Player Matchup

Pele
Pele
Gold III
 
Pele
Gold III
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
JAJASALUDOS30
Sun Wukong
Platinum V
Level 142
God Stats
32W - 21L
1,695 SR
Queue Stats
331W - 326L
1,664 MMR
Solo
Kukulkan
Kukulkan
Gold I
MrRaiza
Kukulkan
Gold I
Level 169
God Stats
15W - 14L
1,536 SR
Queue Stats
233W - 222L
1,676 MMR
Solo
Danzaburou
Danzaburou
Gold I
StarburstMe69
Danzaburou
Gold I
Level 158
God Stats
6W - 4L
1,813 SR
Queue Stats
256W - 253L
1,662 MMR
Solo
Yemoja
Yemoja
Platinum V
inyuwolf
Yemoja
Platinum V
Level 153
God Stats
4W - 9L
1,495 SR
Queue Stats
527W - 523L
1,563 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 164
1,608 SR
1,613 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 99
1,559 SR
1,645 MMR
Zhong Kui
Zhong Kui
Gold II
D13GO
Zhong Kui
Gold II
Level 68
God Stats
1W - 2L
1,250 SR
Queue Stats
79W - 80L
1,537 MMR
Solo
Heimdallr
Heimdallr
Gold III
Manitto23
Heimdallr
Gold III
Level 123
God Stats
6W - 5L
1,843 SR
Queue Stats
101W - 107L
1,531 MMR
Solo
Ix Chel
Ix Chel
Diamond V
RelaxedFacts
Ix Chel
Diamond V
Level 54
God Stats
29W - 35L
1,438 SR
Queue Stats
122W - 108L
1,872 MMR
Party 1
Geb
Geb
Gold II
xHelmetHead
Geb
Gold II
Level 123
God Stats
13W - 8L
1,658 SR
Queue Stats
279W - 289L
1,548 MMR
Solo
Thanatos
Thanatos
Platinum II
ΚyleHigashioka
Thanatos
Platinum II
Level 128
God Stats
8W - 4L
1,606 SR
Queue Stats
239W - 200L
1,738 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 9 / 3
10,301
572
13,005
21,252
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
JAJASALUDOS30
Sun Wukong
15
3 / 5 / 1
10,308
573
14,495
17,315
14,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
MrRaiza
Kukulkan
16
2 / 5 / 0
10,253
570
8,060
10,907
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
StarburstMe69
Danzaburou
14
0 / 7 / 3
9,120
507
9,384
15,613
6,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
inyuwolf
Yemoja
11
1 / 6 / 2
7,449
414
5,953
15,061
7,773
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
CabrakanAo KuangMartichorasBastet

VS

Bans
SetKaliAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D13GO
Zhong Kui
16
2 / 5 / 5
10,416
579
10,174
20,874
14,584
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Manitto23
Heimdallr
18
7 / 1 / 6
11,390
633
13,734
13,119
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
RelaxedFacts
Ix Chel
17
5 / 2 / 7
10,537
585
9,648
9,801
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 11
9,795
544
6,637
17,425
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
20
15 / 1 / 10
13,166
731
23,840
22,020
10,117
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
11
Kills
32
32
Deaths
12
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
9
3
0.72
W
Zhong Kui
D13GO
Zhong Kui
2
5
5
0.9
L
Sun Wukong
JAJASALUDOS30
Sun Wukong
3
5
1
0.7
W
Heimdallr
Manitto23
Heimdallr
7
1
6
10
L
Kukulkan
MrRaiza
Kukulkan
2
5
0
0.4
W
Ix Chel
RelaxedFacts
Ix Chel
5
2
7
4.25
L
Danzaburou
StarburstMe69
Danzaburou
0
7
3
0.21
L
Yemoja
inyuwolf
Yemoja
1
6
2
0.33
W
3
3
11
2.83
W
Thanatos
15
1
10
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,897
Damage
64,033
80,148
Taken
83,239
38,492
Mitigated
50,558
11,337
Healing
46,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,005
3,975
0
2,920
21,252
5,982
0
4,411
16,723
0
64,202
W
Zhong Kui
D13GO
Zhong Kui
10,174
2,478
9
9,644
20,874
14,584
0
74
20,800
70,912
1,631
L
Sun Wukong
JAJASALUDOS30
Sun Wukong
14,495
2,936
0
2,648
17,315
14,979
276
9,094
8,181
607
78,253
W
Heimdallr
Manitto23
Heimdallr
13,734
8,729
0
6,552
13,119
6,969
741
2,278
10,567
0
100,080
L
Kukulkan
MrRaiza
Kukulkan
8,060
712
0
661
10,907
2,932
0
2,249
8,584
88,105
0
W
Ix Chel
RelaxedFacts
Ix Chel
9,648
708
2,186
4,390
9,801
4,223
407
4,182
5,271
82,511
1,974
L
Danzaburou
StarburstMe69
Danzaburou
9,384
3,820
0
3,628
15,613
6,826
0
4,255
11,322
0
74,438
L
Yemoja
inyuwolf
Yemoja
5,953
1,365
708
772
15,061
7,773
0
5,336
9,491
27,904
0
W
6,637
660
0
2,711
17,425
14,665
184
1,860
15,323
26,695
0
W
Thanatos
23,840
9,666
0
21,468
22,020
10,117
2,605
4,693
16,997
0
130,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
55,304
573
Minions Killed
607
0
Camps Cleared
0
1,748,948
Distance Traveled
1,883,055
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,301
572
80
4
0
403,372
0
W
Zhong Kui
10,416
579
133
7
0
341,606
4
L
Sun Wukong
10,308
573
147
8
0
337,988
3
W
Heimdallr
11,390
633
165
9
0
347,753
0
L
Kukulkan
10,253
570
171
10
0
383,229
5
W
Ix Chel
10,537
585
143
8
0
376,995
4
L
Danzaburou
9,120
507
127
7
0
330,542
2
L
Yemoja
7,449
414
48
3
0
293,817
2
W
Geb
9,795
544
17
1
0
377,161
1
W
Thanatos
13,166
731
149
8
0
439,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role