Player Matchup

Bellona
Bellona
CherryLobster
Bellona
Level 35
God Stats
1W - 3L
1,270 SR
Queue Stats
13W - 22L
1,404 Elo+
Party 1
Apollo
Apollo
HarambeReborn1
Apollo
Level 22
God Stats
1W - 2L
1,724 SR
Queue Stats
12W - 21L
1,404 Elo+
Party 1
Mulan
Mulan
Ix_Lemon_x
Mulan
Level 69
God Stats
7W - 6L
1,620 SR
Queue Stats
41W - 41L
1,442 Elo+
Party 3
Ymir
Ymir
W33DL0L91
Ymir
Level 68
God Stats
3W - 5L
1,446 SR
Queue Stats
467W - 475L
1,477 Elo+
Solo
Nu Wa
Nu Wa
dylanmcnulty
Nu Wa
Level 47
God Stats
2W - 3L
1,504 SR
Queue Stats
40W - 38L
1,459 Elo+
Party 3
Team Averages
Level 48
1,513 SR
1,437 Elo+

VS

Team Averages
Level 69
1,531 SR
1,461 Elo+
Ares
Ares
Djmclellan1
Ares
Level 66
God Stats
7W - 4L
1,610 SR
Queue Stats
231W - 221L
1,415 Elo+
Party 2
Fenrir
Fenrir
LNC1998
Fenrir
Level 84
God Stats
4W - 5L
1,512 SR
Queue Stats
408W - 384L
1,499 Elo+
Party 2
Achilles
Achilles
THECAGE88
Achilles
Level 31
God Stats
1W - 0L
1,364 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
TheMagicalPeaz
Anubis
Level 69
God Stats
57W - 30L
1,637 SR
Queue Stats
346W - 345L
1,446 Elo+
Party 2
Izanami
Izanami
kpk12346
Izanami
Level 96
God Stats
23W - 23L
1,531 SR
Queue Stats
280W - 254L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 3 / 4
7,648
403
6,892
17,838
14,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 5 / 0
10,397
547
7,948
15,055
7,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
13
2 / 5 / 0
8,760
461
11,674
19,225
12,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
1 / 5 / 1
7,957
419
6,957
17,932
8,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 8 / 1
7,697
405
9,936
12,710
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 8
10,450
550
8,102
15,739
16,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
LNC1998
Fenrir
18
9 / 0 / 4
11,227
591
13,623
15,426
7,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
THECAGE88
Achilles
16
4 / 2 / 6
10,624
559
12,339
17,959
18,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 1 / 6
11,190
589
14,856
11,000
6,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
kpk12346
Izanami
17
1 / 2 / 5
11,119
585
9,322
13,925
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
26
26
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
3
4
0.67
W
4
2
8
4
L
4
5
0
0.8
L
Mulan
2
5
0
0.4
W
Fenrir
LNC1998
Fenrir
9
0
4
11
W
Achilles
THECAGE88
Achilles
4
2
6
3.5
W
8
1
6
11
L
Ymir
1
5
1
0.3
L
0
8
1
0.06
W
Izanami
kpk12346
Izanami
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,407
Damage
58,242
82,760
Taken
74,049
45,810
Mitigated
57,143
11,527
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,892
1,684
0
2,530
17,838
14,643
0
5,220
12,318
0
42,046
W
8,102
1,349
0
2,503
15,739
16,723
266
5,243
10,496
27,922
0
L
7,948
4,589
0
3,255
15,055
7,073
170
1,955
13,100
0
89,558
L
Mulan
11,674
868
0
4,373
19,225
12,920
428
2,914
15,192
0
56,438
W
Fenrir
LNC1998
Fenrir
13,623
2,614
0
3,478
15,426
7,964
197
3,389
12,037
0
110,401
W
Achilles
THECAGE88
Achilles
12,339
2,545
0
6,377
17,959
18,784
0
2,279
15,680
0
65,221
W
14,856
1,135
0
6,777
11,000
6,117
958
3,748
7,252
97,218
0
L
Ymir
6,957
1,331
0
930
17,932
8,159
0
7,721
10,111
64,726
0
L
9,936
2,360
0
439
12,710
3,015
0
5,148
7,562
47,584
0
W
Izanami
kpk12346
Izanami
9,322
5,926
186
5,357
13,925
7,555
1,062
3,311
10,614
0
110,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,459
Gold Earned
54,610
452
Minions Killed
568
0
Camps Cleared
0
1,866,713
Distance Traveled
1,839,377
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,648
403
64
3
0
389,449
1
W
Ares
10,450
550
28
1
0
341,353
6
L
Apollo
10,397
547
154
8
0
356,300
6
L
Mulan
8,760
461
81
4
0
366,779
0
W
Fenrir
11,227
591
120
6
0
435,458
0
W
Achilles
10,624
559
99
5
0
336,582
3
W
Anubis
11,190
589
150
8
0
365,521
5
L
Ymir
7,957
419
89
5
0
408,524
0
L
Nu Wa
7,697
405
64
3
0
345,661
0
W
Izanami
11,119
585
171
9
0
360,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role