Player Matchup

Medusa
Medusa
Masters
HolgerHöhepunkt
Medusa
Masters
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 14L
2,375 MMR
Party 1
Sobek
Sobek
Masters
Keden
Sobek
Masters
Level 105
God Stats
31W - 3L
2,124 SR
Queue Stats
121W - 36L
2,417 MMR
Party 1
Raijin
Raijin
Masters
Tyrаel
Raijin
Masters
Level 53
God Stats
26W - 4L
1,892 SR
Queue Stats
168W - 45L
2,643 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 74
1,839 SR
2,479 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,695 SR
2,091 MMR
Thor
Thor
Diamond III
PrоjectRλ
Thor
Diamond III
Level 126
God Stats
2W - 3L
1,482 SR
Queue Stats
267W - 254L
2,175 MMR
Solo
Ix Chel
Ix Chel
Diamond II
SilencedMystic
Ix Chel
Diamond II
Level 161
God Stats
1W - 2L
1,738 SR
Queue Stats
55W - 39L
2,247 MMR
Solo
Ishtar
Ishtar
Platinum IV
THEcamster01
Ishtar
Platinum IV
Level 126
God Stats
8W - 15L
1,866 SR
Queue Stats
114W - 123L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 7
8,412
1,052
9,130
5,751
1,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Keden
Sobek
11
2 / 1 / 12
7,865
983
5,718
10,237
9,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
Tyrаel
Raijin
11
7 / 0 / 8
8,829
1,104
8,443
5,320
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneAchillesCharonKuzenboXbalanque

VS

Bans
ThothHou YiUllrHachimanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
6,160
770
4,578
13,614
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 6 / 1
5,741
718
3,061
6,105
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
9
0 / 2 / 1
6,398
800
5,913
6,729
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Sobek
Keden
Sobek
2
1
12
8
L
1
7
0
0.14
L
0
6
1
0.08
L
Ishtar
0
2
1
0.25
W
Raijin
Tyrаel
Raijin
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,291
Damage
13,552
21,308
Taken
26,448
13,019
Mitigated
12,303
8,269
Healing
2,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,130
4,100
0
2,483
5,751
1,925
1,577
431
5,049
0
40,955
W
Sobek
Keden
Sobek
5,718
583
0
4,164
10,237
9,199
237
1,594
8,192
15,461
569
L
4,578
506
0
529
13,614
7,747
0
6,637
6,569
0
11,201
L
3,061
463
71
196
6,105
1,937
0
3,422
2,457
10,873
0
L
Ishtar
5,913
3,742
0
1,361
6,729
2,619
0
2,951
3,689
0
26,818
W
Raijin
Tyrаel
Raijin
8,443
828
0
1,622
5,320
1,895
944
1,056
4,083
40,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,106
Gold Earned
18,299
121
Minions Killed
66
0
Camps Cleared
0
519,346
Distance Traveled
416,912
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,412
1,052
53
7
0
172,296
1
W
Sobek
7,865
983
18
2
0
176,730
0
L
Thor
6,160
770
10
1
0
157,863
0
L
Ix Chel
5,741
718
17
2
0
105,822
0
L
Ishtar
6,398
800
39
5
0
153,227
3
W
Raijin
8,829
1,104
50
6
0
170,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role