Player Matchup

Arachne
Arachne
KingYeska
Arachne
Level 45
God Stats
4W - 0L
1,858 SR
Queue Stats
16W - 12L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
critzu
Sun Wukong
Level 105
God Stats
15W - 9L
1,701 SR
Queue Stats
199W - 185L
1,575 Elo+
Solo
Ah Puch
Ah Puch
daddyoone
Ah Puch
Level 103
God Stats
4W - 1L
1,758 SR
Queue Stats
36W - 31L
1,544 Elo+
Solo
Team Averages
Level 84
1,772 SR
1,577 Elo+

VS

Team Averages
Level 110
1,336 SR
1,544 Elo+
Freya
Freya
BeanieCat17
Freya
Level 101
God Stats
0W - 2L
1,305 SR
Queue Stats
16W - 16L
1,551 Elo+
Solo
Arachne
Arachne
JadeFalcon414
Arachne
Level 123
God Stats
1W - 1L
1,484 SR
Queue Stats
19W - 21L
1,551 Elo+
Solo
Yemoja
Yemoja
ΩDG9
Yemoja
Level 107
God Stats
9W - 12L
1,220 SR
Queue Stats
69W - 70L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KingYeska
Arachne
11
7 / 1 / 6
9,058
906
9,354
9,175
4,336
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
critzu
Sun Wukong
11
3 / 2 / 10
8,377
838
8,209
8,330
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
daddyoone
Ah Puch
12
4 / 0 / 8
8,566
857
9,130
4,144
1,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
7,485
749
4,918
9,587
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
8
1 / 6 / 1
6,928
693
3,310
13,109
5,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ΩDG9
Yemoja
10
1 / 2 / 1
7,042
704
2,342
7,088
6,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Arachne
1
6
1
0.25
W
Arachne
KingYeska
Arachne
7
1
6
10
W
Sun Wukong
critzu
Sun Wukong
3
2
10
4
W
Ah Puch
daddyoone
Ah Puch
4
0
8
8
L
Yemoja
ΩDG9
Yemoja
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,693
Damage
10,570
21,649
Taken
29,784
10,664
Mitigated
15,067
7,098
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,918
1,420
0
1,322
9,587
3,292
0
2,958
6,629
26,185
0
L
Arachne
3,310
2,154
0
2,502
13,109
5,730
0
3,387
9,722
0
13,811
W
Arachne
KingYeska
Arachne
9,354
5,956
0
4,558
9,175
4,336
32
3,692
5,483
0
32,292
W
Sun Wukong
critzu
Sun Wukong
8,209
2,388
0
1,007
8,330
4,703
0
2,611
5,719
0
28,127
W
Ah Puch
daddyoone
Ah Puch
9,130
147
0
1,533
4,144
1,625
254
1,273
2,871
32,693
0
L
Yemoja
ΩDG9
Yemoja
2,342
542
1,464
1,753
7,088
6,045
0
3,095
3,993
16,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,001
Gold Earned
21,455
132
Minions Killed
119
0
Camps Cleared
0
563,812
Distance Traveled
505,763
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,485
749
52
5
0
170,415
0
L
Arachne
6,928
693
33
3
0
191,460
0
W
Arachne
9,058
906
44
4
0
186,974
0
W
Sun Wukong
8,377
838
39
4
0
194,432
0
W
Ah Puch
8,566
857
49
5
0
182,406
2
L
Yemoja
7,042
704
34
3
0
143,888
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role