Player Matchup

Hun Batz
Hun Batz
ItchyFoal235003
Hun Batz
Level 155
God Stats
4W - 6L
1,908 SR
Queue Stats
245W - 243L
1,433 Elo+
Party 2
Bellona
Bellona
SARGE0622
Bellona
Level 129
God Stats
1W - 2L
1,255 SR
Queue Stats
196W - 226L
1,484 Elo+
Solo
Bastet
Bastet
THaTDuDe1122
Bastet
Level 154
God Stats
2W - 2L
1,287 SR
Queue Stats
403W - 431L
1,376 Elo+
Party 2
Sol
Sol
TopTierDad
Sol
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
31W - 48L
1,370 Elo+
Solo
Nike
Nike
json00520
Nike
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,530 Elo+
Solo
Team Averages
Level 101
1,443 SR
1,439 Elo+

VS

Team Averages
Level 87
1,541 SR
1,508 Elo+
Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DYxFuture
He Bo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,576 Elo+
Party 1
Osiris
Osiris
Furious x Bam
Osiris
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,425 Elo+
Party 1
Atlas
Atlas
Krypto9801
Atlas
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 22L
1,575 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OneNuttyGeezer
Tsukuyomi
Level 84
God Stats
4W - 0L
1,703 SR
Queue Stats
162W - 119L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
19
1 / 4 / 6
9,637
642
13,366
14,329
8,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SARGE0622
Bellona
7
0 / 1 / 0
6,809
454
716
1,882
1,680
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
18
4 / 3 / 3
9,550
637
12,560
14,523
6,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 6 / 3
7,699
513
7,459
9,547
2,786
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
19
4 / 5 / 5
9,689
646
17,080
20,032
21,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
4 / 1 / 15
10,413
694
11,145
9,969
5,720
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

He Bo
DYxFuture
He Bo
19
5 / 1 / 11
10,536
702
12,782
10,331
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 14
9,966
664
9,885
11,187
13,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
17
2 / 3 / 13
10,645
710
10,036
18,484
20,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
OneNuttyGeezer
Tsukuyomi
18
5 / 3 / 7
10,299
687
11,431
14,971
7,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
9
Kills
19
19
Deaths
9
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
1
15
11.5
W
He Bo
DYxFuture
He Bo
5
1
11
10.5
W
3
1
14
10
L
Hun Batz
1
4
6
1
W
Atlas
2
3
13
2.83
W
Tsukuyomi
OneNuttyGeezer
Tsukuyomi
5
3
7
2.83
L
Bellona
SARGE0622
Bellona
0
1
0
0
L
Bastet
4
3
3
1.83
L
0
6
3
0.25
L
Nike
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,181
Damage
55,279
60,313
Taken
64,942
40,751
Mitigated
51,558
13,143
Healing
27,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
11,145
1,461
2,556
3,307
9,969
5,720
0
1,479
8,490
0
19,645
W
He Bo
DYxFuture
He Bo
12,782
388
1,394
1,005
10,331
4,485
104
724
9,607
26,281
0
W
9,885
1,053
3,102
2,973
11,187
13,421
0
2,248
8,939
0
17,657
L
Hun Batz
13,366
1,148
634
2,535
14,329
8,387
0
4,941
9,185
0
32,875
W
Atlas
10,036
3,209
3,030
5,448
18,484
20,244
0
1,981
16,503
22,682
682
W
Tsukuyomi
OneNuttyGeezer
Tsukuyomi
11,431
1,845
580
4,135
14,971
7,688
162
2,323
12,648
0
37,196
L
Bellona
SARGE0622
Bellona
716
29
0
0
1,882
1,680
0
904
937
0
1,126
L
Bastet
12,560
1,178
1,427
5,442
14,523
6,596
0
5,265
8,990
0
22,793
L
7,459
458
684
1,107
9,547
2,786
0
2,582
6,672
15,761
0
L
Nike
17,080
1,389
256
1,058
20,032
21,302
0
8,444
10,884
1,789
33,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
51,859
120
Minions Killed
156
0
Camps Cleared
0
971,426
Distance Traveled
1,429,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,413
694
32
2
0
302,149
0
W
He Bo
10,536
702
30
2
0
266,515
0
W
Osiris
9,966
664
27
2
0
312,896
0
L
Hun Batz
9,637
642
51
3
0
237,214
0
W
Atlas
10,645
710
20
1
0
271,745
0
W
Tsukuyomi
10,299
687
47
3
0
276,334
0
L
Bellona
6,809
454
0
0
0
23,836
0
L
Bastet
9,550
637
26
2
0
304,778
0
L
Sol
7,699
513
12
1
0
157,141
0
L
Nike
9,689
646
31
2
0
248,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role