Player Matchup

Pele
Pele
 
Pele
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SWAG OVERLOAD63
King Arthur
Level 157
God Stats
10W - 10L
1,529 SR
Queue Stats
350W - 323L
1,487 Elo+
Party 2
Ganesha
Ganesha
XboxDZH
Ganesha
Level 157
God Stats
21W - 21L
1,489 SR
Queue Stats
346W - 324L
1,522 Elo+
Party 2
Team Averages
Level 153
1,504 SR
1,502 Elo+

VS

Team Averages
Level 141
1,566 SR
1,541 Elo+
The Morrigan
The Morrigan
AII_Purposeflour
The Morrigan
Level 157
God Stats
41W - 42L
1,551 SR
Queue Stats
157W - 133L
1,548 Elo+
Solo
Arachne
Arachne
AlexLikeMango
Arachne
Level 103
God Stats
15W - 6L
1,652 SR
Queue Stats
184W - 154L
1,457 Elo+
Solo
Fafnir
Fafnir
Bonmonk
Fafnir
Level 107
God Stats
5W - 4L
1,632 SR
Queue Stats
113W - 99L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
RICOLIVES116
Nu Wa
Level 182
God Stats
40W - 42L
1,587 SR
Queue Stats
452W - 399L
1,644 Elo+
Party 1
Cabrakan
Cabrakan
TheKingofNaldos
Cabrakan
Level 158
God Stats
6W - 5L
1,407 SR
Queue Stats
57W - 68L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
4 / 0 / 0
6,879
688
3,881
8,810
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
 
Ah Puch
10
0 / 1 / 0
5,429
543
7,371
5,104
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
8
0 / 2 / 0
4,966
497
4,945
6,657
2,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
SWAG OVERLOAD63
King Arthur
11
1 / 1 / 2
6,474
647
6,903
10,948
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
XboxDZH
Ganesha
9
0 / 1 / 1
5,403
540
2,466
8,735
4,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AII_Purposeflour
The Morrigan
11
1 / 1 / 1
6,250
625
5,050
6,135
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
10
3 / 0 / 0
5,732
573
3,489
7,030
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Fafnir
Bonmonk
Fafnir
8
0 / 1 / 2
5,689
569
4,176
8,509
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 0 / 2
5,624
562
5,292
5,301
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
10
0 / 3 / 1
5,984
598
4,356
10,417
7,742
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
5
5
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
0
0
4
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Skadi
 
Skadi
0
2
0
0
W
The Morrigan
AII_Purposeflour
The Morrigan
1
1
1
1.5
W
Arachne
3
0
0
3
W
Fafnir
Bonmonk
Fafnir
0
1
2
1
W
1
0
2
2
L
King Arthur
SWAG OVERLOAD63
King Arthur
1
1
2
2
W
Cabrakan
0
3
1
0.17
L
Ganesha
XboxDZH
Ganesha
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
22,363
40,254
Taken
37,392
18,992
Mitigated
23,386
13,262
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,881
645
0
4,204
8,810
3,229
0
1,846
6,964
0
70,478
L
Ah Puch
 
Ah Puch
7,371
83
0
1,495
5,104
1,591
0
2,886
2,218
47,349
0
L
Skadi
 
Skadi
4,945
1,861
0
726
6,657
2,097
0
2,850
3,807
0
39,551
W
The Morrigan
AII_Purposeflour
The Morrigan
5,050
2,238
0
1,480
6,135
2,802
0
415
5,720
48,579
10,440
W
Arachne
3,489
2,554
0
1,191
7,030
2,586
0
2,494
4,536
0
32,725
W
Fafnir
Bonmonk
Fafnir
4,176
1,807
0
3,011
8,509
8,318
0
3,525
4,984
9,349
0
W
5,292
1,068
0
2,480
5,301
1,938
0
3,403
1,898
50,436
0
L
King Arthur
SWAG OVERLOAD63
King Arthur
6,903
521
0
3,000
10,948
7,762
0
4,666
6,282
0
47,369
W
Cabrakan
4,356
719
0
3,775
10,417
7,742
0
0
10,417
43,429
0
L
Ganesha
XboxDZH
Ganesha
2,466
817
1,324
2,513
8,735
4,313
0
5,390
3,345
16,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
29,279
348
Minions Killed
382
0
Camps Cleared
0
991,009
Distance Traveled
1,003,063
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,879
688
100
10
0
220,891
0
L
Ah Puch
5,429
543
90
9
0
194,847
0
L
Skadi
4,966
497
84
8
0
174,649
4
W
The Morrigan
6,250
625
105
11
0
184,887
0
W
Arachne
5,732
573
68
7
0
246,257
3
W
Fafnir
5,689
569
16
2
0
186,349
0
W
Nu Wa
5,624
562
117
12
0
201,912
2
L
King Arthur
6,474
647
74
7
0
193,965
0
W
Cabrakan
5,984
598
76
8
0
183,658
2
L
Ganesha
5,403
540
0
0
0
206,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role