Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Ganon_SnakeXD
Ganesha
Level 155
God Stats
5W - 7L
1,496 SR
Queue Stats
247W - 256L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheThiccAngel
Tsukuyomi
Level 159
God Stats
5W - 13L
1,462 SR
Queue Stats
62W - 97L
1,462 Elo+
Solo
Apollo
Apollo
haxerpaylay
Apollo
Level 159
God Stats
1W - 4L
1,417 SR
Queue Stats
49W - 54L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
wallydarkfox
Zhong Kui
Level 129
God Stats
3W - 4L
1,477 SR
Queue Stats
229W - 253L
1,475 Elo+
Solo
Team Averages
Level 152
1,470 SR
1,489 Elo+

VS

Team Averages
Level 89
1,429 SR
1,529 Elo+
Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AutisticlilTAco
Mercury
Level 121
God Stats
1W - 2L
1,194 SR
Queue Stats
133W - 125L
1,553 Elo+
Solo
Shiva
Shiva
KishinSoul
Shiva
Level 82
God Stats
7W - 0L
1,712 SR
Queue Stats
202W - 178L
1,546 Elo+
Party 1
Raijin
Raijin
MenstrationCycle
Raijin
Level 87
God Stats
1W - 3L
1,145 SR
Queue Stats
58W - 39L
1,570 Elo+
Solo
Janus
Janus
commanderkyle
Janus
Level 56
God Stats
6W - 4L
1,594 SR
Queue Stats
40W - 43L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 2 / 5
7,159
716
9,829
11,292
9,982
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
14
0 / 2 / 6
7,409
741
5,243
9,798
9,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
TheThiccAngel
Tsukuyomi
14
3 / 5 / 3
8,016
802
7,471
11,083
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
14
5 / 5 / 0
8,164
816
7,943
12,673
5,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
wallydarkfox
Zhong Kui
12
0 / 4 / 5
6,651
665
8,573
12,349
8,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 1 / 9
8,681
868
11,078
9,366
3,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 5
7,222
722
4,545
10,122
3,302
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
15
2 / 1 / 12
8,234
823
12,873
12,445
10,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 3 / 7
9,095
910
13,406
11,988
5,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 9
7,531
753
7,732
4,784
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
10
Kills
18
18
Deaths
10
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
5
2.25
W
Izanami
 
Izanami
6
1
9
10.5
W
2
4
5
1.13
L
Ganesha
0
2
6
1.5
W
Shiva
2
1
12
8
W
6
3
7
3.17
L
Tsukuyomi
TheThiccAngel
Tsukuyomi
3
5
3
0.9
W
2
1
9
6.5
L
Apollo
5
5
0
1
L
Zhong Kui
wallydarkfox
Zhong Kui
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,059
Damage
49,634
57,195
Taken
48,705
37,533
Mitigated
25,048
6,737
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,829
413
0
1,833
11,292
9,982
0
5,125
5,971
0
19,838
W
Izanami
 
Izanami
11,078
7,519
0
1,581
9,366
3,773
1,964
2,876
6,412
0
35,685
W
4,545
2,288
0
200
10,122
3,302
254
3,272
6,732
0
13,267
L
Ganesha
5,243
142
0
405
9,798
9,482
0
3,906
5,788
22,714
0
W
Shiva
12,873
2,534
1,518
2,016
12,445
10,898
115
3,612
8,702
0
28,693
W
13,406
1,961
0
2,137
11,988
5,298
164
3,197
8,668
43,981
0
L
Tsukuyomi
TheThiccAngel
Tsukuyomi
7,471
1,794
0
845
11,083
4,689
48
3,650
7,309
0
21,514
W
7,732
213
0
480
4,784
1,777
409
409
4,375
16,589
0
L
Apollo
7,943
4,590
0
1,224
12,673
5,243
0
3,434
9,143
0
25,642
L
Zhong Kui
wallydarkfox
Zhong Kui
8,573
547
0
2,430
12,349
8,137
0
4,395
7,846
16,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
40,763
180
Minions Killed
218
0
Camps Cleared
0
1,037,486
Distance Traveled
1,108,051
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,159
716
30
3
0
215,445
2
W
Izanami
8,681
868
64
6
0
214,353
0
W
Mercury
7,222
722
15
2
0
245,613
0
L
Ganesha
7,409
741
29
3
0
209,901
0
W
Shiva
8,234
823
40
4
0
229,344
0
W
Raijin
9,095
910
69
7
0
199,872
0
L
Tsukuyomi
8,016
802
36
4
0
218,386
2
W
Janus
7,531
753
30
3
0
218,869
0
L
Apollo
8,164
816
52
5
0
208,834
0
L
Zhong Kui
6,651
665
33
3
0
184,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role