Player Matchup

Bastet
Bastet
BEXZEI
Bastet
Level 48
God Stats
9W - 4L
1,669 SR
Queue Stats
136W - 158L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Benjamin93
Danzaburou
Level 135
God Stats
22W - 17L
1,697 SR
Queue Stats
208W - 209L
1,515 Elo+
Party 1
Merlin
Merlin
FrEaK101JE
Merlin
Level 68
God Stats
7W - 5L
1,261 SR
Queue Stats
116W - 115L
1,481 Elo+
Solo
Freya
Freya
SPEEDY-_-TURTL
Freya
Level 80
God Stats
4W - 7L
1,447 SR
Queue Stats
97W - 79L
1,522 Elo+
Solo
Ganesha
Ganesha
xerox321
Ganesha
Level 63
God Stats
2W - 1L
1,511 SR
Queue Stats
122W - 136L
1,480 Elo+
Party 1
Team Averages
Level 79
1,517 SR
1,492 Elo+

VS

Team Averages
Level 55
1,518 SR
1,313 Elo+
Mercury
Mercury
Dramaru
Mercury
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,190 Elo+
Party 3
Kukulkan
Kukulkan
Durks03
Kukulkan
Level 43
God Stats
2W - 3L
1,443 SR
Queue Stats
62W - 86L
1,308 Elo+
Solo
Ares
Ares
OhneMimik
Ares
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 12L
1,190 Elo+
Party 3
Apollo
Apollo
Wiz0rds
Apollo
Level 83
God Stats
10W - 5L
1,532 SR
Queue Stats
385W - 377L
1,446 Elo+
Party 2
Horus
Horus
Zhulda
Horus
Level 99
God Stats
14W - 9L
1,615 SR
Queue Stats
375W - 368L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BEXZEI
Bastet
13
5 / 3 / 6
8,350
491
7,835
15,063
5,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Danzaburou
Benjamin93
Danzaburou
15
9 / 1 / 4
10,271
604
18,606
9,504
4,174
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
FrEaK101JE
Merlin
12
3 / 5 / 5
7,870
463
7,407
11,618
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 1 / 5
10,105
594
16,368
12,953
6,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
xerox321
Ganesha
12
0 / 2 / 12
8,626
507
3,905
12,825
11,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dramaru
Mercury
12
2 / 7 / 3
7,679
452
6,358
15,525
5,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Durks03
Kukulkan
13
6 / 7 / 0
9,543
561
10,988
13,677
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ares
14
1 / 5 / 1
8,615
507
4,635
12,751
7,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Wiz0rds
Apollo
14
0 / 4 / 3
8,614
507
9,358
14,244
6,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Zhulda
Horus
11
2 / 3 / 2
8,637
508
7,107
17,815
12,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
25
Kills
11
12
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
BEXZEI
Bastet
5
3
6
2.67
W
Danzaburou
Benjamin93
Danzaburou
9
1
4
11
L
Mercury
Dramaru
Mercury
2
7
3
0.5
L
Kukulkan
Durks03
Kukulkan
6
7
0
0.86
W
Merlin
FrEaK101JE
Merlin
3
5
5
1.1
L
Ares
1
5
1
0.3
W
8
1
5
10.5
L
Apollo
Wiz0rds
Apollo
0
4
3
0.38
L
Horus
Zhulda
Horus
2
3
2
1
W
Ganesha
xerox321
Ganesha
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,121
Damage
38,446
61,963
Taken
74,012
31,993
Mitigated
37,793
21,948
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BEXZEI
Bastet
7,835
2,939
0
5,538
15,063
5,709
174
2,669
12,357
0
54,407
W
Danzaburou
Benjamin93
Danzaburou
18,606
10,848
0
3,021
9,504
4,174
648
96
9,408
0
70,324
L
Mercury
Dramaru
Mercury
6,358
2,863
0
375
15,525
5,160
0
4,171
11,292
0
49,846
L
Kukulkan
Durks03
Kukulkan
10,988
1,144
0
579
13,677
5,869
548
6,499
7,108
50,711
111
W
Merlin
FrEaK101JE
Merlin
7,407
48
0
2,962
11,618
4,585
0
5,659
5,906
38,146
0
L
Ares
4,635
766
0
765
12,751
7,530
510
8,365
3,968
45,383
0
W
16,368
4,363
0
7,453
12,953
6,086
752
3,903
8,738
72,501
3,023
L
Apollo
Wiz0rds
Apollo
9,358
6,354
0
3,423
14,244
6,417
1,152
2,505
11,721
0
71,419
L
Horus
Zhulda
Horus
7,107
3,308
1,043
5,655
17,815
12,817
56
5,369
12,282
0
20,548
W
Ganesha
xerox321
Ganesha
3,905
692
183
2,791
12,825
11,439
721
2,686
10,042
27,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
43,088
355
Minions Killed
362
0
Camps Cleared
0
1,609,505
Distance Traveled
1,629,727
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,350
491
64
4
0
348,313
7
W
Danzaburou
10,271
604
118
7
0
325,711
0
L
Mercury
7,679
452
64
4
0
362,446
0
L
Kukulkan
9,543
561
77
5
0
298,306
0
W
Merlin
7,870
463
65
4
0
294,012
2
L
Ares
8,615
507
82
5
0
314,942
0
W
Freya
10,105
594
106
6
0
297,406
2
L
Apollo
8,614
507
121
7
0
303,969
0
L
Horus
8,637
508
18
1
0
350,064
1
W
Ganesha
8,626
507
2
0
0
344,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role