Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LedaMiosuke
Bastet
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,427 Elo+
Party 1
Charon
Charon
R0L011
Charon
Level 101
God Stats
3W - 1L
1,579 SR
Queue Stats
75W - 86L
1,454 Elo+
Party 1
Rama
Rama
YandereFanatic
Rama
Level 128
God Stats
4W - 1L
1,711 SR
Queue Stats
151W - 154L
1,477 Elo+
Party 1
Surtr
Surtr
zombaio
Surtr
Level 151
God Stats
13W - 10L
1,446 SR
Queue Stats
63W - 44L
1,462 Elo+
Solo
Team Averages
Level 105
1,547 SR
1,464 Elo+

VS

Team Averages
Level 68
1,378 SR
1,540 Elo+
Nike
Nike
BuniHuntr
Nike
Level 64
God Stats
1W - 1L
1,279 SR
Queue Stats
32W - 23L
1,738 Elo+
Party 2
Kuzenbo
Kuzenbo
Decnal24
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,619 Elo+
Party 2
Danzaburou
Danzaburou
Flisleban
Danzaburou
Level 48
God Stats
12W - 15L
1,376 SR
Queue Stats
133W - 135L
1,467 Elo+
Solo
Nu Wa
Nu Wa
cynicalfruitbat
Nu Wa
Level 101
God Stats
0W - 2L
1,238 SR
Queue Stats
135W - 127L
1,437 Elo+
Solo
Thor
Thor
the-Ti_CasS
Thor
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 2 / 6
9,030
531
13,343
11,924
5,836
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
13
4 / 0 / 5
8,100
476
6,983
12,030
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
R0L011
Charon
13
4 / 0 / 9
8,478
499
7,550
11,591
6,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 0 / 3
10,814
636
9,253
11,138
5,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
zombaio
Surtr
15
3 / 0 / 0
10,162
598
9,203
17,425
12,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
0 / 2 / 0
7,599
447
9,663
13,208
14,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Decnal24
Kuzenbo
10
1 / 3 / 0
6,868
404
7,308
15,242
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Flisleban
Danzaburou
12
0 / 0 / 0
7,427
437
6,112
11,789
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 1
6,772
398
7,426
12,154
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 7 / 0
5,946
350
2,779
14,231
4,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
20
Kills
2
2
Deaths
20
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
6
4.5
L
Nike
0
2
0
0
L
Kuzenbo
Decnal24
Kuzenbo
1
3
0
0.33
L
Danzaburou
Flisleban
Danzaburou
0
0
0
0
W
Bastet
4
0
5
6.5
W
Charon
R0L011
Charon
4
0
9
8.5
W
3
0
3
4.5
L
1
8
1
0.19
L
0
7
0
0
W
Surtr
zombaio
Surtr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,332
Damage
33,288
64,108
Taken
66,624
34,945
Mitigated
41,173
27,973
Healing
7,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,343
549
0
7,393
11,924
5,836
1,411
5,651
6,273
76,975
506
L
Nike
9,663
936
0
350
13,208
14,287
0
476
12,732
1,093
55,555
L
Kuzenbo
Decnal24
Kuzenbo
7,308
3,221
0
1,371
15,242
14,830
0
8,483
6,759
21,952
0
L
Danzaburou
Flisleban
Danzaburou
6,112
2,440
0
4,820
11,789
4,154
910
1,744
10,045
0
53,032
W
Bastet
6,983
3,001
0
3,371
12,030
4,799
1,070
2,794
9,236
0
54,414
W
Charon
R0L011
Charon
7,550
1,321
0
3,200
11,591
6,315
656
4,434
7,157
45,889
0
W
9,253
6,857
0
7,362
11,138
5,146
650
1,813
9,325
0
111,064
L
7,426
1,369
0
160
12,154
3,610
0
6,193
5,961
40,543
0
L
2,779
676
0
811
14,231
4,292
0
4,102
10,129
0
30,489
W
Surtr
zombaio
Surtr
9,203
3,122
0
6,647
17,425
12,849
63
710
16,715
1,007
69,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,584
Gold Earned
34,612
521
Minions Killed
280
0
Camps Cleared
0
1,582,441
Distance Traveled
1,487,382
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,030
531
99
6
0
272,335
6
L
Nike
7,599
447
93
5
0
280,198
0
L
Kuzenbo
6,868
404
26
2
0
325,745
0
L
Danzaburou
7,427
437
74
4
0
297,560
0
W
Bastet
8,100
476
68
4
0
362,933
0
W
Charon
8,478
499
50
3
0
331,151
2
W
Rama
10,814
636
182
11
0
299,827
4
L
Nu Wa
6,772
398
51
3
0
275,110
0
L
Thor
5,946
350
36
2
0
308,769
0
W
Surtr
10,162
598
122
7
0
316,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role