Player Matchup

Achilles
Achilles
BloodLord-_-666
Achilles
Level 129
God Stats
10W - 8L
1,538 SR
Queue Stats
312W - 322L
1,465 Elo+
Solo
Izanami
Izanami
Bloodhound6420
Izanami
Level 62
God Stats
10W - 13L
1,529 SR
Queue Stats
336W - 330L
1,442 Elo+
Solo
Sobek
Sobek
Coscreation
Sobek
Level 133
God Stats
4W - 3L
1,466 SR
Queue Stats
540W - 540L
1,517 Elo+
Solo
Janus
Janus
RabbidPotat0e85
Janus
Level 123
God Stats
14W - 15L
1,619 SR
Queue Stats
59W - 76L
1,596 Elo+
Party 1
Nemesis
Nemesis
joshgut
Nemesis
Level 74
God Stats
2W - 2L
1,752 SR
Queue Stats
14W - 13L
1,529 Elo+
Party 1
Team Averages
Level 104
1,581 SR
1,510 Elo+

VS

Team Averages
Level 85
1,554 SR
1,531 Elo+
Ra
Ra
 
Ra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Sacoa
Pele
Level 106
God Stats
11W - 2L
1,856 SR
Queue Stats
77W - 74L
1,538 Elo+
Party 2
Athena
Athena
That_Epic_Panda
Athena
Level 79
God Stats
7W - 7L
1,101 SR
Queue Stats
38W - 33L
1,480 Elo+
Solo
Hercules
Hercules
Waqoh
Hercules
Level 70
God Stats
3W - 0L
1,574 SR
Queue Stats
57W - 50L
1,531 Elo+
Party 2
Medusa
Medusa
andrewgleason
Medusa
Level 25
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 2L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 2 / 0
5,629
563
2,830
8,444
4,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 0
5,501
550
3,634
6,761
2,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
4,435
444
1,175
2,698
1,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 1
5,226
523
3,421
5,617
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
joshgut
Nemesis
9
0 / 2 / 0
5,292
529
2,928
9,286
6,630
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
5 / 1 / 0
6,457
646
4,798
5,528
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Sacoa
Pele
11
3 / 0 / 1
6,379
638
3,286
6,422
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 3
5,140
514
1,711
5,591
3,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Waqoh
Hercules
10
0 / 0 / 4
5,901
590
5,565
6,695
5,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 1
4,807
481
3,742
5,492
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
0
5
L
Achilles
1
2
0
0.5
L
0
1
0
0
L
0
0
0
0
L
0
3
1
0.17
W
Pele
Sacoa
Pele
3
0
1
3.5
W
0
1
3
1.5
W
Hercules
Waqoh
Hercules
0
0
4
2
W
0
0
1
0.5
L
Nemesis
joshgut
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,988
Damage
19,102
32,806
Taken
29,728
17,192
Mitigated
15,752
10,454
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,798
407
733
3,155
5,528
2,213
0
1,950
3,342
52,476
0
L
Achilles
2,830
1,054
0
1,260
8,444
4,417
0
1,929
6,471
0
34,534
L
3,634
2,563
0
3,533
6,761
2,192
0
687
6,074
0
43,389
L
1,175
32
0
2,161
2,698
1,803
0
294
2,404
8,442
0
L
3,421
173
0
750
5,617
2,150
0
3,252
2,310
39,539
0
W
Pele
Sacoa
Pele
3,286
564
0
1,327
6,422
2,346
0
735
5,591
0
49,418
W
1,711
470
0
871
5,591
3,764
0
999
4,570
10,890
0
W
Hercules
Waqoh
Hercules
5,565
2,055
0
2,183
6,695
5,436
0
0
6,695
0
31,524
W
3,742
1,116
0
1,798
5,492
1,993
0
558
4,934
0
33,733
L
Nemesis
joshgut
Nemesis
2,928
1,378
0
2,750
9,286
6,630
0
292
8,293
0
24,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,083
Gold Earned
28,684
282
Minions Killed
283
0
Camps Cleared
0
876,478
Distance Traveled
1,045,178
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,457
646
83
8
0
218,866
0
L
Achilles
5,629
563
63
6
0
208,486
0
L
Izanami
5,501
550
78
8
0
185,818
2
L
Sobek
4,435
444
14
1
0
99,383
0
L
Janus
5,226
523
80
8
0
185,103
2
W
Pele
6,379
638
78
8
0
238,942
1
W
Athena
5,140
514
20
2
0
228,151
0
W
Hercules
5,901
590
51
5
0
176,658
0
W
Medusa
4,807
481
51
5
0
182,561
0
L
Nemesis
5,292
529
47
5
0
197,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role