Player Matchup

Odin
Odin
RentnerOhneGeld
Odin
Level 48
God Stats
0W - 2L
1,065 SR
Queue Stats
44W - 68L
1,362 Elo+
Party 1
Zeus
Zeus
deeqn
Zeus
Level 4
God Stats
0W - 6L
1,283 SR
Queue Stats
0W - 10L
979 Elo+
Party 1
Neith
Neith
sweetiediamond
Neith
Level 4
God Stats
0W - 9L
1,105 SR
Queue Stats
0W - 10L
979 Elo+
Party 1
Team Averages
Level 19
1,151 SR
1,106 Elo+

VS

Team Averages
Level 22
1,473 SR
1,377 Elo+
Aphrodite
Aphrodite
ItsSergioQuinn
Aphrodite
Level 40
God Stats
6W - 9L
1,468 SR
Queue Stats
11W - 19L
1,377 Elo+
Party 2
Atlas
Atlas
KIISWII11
Atlas
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 50L
1,368 Elo+
Party 2
Nemesis
Nemesis
MonsTerYY667
Nemesis
Level 15
God Stats
1W - 1L
1,450 SR
Queue Stats
6W - 12L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
8,951
597
7,792
20,546
17,727
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
deeqn
Zeus
11
0 / 9 / 1
8,968
598
4,663
13,401
5,010
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 1
8,763
584
5,401
11,818
4,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItsSergioQuinn
Aphrodite
15
6 / 1 / 16
12,745
850
13,778
9,986
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
KIISWII11
Atlas
16
8 / 0 / 15
12,887
859
13,853
14,534
12,499
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MonsTerYY667
Nemesis
16
11 / 0 / 12
13,607
907
13,097
13,105
5,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
68
1
Kills
25
25
Deaths
1
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ItsSergioQuinn
Aphrodite
6
1
16
14
W
Atlas
KIISWII11
Atlas
8
0
15
15.5
W
Nemesis
MonsTerYY667
Nemesis
11
0
12
17
L
1
8
0
0.13
L
Zeus
deeqn
Zeus
0
9
1
0.06
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,856
Damage
40,728
45,765
Taken
37,625
27,304
Mitigated
23,098
4,672
Healing
12,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ItsSergioQuinn
Aphrodite
13,778
1,432
5,098
4,593
9,986
4,668
323
2,638
7,348
45,888
0
W
Atlas
KIISWII11
Atlas
13,853
4,072
0
1,160
14,534
12,499
595
3,014
11,520
48,041
617
W
Nemesis
MonsTerYY667
Nemesis
13,097
7,848
0
1,159
13,105
5,931
540
1,680
11,425
0
50,463
L
7,792
770
111
3,236
20,546
17,727
0
11,621
8,925
4,986
18,561
L
Zeus
deeqn
Zeus
4,663
842
0
886
13,401
5,010
0
8,454
4,947
20,202
0
L
5,401
2,051
0
439
11,818
4,567
0
7,206
4,612
0
19,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
39,239
64
Minions Killed
195
0
Camps Cleared
0
546,061
Distance Traveled
877,742
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,745
850
64
4
0
272,132
0
W
Atlas
12,887
859
61
4
0
283,922
0
W
Nemesis
13,607
907
70
5
0
321,688
0
L
Odin
8,951
597
15
1
0
240,166
2
L
Zeus
8,968
598
33
2
0
178,287
0
L
Neith
8,763
584
16
1
0
127,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role