Player Matchup

Lancelot
Lancelot
OwNin_yOu44
Lancelot
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 234L
1,530 Elo+
Party 1
Cerberus
Cerberus
Shakethejake
Cerberus
Level 124
God Stats
5W - 5L
1,467 SR
Queue Stats
259W - 257L
1,530 Elo+
Solo
Rama
Rama
Srkuaker
Rama
Level 109
God Stats
7W - 4L
1,602 SR
Queue Stats
158W - 132L
1,518 Elo+
Solo
Anubis
Anubis
dMog-
Anubis
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 303L
1,538 Elo+
Party 1
Nike
Nike
marine55555
Nike
Level 157
God Stats
1W - 2L
1,262 SR
Queue Stats
385W - 363L
1,457 Elo+
Solo
Team Averages
Level 127
1,466 SR
1,515 Elo+

VS

Team Averages
Level 121
1,512 SR
1,494 Elo+
Ra
Ra
GomerPyLe997
Ra
Level 134
God Stats
3W - 2L
1,384 SR
Queue Stats
91W - 97L
1,519 Elo+
Solo
Apollo
Apollo
Jorge DCX2
Apollo
Level 127
God Stats
13W - 8L
1,509 SR
Queue Stats
402W - 392L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
StapleMePlz
Cu Chulainn
Level 96
God Stats
10W - 5L
1,597 SR
Queue Stats
109W - 92L
1,515 Elo+
Solo
Cthulhu
Cthulhu
UrielFrancisco
Cthulhu
Level 148
God Stats
3W - 2L
1,568 SR
Queue Stats
333W - 291L
1,479 Elo+
Solo
Anhur
Anhur
iGAkWarsman
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OwNin_yOu44
Lancelot
14
3 / 3 / 2
8,142
509
9,049
13,510
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Shakethejake
Cerberus
10
0 / 1 / 2
6,626
414
3,478
10,401
7,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
12
0 / 10 / 2
7,981
499
2,081
15,642
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
dMog-
Anubis
13
0 / 3 / 4
8,002
500
7,747
13,186
6,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 3 / 0
9,582
599
6,993
17,472
17,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
9,221
576
10,666
7,512
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Jorge DCX2
Apollo
16
3 / 1 / 3
9,368
586
6,328
10,423
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
StapleMePlz
Cu Chulainn
16
3 / 0 / 5
10,148
634
11,939
10,528
11,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 8
8,585
537
8,945
11,761
9,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
10 / 3 / 4
9,479
592
13,907
12,924
4,790
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
20
20
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Apollo
Jorge DCX2
Apollo
3
1
3
4.5
L
Lancelot
OwNin_yOu44
Lancelot
3
3
2
1.33
L
Cerberus
Shakethejake
Cerberus
0
1
2
1
L
Rama
0
10
2
0.1
W
Cu Chulainn
StapleMePlz
Cu Chulainn
3
0
5
5.5
W
1
1
8
5
L
Anubis
dMog-
Anubis
0
3
4
0.67
W
10
3
4
4
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,348
Damage
51,785
70,211
Taken
53,148
41,788
Mitigated
33,937
16,951
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,666
682
545
2,692
7,512
3,229
429
2,221
5,291
97,180
0
W
Apollo
Jorge DCX2
Apollo
6,328
3,898
0
1,495
10,423
4,783
863
1,135
9,288
0
81,591
L
Lancelot
OwNin_yOu44
Lancelot
9,049
966
0
5,117
13,510
5,962
0
5,041
8,382
0
53,732
L
Cerberus
Shakethejake
Cerberus
3,478
241
0
2,343
10,401
7,539
0
4,331
5,992
12,017
0
L
Rama
2,081
1,507
0
1,456
15,642
3,865
3,168
2,219
13,335
0
55,890
W
Cu Chulainn
StapleMePlz
Cu Chulainn
11,939
1,939
0
2,062
10,528
11,323
335
764
9,764
0
83,653
W
8,945
525
2,576
2,716
11,761
9,812
0
4,825
6,936
28,476
0
L
Anubis
dMog-
Anubis
7,747
267
0
4,767
13,186
6,634
0
6,446
6,593
74,216
0
W
13,907
9,073
0
3,350
12,924
4,790
3,158
2,932
9,992
0
68,937
L
6,993
1,068
0
3,268
17,472
17,788
0
1,174
16,153
1,984
76,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
46,801
470
Minions Killed
547
0
Camps Cleared
0
1,446,111
Distance Traveled
1,613,780
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,221
576
156
10
0
339,680
2
W
Apollo
9,368
586
128
8
0
331,468
0
L
Lancelot
8,142
509
73
5
0
368,276
0
L
Cerberus
6,626
414
10
1
0
236,912
0
L
Rama
7,981
499
108
7
0
271,655
1
W
Cu Chulainn
10,148
634
136
9
0
333,106
3
W
Cthulhu
8,585
537
23
1
0
333,285
6
L
Anubis
8,002
500
138
9
0
292,445
1
W
Anhur
9,479
592
104
7
0
276,241
0
L
Nike
9,582
599
141
9
0
276,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role