Player Matchup

Chang'e
Chang'e
InGrohh
Chang'e
Level 40
God Stats
9W - 12L
1,435 SR
Queue Stats
18W - 20L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
Khalaider
Amaterasu
Level 40
God Stats
4W - 1L
1,801 SR
Queue Stats
21W - 22L
1,359 Elo+
Party 2
Neith
Neith
SuginSoul
Neith
Level 125
God Stats
24W - 7L
1,888 SR
Queue Stats
81W - 73L
1,404 Elo+
Solo
Thanatos
Thanatos
Utter_Rookie
Thanatos
Level 18
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 72L
1,335 Elo+
Party 3
Athena
Athena
team-upbeat425
Athena
Level 56
God Stats
3W - 1L
1,791 SR
Queue Stats
124W - 114L
1,314 Elo+
Party 3
Team Averages
Level 56
1,683 SR
1,351 Elo+

VS

Team Averages
Level 46
1,448 SR
1,231 Elo+
Thanatos
Thanatos
CrUZyWoLF
Thanatos
Level 75
God Stats
13W - 13L
1,528 SR
Queue Stats
441W - 470L
1,409 Elo+
Solo
Hercules
Hercules
McLovin987
Hercules
Level 63
God Stats
5W - 6L
1,609 SR
Queue Stats
20W - 21L
1,408 Elo+
Solo
Neith
Neith
NEMO_HiStToRiC
Neith
Level 35
God Stats
1W - 4L
1,101 SR
Queue Stats
44W - 68L
1,312 Elo+
Party 1
Aphrodite
Aphrodite
Stephan2407_5_IQ
Aphrodite
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
34W - 63L
985 Elo+
Party 1
Merlin
Merlin
Swamp_rat74
Merlin
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 20L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
InGrohh
Chang'e
17
10 / 0 / 6
11,556
608
22,742
13,766
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Khalaider
Amaterasu
17
4 / 1 / 8
10,826
570
10,817
19,226
19,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
SuginSoul
Neith
15
2 / 4 / 3
9,308
490
8,578
12,666
5,594
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Utter_Rookie
Thanatos
17
11 / 2 / 7
10,971
577
13,270
18,974
9,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 17
9,814
517
11,412
26,492
27,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrUZyWoLF
Thanatos
16
3 / 4 / 0
9,505
500
7,687
18,863
8,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
McLovin987
Hercules
15
1 / 6 / 1
9,069
477
15,010
18,395
14,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 6 / 4
7,735
407
16,299
18,533
7,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
12
2 / 6 / 6
8,392
442
9,260
17,847
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
12
1 / 7 / 3
7,161
377
8,966
17,164
7,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
29
Kills
9
9
Deaths
29
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CrUZyWoLF
Thanatos
3
4
0
0.75
W
Chang'e
InGrohh
Chang'e
10
0
6
13
W
Amaterasu
Khalaider
Amaterasu
4
1
8
8
L
Hercules
McLovin987
Hercules
1
6
1
0.25
L
2
6
4
0.67
L
Aphrodite
2
6
6
0.83
W
Neith
SuginSoul
Neith
2
4
3
0.88
L
Merlin
1
7
3
0.36
W
Thanatos
Utter_Rookie
Thanatos
11
2
7
7.25
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,819
Damage
57,222
91,124
Taken
90,802
69,446
Mitigated
48,368
42,121
Healing
34,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CrUZyWoLF
Thanatos
7,687
2,424
0
11,247
18,863
8,329
0
3,550
15,313
0
88,887
W
Chang'e
InGrohh
Chang'e
22,742
2,164
2,700
9,279
13,766
7,257
2,419
5,457
8,309
92,270
0
W
Amaterasu
Khalaider
Amaterasu
10,817
4,692
0
5,475
19,226
19,508
931
2,864
16,362
0
76,921
L
Hercules
McLovin987
Hercules
15,010
3,944
0
3,686
18,395
14,230
0
4,767
13,628
0
73,500
L
16,299
5,082
0
2,852
18,533
7,061
433
6,844
11,689
0
56,559
L
Aphrodite
9,260
1,852
7,978
8,282
17,847
11,435
436
8,202
9,645
29,734
0
W
Neith
SuginSoul
Neith
8,578
2,561
0
5,360
12,666
5,594
377
2,372
10,294
0
90,982
L
Merlin
8,966
1,019
0
0
17,164
7,313
343
10,791
6,373
32,171
0
W
Thanatos
Utter_Rookie
Thanatos
13,270
4,564
0
13,654
18,974
9,507
123
2,162
16,812
0
77,859
W
11,412
3,381
0
5,653
26,492
27,580
380
6,043
20,449
30,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
41,862
498
Minions Killed
362
0
Camps Cleared
0
1,882,257
Distance Traveled
1,717,102
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,505
500
117
6
0
414,348
0
W
Chang'e
11,556
608
132
7
0
359,021
0
W
Amaterasu
10,826
570
119
6
0
329,890
3
L
Hercules
9,069
477
101
5
0
277,706
0
L
Neith
7,735
407
64
3
0
350,820
0
L
Aphrodite
8,392
442
42
2
0
355,819
0
W
Neith
9,308
490
127
7
0
307,252
6
L
Merlin
7,161
377
38
2
0
318,409
0
W
Thanatos
10,971
577
87
5
0
454,917
0
W
Athena
9,814
517
33
2
0
431,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role