Player Matchup

Charybdis
Charybdis
DarkDragon917
Charybdis
Level 87
God Stats
1W - 1L
1,468 SR
Queue Stats
141W - 143L
1,536 Elo+
Party 2
Geb
Geb
DrDarkness6
Geb
Level 102
God Stats
20W - 13L
1,615 SR
Queue Stats
145W - 145L
1,535 Elo+
Party 2
Bakasura
Bakasura
Jzilla1991
Bakasura
Level 55
God Stats
0W - 1L
1,185 SR
Queue Stats
65W - 64L
1,341 Elo+
Solo
Kukulkan
Kukulkan
MagicalDennis
Kukulkan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,522 Elo+
Party 2
Odin
Odin
SgtCoR7eZz
Odin
Level 145
God Stats
8W - 9L
1,498 SR
Queue Stats
230W - 237L
1,509 Elo+
Solo
Team Averages
Level 90
1,453 SR
1,488 Elo+

VS

Team Averages
Level 112
1,459 SR
1,449 Elo+
Set
Set
AXMNL
Set
Level 102
God Stats
13W - 15L
1,255 SR
Queue Stats
224W - 201L
1,412 Elo+
Solo
Cerberus
Cerberus
Aleski-XIII
Cerberus
Level 120
God Stats
12W - 7L
1,509 SR
Queue Stats
97W - 99L
1,470 Elo+
Party 1
Hachiman
Hachiman
MeKarih
Hachiman
Level 87
God Stats
9W - 10L
1,465 SR
Queue Stats
228W - 223L
1,466 Elo+
Solo
Ra
Ra
ScaredyCat-99
Ra
Level 143
God Stats
26W - 16L
1,590 SR
Queue Stats
143W - 123L
1,524 Elo+
Party 1
Zhong Kui
Zhong Kui
xBUGGY97x
Zhong Kui
Level 109
God Stats
3W - 1L
1,473 SR
Queue Stats
193W - 190L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkDragon917
Charybdis
12
2 / 6 / 2
8,026
502
9,429
13,867
4,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 4
7,376
461
7,953
13,994
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bakasura
Jzilla1991
Bakasura
14
2 / 7 / 1
8,338
521
8,162
18,956
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
MagicalDennis
Kukulkan
14
2 / 3 / 0
8,297
519
10,508
10,324
4,196
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
8,098
506
7,075
16,038
9,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AXMNL
Set
16
6 / 0 / 7
9,812
613
11,543
17,435
9,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Aleski-XIII
Cerberus
12
2 / 1 / 8
8,415
526
4,211
12,323
9,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
MeKarih
Hachiman
15
5 / 4 / 2
9,519
595
9,145
11,497
4,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 1 / 5
10,473
655
12,314
9,346
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
xBUGGY97x
Zhong Kui
16
3 / 1 / 5
10,591
662
15,719
15,029
15,159
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
23
23
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Set
AXMNL
Set
6
0
7
9.5
W
Cerberus
Aleski-XIII
Cerberus
2
1
8
6
L
Charybdis
DarkDragon917
Charybdis
2
6
2
0.5
L
1
4
4
0.75
L
Bakasura
Jzilla1991
Bakasura
2
7
1
0.36
L
Kukulkan
MagicalDennis
Kukulkan
2
3
0
0.67
W
Hachiman
MeKarih
Hachiman
5
4
2
1.5
W
7
1
5
9.5
L
0
3
2
0.33
W
Zhong Kui
xBUGGY97x
Zhong Kui
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,127
Damage
52,932
73,179
Taken
65,630
38,129
Mitigated
43,215
12,651
Healing
24,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
AXMNL
Set
11,543
6,047
0
1,900
17,435
9,026
0
3,752
13,095
0
94,084
W
Cerberus
Aleski-XIII
Cerberus
4,211
178
0
3,306
12,323
9,765
0
5,099
6,709
17,386
0
L
Charybdis
DarkDragon917
Charybdis
9,429
5,425
0
1,711
13,867
4,928
0
2,379
11,488
0
54,717
L
7,953
687
0
595
13,994
10,897
0
5,540
8,340
26,748
0
L
Bakasura
Jzilla1991
Bakasura
8,162
5,486
0
2,129
18,956
8,130
0
6,549
12,303
0
44,914
L
Kukulkan
MagicalDennis
Kukulkan
10,508
1,158
0
2,248
10,324
4,196
0
6,912
3,114
67,146
0
W
Hachiman
MeKarih
Hachiman
9,145
5,908
0
3,048
11,497
4,425
814
2,553
8,944
0
70,436
W
12,314
983
2,501
4,175
9,346
4,840
0
4,577
4,769
92,150
1,695
L
7,075
2,966
0
5,968
16,038
9,978
0
9,592
6,263
0
59,143
W
Zhong Kui
xBUGGY97x
Zhong Kui
15,719
2,353
0
9,413
15,029
15,159
729
2,480
11,769
88,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
48,810
427
Minions Killed
568
0
Camps Cleared
0
1,668,398
Distance Traveled
1,620,548
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,812
613
116
7
0
371,331
8
W
Cerberus
8,415
526
27
2
0
305,795
0
L
Charybdis
8,026
502
99
6
0
300,736
0
L
Geb
7,376
461
19
1
0
367,627
2
L
Bakasura
8,338
521
104
7
0
339,326
0
L
Kukulkan
8,297
519
104
7
0
337,591
0
W
Hachiman
9,519
595
114
7
0
303,688
0
W
Ra
10,473
655
165
10
0
368,085
0
L
Odin
8,098
506
101
6
0
323,118
2
W
Zhong Kui
10,591
662
146
9
0
271,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role