Player Matchup

Athena
Athena
Lukopy
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
Sakaem
Chaac
Level 45
God Stats
2W - 1L
1,851 SR
Queue Stats
42W - 49L
1,456 Elo+
Solo
Neith
Neith
Sprityink
Neith
Level 61
God Stats
1W - 7L
1,189 SR
Queue Stats
158W - 180L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
SrSolanoV
Baron Samedi
Level 174
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
He Bo
He Bo
StoneCold505
He Bo
Level 156
God Stats
11W - 24L
1,456 SR
Queue Stats
296W - 299L
1,430 Elo+
Solo
Team Averages
Level 88
1,499 SR
1,468 Elo+

VS

Team Averages
Level 87
1,515 SR
1,458 Elo+
Xbalanque
Xbalanque
SameThongNDance
Xbalanque
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 28L
1,480 Elo+
Party 2
Hel
Hel
espinal754forado
Hel
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,406 Elo+
Solo
Ix Chel
Ix Chel
starkiller123468
Ix Chel
Level 86
God Stats
3W - 4L
1,405 SR
Queue Stats
230W - 238L
1,517 Elo+
Solo
Danzaburou
Danzaburou
udsantos
Danzaburou
Level 78
God Stats
4W - 2L
1,425 SR
Queue Stats
103W - 110L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
xCaptnWhiteRice
Cu Chulainn
Level 126
God Stats
2W - 1L
1,744 SR
Queue Stats
58W - 66L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lukopy
Athena
15
0 / 10 / 3
9,595
960
6,268
23,468
30,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Sakaem
Chaac
14
1 / 4 / 1
9,481
948
9,530
13,351
9,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Neith
Sprityink
Neith
14
1 / 10 / 1
9,278
928
14,699
22,713
11,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
SrSolanoV
Baron Samedi
14
0 / 6 / 3
9,293
929
12,911
16,712
10,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 2
9,855
986
12,388
12,982
5,836
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

41

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SameThongNDance
Xbalanque
18
8 / 2 / 19
10,993
1,099
22,155
14,474
7,552
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 22
12,412
1,241
19,142
10,871
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 23
11,265
1,127
11,529
8,062
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
udsantos
Danzaburou
17
2 / 0 / 20
10,453
1,045
7,186
8,864
5,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
xCaptnWhiteRice
Cu Chulainn
18
10 / 0 / 22
12,660
1,266
22,745
20,905
21,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
139
3
Kills
33
33
Deaths
3
10
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Athena
Lukopy
Athena
0
10
3
0.15
L
Chaac
Sakaem
Chaac
1
4
1
0.38
W
Xbalanque
SameThongNDance
Xbalanque
8
2
19
8.75
L
Neith
Sprityink
Neith
1
10
1
0.15
L
Baron Samedi
SrSolanoV
Baron Samedi
0
6
3
0.25
L
1
3
2
0.67
W
9
0
22
20
W
4
1
23
15.5
W
Danzaburou
udsantos
Danzaburou
2
0
20
12
W
Cu Chulainn
xCaptnWhiteRice
Cu Chulainn
10
0
22
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,796
Damage
82,757
89,226
Taken
63,176
67,213
Mitigated
44,242
8,912
Healing
31,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Lukopy
Athena
6,268
1,402
0
725
23,468
30,648
0
8,556
14,510
11,973
0
L
Chaac
Sakaem
Chaac
9,530
2,063
116
3,290
13,351
9,258
0
5,607
7,334
328
22,651
W
Xbalanque
SameThongNDance
Xbalanque
22,155
13,486
387
2,224
14,474
7,552
0
8,626
5,712
0
32,294
L
Neith
Sprityink
Neith
14,699
2,507
0
1,677
22,713
11,264
0
7,390
14,648
0
22,708
L
Baron Samedi
SrSolanoV
Baron Samedi
12,911
272
1,327
1,019
16,712
10,207
0
6,458
9,585
26,606
0
L
12,388
120
0
758
12,982
5,836
0
3,721
8,897
30,135
0
W
19,142
743
13,051
7,065
10,871
5,665
0
6,730
4,067
30,881
0
W
11,529
2,051
2,820
2,296
8,062
3,811
0
3,049
4,358
37,089
0
W
Danzaburou
udsantos
Danzaburou
7,186
2,702
0
1,371
8,864
5,251
0
3,769
5,002
0
17,198
W
Cu Chulainn
xCaptnWhiteRice
Cu Chulainn
22,745
4,579
0
2,095
20,905
21,963
0
10,362
10,297
2,309
34,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,502
Gold Earned
57,783
163
Minions Killed
197
3
Camps Cleared
3
788,693
Distance Traveled
926,490
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,595
960
16
2
0
125,361
0
L
Chaac
9,481
948
23
2
2
145,625
0
W
Xbalanque
10,993
1,099
23
2
0
170,404
0
L
Neith
9,278
928
18
2
0
185,833
0
L
Baron Samedi
9,293
929
38
4
0
145,660
2
L
He Bo
9,855
986
68
7
1
186,214
0
W
Hel
12,412
1,241
41
4
0
202,960
0
W
Ix Chel
11,265
1,127
74
7
1
178,945
0
W
Danzaburou
10,453
1,045
21
2
1
158,522
0
W
Cu Chulainn
12,660
1,266
38
4
1
215,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role