats
7W - 5L
1,583 SR
Queue Stats
107W - 108L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
1 / 3 / 5
7,991
726
5,005
11,962
6,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
lII_Ray_IIl
Nemesis
11
1 / 5 / 4
7,858
714
5,310
13,046
5,337
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
s1r1saac
Hades
12
4 / 4 / 2
8,708
792
7,956
10,220
4,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BoredChimp03
Xbalanque
13
7 / 2 / 4
10,477
952
11,440
10,102
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ix Chel
13
5 / 0 / 6
9,991
908
13,322
6,330
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Th3Deciv3dOn3
Cerberus
11
0 / 4 / 11
8,894
809
5,538
16,724
12,905
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
6
Kills
12
12
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BoredChimp03
Xbalanque
7
2
4
4.5
L
Ne Zha
1
3
5
1.17
W
Ix Chel
5
0
6
8
W
Cerberus
Th3Deciv3dOn3
Cerberus
0
4
11
1.38
L
Nemesis
lII_Ray_IIl
Nemesis
1
5
4
0.6
L
Hades
s1r1saac
Hades
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
30,300
35,228
Taken
33,156
17,137
Mitigated
19,178
4,420
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BoredChimp03
Xbalanque
11,440
5,355
0
2,998
10,102
3,770
1,991
1,660
8,442
0
51,674
L
Ne Zha
5,005
1,123
0
2,365
11,962
6,865
0
6,026
5,936
0
23,519
W
Ix Chel
13,322
1,488
2,448
2,761
6,330
2,503
482
1,857
4,473
40,262
0
W
Cerberus
Th3Deciv3dOn3
Cerberus
5,538
290
281
2,737
16,724
12,905
498
5,001
11,723
20,181
820
L
Nemesis
lII_Ray_IIl
Nemesis
5,310
1,628
0
811
13,046
5,337
0
5,847
7,199
0
20,086
L
Hades
s1r1saac
Hades
7,956
641
95
1,149
10,220
4,935
0
6,484
3,736
27,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
29,362
104
Minions Killed
180
0
Camps Cleared
0
600,869
Distance Traveled
629,254
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,477
952
61
6
0
202,138
0
L
Ne Zha
7,991
726
34
3
0
193,287
0
W
Ix Chel
9,991
908
57
5
0
215,114
0
W
Cerberus
8,894
809
62
6
0
212,002
2
L
Nemesis
7,858
714
29
3
0
230,456
0
L
Hades
8,708
792
41
4
0
177,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role