Player Matchup

Loki
Loki
 
Loki
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
DeeBoy1994
Raijin
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,403 Elo+
Party 3
Hachiman
Hachiman
Drysa-
Hachiman
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Party 3
Geb
Geb
Nonsense90
Geb
Level 116
God Stats
17W - 24L
1,552 SR
Queue Stats
571W - 589L
1,508 Elo+
Party 1
Team Averages
Level 122
1,510 SR
1,466 Elo+

VS

Team Averages
Level 92
1,549 SR
1,517 Elo+
Agni
Agni
LOCOx DuckFace
Agni
Level 152
God Stats
5W - 4L
1,410 SR
Queue Stats
241W - 242L
1,557 Elo+
Solo
Bakasura
Bakasura
Nich055
Bakasura
Level 68
God Stats
12W - 10L
1,548 SR
Queue Stats
193W - 161L
1,526 Elo+
Solo
Athena
Athena
Shikiro0
Athena
Level 45
God Stats
2W - 1L
1,597 SR
Queue Stats
3W - 6L
1,398 Elo+
Solo
Bellona
Bellona
TheGodHere
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,560 Elo+
Party 2
Olorun
Olorun
Velioum
Olorun
Level 71
God Stats
6W - 2L
1,689 SR
Queue Stats
93W - 73L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 0
5,554
505
4,062
10,056
3,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
 
Amaterasu
10
0 / 3 / 0
5,106
464
2,316
11,445
8,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
DeeBoy1994
Raijin
11
1 / 3 / 0
5,593
508
1,717
7,898
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Drysa-
Hachiman
10
0 / 1 / 2
5,224
475
6,036
5,207
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 0
5,790
526
3,586
8,782
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,439
676
5,442
5,529
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Nich055
Bakasura
12
0 / 1 / 3
6,379
580
4,765
9,296
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
Shikiro0
Athena
10
0 / 0 / 1
6,036
549
3,524
6,454
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
TheGodHere
Bellona
12
4 / 0 / 0
7,329
666
8,237
8,005
7,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Velioum
Olorun
10
1 / 1 / 0
5,849
532
5,315
5,912
2,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
8
8
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Amaterasu
 
Amaterasu
0
3
0
0
L
Raijin
DeeBoy1994
Raijin
1
3
0
0.33
L
Hachiman
Drysa-
Hachiman
0
1
2
1
W
3
1
0
3
W
Bakasura
Nich055
Bakasura
0
1
3
1.5
L
1
0
0
1
W
Athena
Shikiro0
Athena
0
0
1
0.5
W
Bellona
TheGodHere
Bellona
4
0
0
4
W
Olorun
Velioum
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,717
Damage
27,283
43,388
Taken
35,196
22,507
Mitigated
20,542
11,589
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,062
577
0
1,247
10,056
3,162
0
629
8,666
0
46,809
L
Amaterasu
 
Amaterasu
2,316
905
0
4,087
11,445
8,269
0
0
11,153
0
30,294
L
Raijin
DeeBoy1994
Raijin
1,717
86
0
1,187
7,898
2,488
0
4,813
3,065
35,424
0
L
Hachiman
Drysa-
Hachiman
6,036
2,149
0
2,338
5,207
1,938
0
3,491
1,661
0
40,014
W
5,442
371
0
1,658
5,529
1,810
0
959
4,329
67,576
0
W
Bakasura
Nich055
Bakasura
4,765
3,169
0
3,594
9,296
3,748
0
477
8,779
0
41,591
L
3,586
330
0
2,730
8,782
6,650
0
5,219
3,563
22,007
0
W
Athena
Shikiro0
Athena
3,524
960
0
2,076
6,454
5,106
0
1,754
4,700
13,124
0
W
Bellona
TheGodHere
Bellona
8,237
3,497
0
3,767
8,005
7,038
266
0
8,005
0
53,586
W
Olorun
Velioum
Olorun
5,315
3,243
0
1,397
5,912
2,840
0
1,832
4,080
44,581
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,267
Gold Earned
33,032
279
Minions Killed
383
0
Camps Cleared
0
1,099,590
Distance Traveled
1,183,266
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,554
505
74
7
0
256,438
0
L
Amaterasu
5,106
464
52
5
0
201,827
4
L
Raijin
5,593
508
59
5
0
179,789
0
L
Hachiman
5,224
475
67
6
0
218,799
0
W
Agni
7,439
676
117
11
0
216,808
0
W
Bakasura
6,379
580
87
8
0
279,106
0
L
Geb
5,790
526
27
2
0
242,737
0
W
Athena
6,036
549
22
2
0
226,290
2
W
Bellona
7,329
666
84
8
0
247,214
1
W
Olorun
5,849
532
73
7
0
213,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role