Player Matchup

Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
ETNAD7ZV
Athena
Level 128
God Stats
3W - 2L
1,382 SR
Queue Stats
161W - 166L
1,438 Elo+
Solo
Hachiman
Hachiman
InigoMontoya810
Hachiman
Level 158
God Stats
12W - 22L
1,503 SR
Queue Stats
473W - 482L
1,489 Elo+
Solo
Ne Zha
Ne Zha
RoyaleWidCheese1
Ne Zha
Level 129
God Stats
15W - 17L
1,535 SR
Queue Stats
510W - 530L
1,533 Elo+
Solo
Janus
Janus
TigBittyKitty91
Janus
Level 17
God Stats
0W - 2L
1,236 SR
Queue Stats
13W - 17L
1,387 Elo+
Solo
Team Averages
Level 115
1,431 SR
1,469 Elo+

VS

Team Averages
Level 132
1,565 SR
1,493 Elo+
Rama
Rama
Hostile Grandpa
Rama
Level 146
God Stats
6W - 10L
1,319 SR
Queue Stats
903W - 953L
1,501 Elo+
Solo
Fenrir
Fenrir
LCianca
Fenrir
Level 124
God Stats
1W - 1L
1,344 SR
Queue Stats
88W - 96L
1,512 Elo+
Solo
Izanami
Izanami
Sleeved
Izanami
Level 86
God Stats
1W - 2L
1,687 SR
Queue Stats
109W - 107L
1,533 Elo+
Solo
Ganesha
Ganesha
XxMorrocoyxX
Ganesha
Level 156
God Stats
5W - 0L
1,859 SR
Queue Stats
352W - 360L
1,475 Elo+
Party 1
Cernunnos
Cernunnos
korac_
Cernunnos
Level 149
God Stats
1W - 0L
1,616 SR
Queue Stats
59W - 66L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
6 / 3 / 6
9,289
929
9,580
9,485
4,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
ETNAD7ZV
Athena
14
1 / 5 / 13
8,156
816
9,838
14,484
20,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
15
4 / 5 / 6
8,885
889
6,740
8,298
4,114
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 4 / 3
7,900
790
9,447
10,659
5,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 0 / 0
5,808
581
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 7
8,963
896
6,737
7,206
3,356
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
LCianca
Fenrir
16
3 / 3 / 11
9,076
908
6,151
10,335
8,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Sleeved
Izanami
16
6 / 2 / 6
9,989
999
8,420
7,879
4,452
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
XxMorrocoyxX
Ganesha
16
0 / 3 / 12
8,903
890
5,298
8,802
10,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
korac_
Cernunnos
16
3 / 3 / 10
9,314
931
11,469
10,513
5,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
14
Kills
16
17
Deaths
14
28
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
3
6
3
L
Athena
ETNAD7ZV
Athena
1
5
13
1.5
W
4
3
7
2.5
L
Hachiman
4
5
6
1.4
W
Fenrir
LCianca
Fenrir
3
3
11
2.83
L
3
4
3
1.13
W
Izanami
Sleeved
Izanami
6
2
6
4.5
L
0
0
0
0
W
Ganesha
XxMorrocoyxX
Ganesha
0
3
12
2
W
Cernunnos
korac_
Cernunnos
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,605
Damage
38,075
42,926
Taken
44,735
35,258
Mitigated
31,816
9,038
Healing
13,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,580
6,147
355
2,059
9,485
4,213
863
1,518
7,967
0
26,393
L
Athena
ETNAD7ZV
Athena
9,838
1,837
422
2,829
14,484
20,951
0
1,484
13,000
15,752
0
W
6,737
5,857
561
859
7,206
3,356
2,922
1,936
5,182
0
12,773
L
Hachiman
6,740
3,311
250
349
8,298
4,114
652
563
7,735
0
18,468
W
Fenrir
LCianca
Fenrir
6,151
2,602
3,300
3,254
10,335
8,709
457
1,438
8,728
0
9,417
L
9,447
3,982
1,204
1,570
10,659
5,980
197
1,733
8,926
0
16,125
W
Izanami
Sleeved
Izanami
8,420
4,749
316
737
7,879
4,452
2,161
2,755
5,068
0
25,754
L
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
XxMorrocoyxX
Ganesha
5,298
305
580
784
8,802
10,208
267
2,201
6,457
16,145
0
W
Cernunnos
korac_
Cernunnos
11,469
4,328
842
2,050
10,513
5,091
2,271
1,508
8,741
0
23,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
46,245
98
Minions Killed
122
0
Camps Cleared
0
579,783
Distance Traveled
883,016
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,289
929
43
4
0
142,029
0
L
Athena
8,156
816
14
1
0
150,763
0
W
Rama
8,963
896
26
3
0
166,563
0
L
Hachiman
8,885
889
29
3
0
124,203
0
W
Fenrir
9,076
908
16
2
0
213,375
0
L
Ne Zha
7,900
790
12
1
0
162,783
0
W
Izanami
9,989
999
54
5
0
180,991
0
L
Janus
5,808
581
0
0
0
5
0
W
Ganesha
8,903
890
6
1
0
165,409
0
W
Cernunnos
9,314
931
20
2
0
156,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role