Player Matchup

Ao Kuang
Ao Kuang
Harvey 7 FaceD
Ao Kuang
Level 125
God Stats
6W - 14L
1,416 SR
Queue Stats
9W - 22L
1,294 Elo+
Party 2
Heimdallr
Heimdallr
HeticStorm
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,319 Elo+
Party 2
Agni
Agni
OleSorrel
Agni
Level 82
God Stats
0W - 2L
1,535 SR
Queue Stats
37W - 55L
1,343 Elo+
Party 2
Chaac
Chaac
RamenShop1170
Chaac
Level 87
God Stats
0W - 1L
1,293 SR
Queue Stats
28W - 45L
1,328 Elo+
Party 2
Cerberus
Cerberus
YeshuaRex
Cerberus
Level 84
God Stats
0W - 1L
1,570 SR
Queue Stats
62W - 85L
1,367 Elo+
Solo
Team Averages
Level 96
1,463 SR
1,330 Elo+

VS

Team Averages
Level 88
1,451 SR
1,427 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Firipo
Neith
Level 81
God Stats
3W - 4L
1,383 SR
Queue Stats
118W - 144L
1,434 Elo+
Party 3
Chaac
Chaac
MAGIC_ACE98
Chaac
Level 101
God Stats
3W - 2L
1,293 SR
Queue Stats
145W - 153L
1,406 Elo+
Party 1
Sobek
Sobek
dyntyn
Sobek
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 128L
1,385 Elo+
Party 1
Thor
Thor
xX-Stealthy-Xx7
Thor
Level 119
God Stats
9W - 4L
1,578 SR
Queue Stats
282W - 291L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
1 / 1 / 2
4,483
897
2,518
3,168
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
HeticStorm
Heimdallr
10
2 / 2 / 2
4,669
934
1,257
3,985
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
0 / 1 / 5
4,452
890
1,664
2,549
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 1
4,320
864
1,018
5,942
3,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
YeshuaRex
Cerberus
7
0 / 0 / 0
3,827
765
58
832
397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 0 / 2
4,850
970
5,682
1,977
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Firipo
Neith
8
0 / 0 / 2
4,037
807
482
1,647
560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 4
4,722
944
2,517
4,007
3,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
dyntyn
Sobek
9
2 / 2 / 3
4,895
979
1,367
4,316
4,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 1 / 2
4,527
905
2,099
3,637
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
5
Kills
7
7
Deaths
5
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
2
4
W
Neith
Firipo
Neith
0
0
2
1
L
Ao Kuang
1
1
2
2
L
Heimdallr
HeticStorm
Heimdallr
2
2
2
1.5
W
2
2
4
2
L
Agni
0
1
5
2.5
L
2
3
1
0.83
L
Cerberus
YeshuaRex
Cerberus
0
0
0
0
W
Sobek
dyntyn
Sobek
2
2
3
1.75
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,515
Damage
12,147
16,476
Taken
15,584
7,649
Mitigated
10,703
2,865
Healing
2,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,682
160
0
1,195
1,977
742
0
1,095
738
12,996
0
W
Neith
Firipo
Neith
482
44
0
120
1,647
560
1,061
291
1,316
0
4,882
L
Ao Kuang
2,518
383
0
805
3,168
1,254
0
880
2,288
10,864
0
L
Heimdallr
HeticStorm
Heimdallr
1,257
411
0
756
3,985
1,710
0
1,460
2,409
0
9,351
W
2,517
523
0
556
4,007
3,795
0
278
3,665
0
4,038
L
Agni
1,664
0
0
208
2,549
1,068
0
1,791
758
7,981
0
L
1,018
312
0
795
5,942
3,220
0
2,706
3,085
0
4,580
L
Cerberus
YeshuaRex
Cerberus
58
0
127
174
832
397
0
212
620
2,591
0
W
Sobek
dyntyn
Sobek
1,367
197
0
573
4,316
4,208
0
347
3,871
2,885
0
W
2,099
568
0
290
3,637
1,398
0
1,745
1,754
0
16,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,751
Gold Earned
23,031
98
Minions Killed
73
0
Camps Cleared
0
434,668
Distance Traveled
483,162
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
4,850
970
19
4
0
102,507
0
W
Neith
4,037
807
13
3
0
69,233
0
L
Ao Kuang
4,483
897
22
4
0
109,575
0
L
Heimdallr
4,669
934
23
5
0
93,252
0
W
Chaac
4,722
944
6
1
0
100,557
1
L
Agni
4,452
890
34
7
0
104,123
0
L
Chaac
4,320
864
6
1
0
89,588
0
L
Cerberus
3,827
765
13
3
0
38,130
0
W
Sobek
4,895
979
8
2
0
102,761
0
W
Thor
4,527
905
27
5
0
108,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role