Player Matchup

Hun Batz
Hun Batz
K3VINCM
Hun Batz
Level 148
God Stats
2W - 0L
1,616 SR
Queue Stats
88W - 44L
1,792 Elo+
Party 2
Ah Puch
Ah Puch
NotBrutalBandit
Ah Puch
Level 80
God Stats
3W - 5L
1,484 SR
Queue Stats
232W - 248L
1,563 Elo+
Solo
Charon
Charon
samuel69omg
Charon
Level 166
God Stats
6W - 5L
1,540 SR
Queue Stats
343W - 220L
1,708 Elo+
Party 2
Team Averages
Level 131
1,547 SR
1,688 Elo+

VS

Team Averages
Level 120
1,643 SR
1,662 Elo+
Nike
Nike
PaulitaTikTok04
Nike
Level 88
God Stats
1W - 2L
1,609 SR
Queue Stats
104W - 98L
1,659 Elo+
Party 1
Hercules
Hercules
andreasgta05
Hercules
Level 147
God Stats
41W - 33L
1,661 SR
Queue Stats
247W - 196L
1,663 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
pemarla26
Morgan Le Fay
Level 125
God Stats
14W - 11L
1,658 SR
Queue Stats
226W - 182L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
K3VINCM
Hun Batz
10
1 / 1 / 3
7,005
701
6,197
7,542
5,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
2 / 1 / 1
7,503
750
7,368
5,345
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
10
1 / 0 / 3
7,150
715
6,967
7,644
5,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
7,326
733
7,540
10,286
6,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
andreasgta05
Hercules
10
0 / 4 / 1
6,953
695
5,970
10,697
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
pemarla26
Morgan Le Fay
11
1 / 0 / 1
7,449
745
5,024
4,815
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
4
Kills
2
2
Deaths
4
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
K3VINCM
Hun Batz
1
1
3
2.5
W
2
1
1
2.5
L
1
0
1
1.5
L
Hercules
andreasgta05
Hercules
0
4
1
0.13
L
Morgan Le Fay
pemarla26
Morgan Le Fay
1
0
1
1.5
W
Charon
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,532
Damage
18,534
20,531
Taken
25,798
13,269
Mitigated
17,540
3,123
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
K3VINCM
Hun Batz
6,197
795
0
0
7,542
5,238
0
1,835
5,546
0
24,568
W
7,368
388
0
378
5,345
2,202
0
948
4,356
29,852
0
L
7,540
196
66
3,098
10,286
6,755
0
4,628
5,168
0
31,290
L
Hercules
andreasgta05
Hercules
5,970
1,447
0
3,625
10,697
8,940
0
5,553
4,682
0
21,769
L
Morgan Le Fay
pemarla26
Morgan Le Fay
5,024
795
0
791
4,815
1,845
0
2,991
1,621
33,064
0
W
Charon
6,967
1,011
0
2,745
7,644
5,829
0
2,398
4,894
13,887
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,658
Gold Earned
21,728
93
Minions Killed
139
0
Camps Cleared
0
565,736
Distance Traveled
594,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,005
701
37
4
0
202,745
0
W
Ah Puch
7,503
750
38
4
0
174,022
0
L
Nike
7,326
733
32
3
0
217,734
0
L
Hercules
6,953
695
46
5
0
182,506
0
L
Morgan Le Fay
7,449
745
61
6
0
193,927
0
W
Charon
7,150
715
18
2
0
188,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role