Player Matchup

Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MartinGari
Ah Muzen Cab
Level 19
God Stats
1W - 1L
1,744 SR
Queue Stats
12W - 36L
1,235 Elo+
Party 1
Ymir
Ymir
agus_velaz
Ymir
Level 67
God Stats
0W - 2L
1,182 SR
Queue Stats
19W - 30L
1,370 Elo+
Party 1
Team Averages
Level 45
1,475 SR
1,368 Elo+

VS

Team Averages
Level 127
1,433 SR
1,497 Elo+
Anhur
Anhur
 
Anhur
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Insanity7
Gilgamesh
Level 89
God Stats
10W - 8L
1,496 SR
Queue Stats
189W - 211L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
PKdorzinho
Baron Samedi
Level 128
God Stats
5W - 9L
1,303 SR
Queue Stats
262W - 282L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 0
7,411
741
7,158
9,733
4,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MartinGari
Ah Muzen Cab
9
0 / 5 / 0
6,838
684
6,892
9,646
3,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 3 / 0
6,714
671
3,804
13,047
10,660
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 7
9,078
908
10,193
6,222
2,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilgamesh
Insanity7
Gilgamesh
11
4 / 0 / 7
8,609
861
8,596
10,294
8,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
PKdorzinho
Baron Samedi
12
5 / 0 / 8
9,070
907
11,545
7,638
3,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
1
Kills
13
13
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
W
Anhur
 
Anhur
4
1
7
7.5
W
Gilgamesh
Insanity7
Gilgamesh
4
0
7
7.5
L
Ah Muzen Cab
MartinGari
Ah Muzen Cab
0
5
0
0
W
Baron Samedi
PKdorzinho
Baron Samedi
5
0
8
9
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
30,334
32,426
Taken
24,154
18,796
Mitigated
13,810
3,680
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,158
0
0
2,301
9,733
4,575
0
3,937
5,796
32,111
0
W
Anhur
 
Anhur
10,193
4,083
0
2,102
6,222
2,087
1,229
2,795
3,427
0
37,783
W
Gilgamesh
Insanity7
Gilgamesh
8,596
3,317
0
2,008
10,294
8,715
289
4,538
5,756
0
25,450
L
Ah Muzen Cab
MartinGari
Ah Muzen Cab
6,892
2,504
0
660
9,646
3,561
0
3,794
5,852
0
26,934
W
Baron Samedi
PKdorzinho
Baron Samedi
11,545
1,295
1,396
4,242
7,638
3,008
0
3,884
3,754
39,369
0
L
3,804
910
0
719
13,047
10,660
0
4,006
9,041
7,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,963
Gold Earned
26,757
92
Minions Killed
150
0
Camps Cleared
0
527,344
Distance Traveled
563,458
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,411
741
33
3
0
172,552
3
W
Anhur
9,078
908
70
7
0
169,127
0
W
Gilgamesh
8,609
861
30
3
0
210,219
3
L
Ah Muzen Cab
6,838
684
43
4
0
179,581
0
W
Baron Samedi
9,070
907
50
5
0
184,112
3
L
Ymir
6,714
671
16
2
0
175,211
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role