Player Matchup

Chaac
Chaac
Dantesyao
Chaac
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 172L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
Domu99
Nu Wa
Level 145
God Stats
22W - 14L
1,588 SR
Queue Stats
255W - 305L
1,442 Elo+
Solo
Arachne
Arachne
Guzmansito-777
Arachne
Level 58
God Stats
0W - 2L
1,181 SR
Queue Stats
179W - 183L
1,414 Elo+
Solo
Apollo
Apollo
ImTooHighToFight
Apollo
Level 86
God Stats
3W - 6L
1,508 SR
Queue Stats
431W - 459L
1,514 Elo+
Party 1
Charon
Charon
ToxicPeacemaker
Charon
Level 127
God Stats
3W - 3L
1,539 SR
Queue Stats
253W - 303L
1,506 Elo+
Party 1
Team Averages
Level 89
1,463 SR
1,451 Elo+

VS

Team Averages
Level 98
1,459 SR
1,484 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FakkULife
Danzaburou
Level 44
God Stats
4W - 3L
1,446 SR
Queue Stats
64W - 52L
1,508 Elo+
Solo
Nike
Nike
Kxsst
Nike
Level 155
God Stats
4W - 0L
1,655 SR
Queue Stats
446W - 447L
1,466 Elo+
Solo
Baron Samedi
Baron Samedi
Tadomeka02
Baron Samedi
Level 128
God Stats
5W - 6L
1,196 SR
Queue Stats
149W - 150L
1,444 Elo+
Party 2
Loki
Loki
WakeUpToReality7
Loki
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dantesyao
Chaac
9
0 / 0 / 0
4,367
485
1,792
5,184
2,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Domu99
Nu Wa
1
0 / 0 / 0
3,207
356
0
0
0
8
0 / 2 / 1
4,485
498
1,604
7,924
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 1 / 2
4,784
532
2,248
6,272
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
5,090
566
4,222
7,340
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 0
6,287
699
2,862
4,614
3,403
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
FakkULife
Danzaburou
9
0 / 0 / 2
5,758
640
3,076
4,424
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nike
Kxsst
Nike
8
2 / 2 / 1
5,500
611
3,869
7,415
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Tadomeka02
Baron Samedi
10
2 / 0 / 0
6,029
670
4,133
4,593
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 2
5,012
557
2,503
4,884
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
1
Kills
4
4
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
0
0
L
Chaac
Dantesyao
Chaac
0
0
0
0
L
Nu Wa
Domu99
Nu Wa
0
0
0
0
W
Danzaburou
FakkULife
Danzaburou
0
0
2
1
L
0
2
1
0.25
L
0
1
2
1
W
Nike
Kxsst
Nike
2
2
1
1.25
W
Baron Samedi
Tadomeka02
Baron Samedi
2
0
0
2
L
1
1
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,866
Damage
16,443
26,720
Taken
25,930
12,701
Mitigated
12,163
8,269
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,862
444
0
3,951
4,614
3,403
231
0
4,614
48,389
0
L
Chaac
Dantesyao
Chaac
1,792
0
0
1,768
5,184
2,303
0
2,862
2,322
0
26,099
L
Nu Wa
Domu99
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
FakkULife
Danzaburou
3,076
1,773
0
2,205
4,424
1,627
896
1,392
3,032
0
35,053
L
1,604
721
0
1,930
7,924
2,811
0
3,058
4,866
0
20,687
L
2,248
1,230
0
2,786
6,272
2,154
0
0
6,272
0
28,072
W
Nike
Kxsst
Nike
3,869
764
0
1,268
7,415
3,621
0
1,549
5,866
0
21,246
W
Baron Samedi
Tadomeka02
Baron Samedi
4,133
837
40
1,908
4,593
2,014
0
921
3,672
44,578
0
L
4,222
841
0
1,785
7,340
5,433
0
1,075
6,265
19,800
0
W
2,503
541
0
3,158
4,884
1,498
0
360
4,524
0
30,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,933
Gold Earned
28,586
158
Minions Killed
320
0
Camps Cleared
0
722,894
Distance Traveled
890,419
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,287
699
80
9
0
151,628
0
L
Chaac
4,367
485
36
4
0
195,708
0
L
Nu Wa
3,207
356
0
0
0
0
0
W
Danzaburou
5,758
640
62
7
0
166,355
0
L
Arachne
4,485
498
40
4
0
193,005
0
L
Apollo
4,784
532
56
6
0
170,169
1
W
Nike
5,500
611
37
4
0
208,751
6
W
Baron Samedi
6,029
670
81
9
0
156,908
0
L
Charon
5,090
566
26
3
0
164,012
0
W
Loki
5,012
557
60
7
0
206,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role