Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Artorias_killer
Ganesha
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,523 Elo+
Party 1
Neith
Neith
Hitch1798
Neith
Level 129
God Stats
4W - 4L
1,514 SR
Queue Stats
73W - 71L
1,490 Elo+
Solo
Arachne
Arachne
OreO_BeST_PT
Arachne
Level 125
God Stats
30W - 24L
1,503 SR
Queue Stats
221W - 201L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zmo_86
Morgan Le Fay
Level 157
God Stats
37W - 32L
1,560 SR
Queue Stats
285W - 276L
1,505 Elo+
Party 1
Team Averages
Level 139
1,515 SR
1,509 Elo+

VS

Team Averages
Level 88
1,517 SR
1,505 Elo+
Artemis
Artemis
 
Artemis
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dormillion
Merlin
Level 118
God Stats
32W - 28L
1,546 SR
Queue Stats
864W - 800L
1,511 Elo+
Solo
Neith
Neith
Dshoody
Neith
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
49W - 41L
1,513 Elo+
Party 2
Bacchus
Bacchus
JustJxm
Bacchus
Level 86
God Stats
5W - 5L
1,421 SR
Queue Stats
271W - 236L
1,519 Elo+
Party 2
Lancelot
Lancelot
SensibIe
Lancelot
Level 148
God Stats
3W - 2L
1,620 SR
Queue Stats
580W - 521L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 4 / 0
5,964
596
5,523
7,431
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 4
5,556
556
2,893
7,570
5,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Hitch1798
Neith
8
1 / 1 / 3
5,293
529
6,317
7,442
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
OreO_BeST_PT
Arachne
9
1 / 2 / 1
5,519
552
3,104
9,188
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Zmo_86
Morgan Le Fay
9
1 / 2 / 0
5,422
542
3,312
5,720
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
6 / 1 / 0
7,575
758
6,968
7,107
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Dormillion
Merlin
11
0 / 1 / 4
6,667
667
4,006
4,188
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Dshoody
Neith
9
1 / 3 / 2
5,594
559
5,433
8,006
2,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
JustJxm
Bacchus
8
1 / 1 / 4
5,611
561
3,826
7,304
6,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
SensibIe
Lancelot
12
3 / 0 / 0
6,702
670
5,047
9,112
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
11
11
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
4
0
0.75
W
Artemis
 
Artemis
6
1
0
6
L
0
2
4
1
W
Merlin
Dormillion
Merlin
0
1
4
2
W
Neith
Dshoody
Neith
1
3
2
0.67
L
Neith
Hitch1798
Neith
1
1
3
2.5
W
Bacchus
JustJxm
Bacchus
1
1
4
3
L
Arachne
OreO_BeST_PT
Arachne
1
2
1
0.75
W
Lancelot
SensibIe
Lancelot
3
0
0
3
L
Morgan Le Fay
Zmo_86
Morgan Le Fay
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,149
Damage
25,280
37,351
Taken
35,717
15,561
Mitigated
16,875
10,348
Healing
12,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,523
375
205
2,211
7,431
2,425
0
1,293
6,138
42,135
0
W
Artemis
 
Artemis
6,968
4,035
0
3,071
7,107
2,632
1,736
3,414
3,693
0
51,988
L
2,893
428
267
2,099
7,570
5,351
72
1,163
6,407
13,252
0
W
Merlin
Dormillion
Merlin
4,006
44
0
1,136
4,188
1,509
0
3,050
1,138
47,037
0
W
Neith
Dshoody
Neith
5,433
3,184
0
3,851
8,006
2,588
0
2,063
5,943
0
34,207
L
Neith
Hitch1798
Neith
6,317
1,781
0
3,199
7,442
2,601
424
1,666
5,776
0
36,437
W
Bacchus
JustJxm
Bacchus
3,826
493
228
2,236
7,304
6,213
0
2,016
5,288
12,624
0
L
Arachne
OreO_BeST_PT
Arachne
3,104
2,137
0
1,562
9,188
2,921
0
897
8,291
0
32,644
W
Lancelot
SensibIe
Lancelot
5,047
1,019
0
1,528
9,112
3,933
0
1,564
7,548
0
59,233
L
Morgan Le Fay
Zmo_86
Morgan Le Fay
3,312
323
0
805
5,720
2,263
0
2,813
2,907
34,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,754
Gold Earned
32,149
273
Minions Killed
326
0
Camps Cleared
0
1,036,841
Distance Traveled
1,058,917
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,964
596
70
7
0
200,786
3
W
Artemis
7,575
758
88
9
0
187,745
0
L
Ganesha
5,556
556
3
0
0
191,831
0
W
Merlin
6,667
667
83
8
0
189,211
5
W
Neith
5,594
559
54
5
0
190,304
0
L
Neith
5,293
529
78
8
0
196,623
4
W
Bacchus
5,611
561
12
1
0
236,869
3
L
Arachne
5,519
552
58
6
0
245,366
0
W
Lancelot
6,702
670
89
9
0
254,788
0
L
Morgan Le Fay
5,422
542
64
6
0
202,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role