Player Matchup

Nox
Nox
DIRT-GANG-1017
Nox
Level 88
God Stats
44W - 44L
1,417 SR
Queue Stats
202W - 216L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
NOOB1 E201
Baron Samedi
Level 48
God Stats
6W - 3L
1,714 SR
Queue Stats
85W - 77L
1,350 Elo+
Solo
Athena
Athena
R6 Ziyde
Athena
Level 68
God Stats
14W - 11L
1,549 SR
Queue Stats
88W - 84L
1,443 Elo+
Solo
Awilix
Awilix
Ray-bees13
Awilix
Level 41
God Stats
38W - 39L
1,545 SR
Queue Stats
129W - 157L
1,389 Elo+
Solo
Anubis
Anubis
bbbekhousnian
Anubis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,262 Elo+
Solo
Team Averages
Level 57
1,545 SR
1,371 Elo+

VS

Team Averages
Level 72
1,483 SR
1,472 Elo+
Arachne
Arachne
ArabJosiah
Arachne
Level 87
God Stats
2W - 1L
1,280 SR
Queue Stats
69W - 80L
1,424 Elo+
Party 1
Athena
Athena
DanteBaked
Athena
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 219L
1,392 Elo+
Party 1
Merlin
Merlin
DarrelXP
Merlin
Level 43
God Stats
3W - 0L
1,716 SR
Queue Stats
5W - 11L
1,729 Elo+
Solo
Izanami
Izanami
JakeSoFake
Izanami
Level 60
God Stats
39W - 48L
1,422 SR
Queue Stats
289W - 289L
1,462 Elo+
Solo
Khepri
Khepri
stonetone17
Khepri
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,865
985
4,040
5,527
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
NOOB1 E201
Baron Samedi
13
2 / 1 / 1
8,776
975
6,450
2,902
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
R6 Ziyde
Athena
13
0 / 2 / 1
8,340
927
796
7,918
4,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Ray-bees13
Awilix
15
0 / 3 / 5
9,170
1,019
12,108
11,305
4,941
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
2 / 5 / 1
9,083
1,009
7,675
12,404
5,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArabJosiah
Arachne
15
6 / 2 / 4
10,323
1,147
9,073
9,086
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
DanteBaked
Athena
15
3 / 0 / 9
10,858
1,206
8,525
9,942
10,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
DarrelXP
Merlin
15
1 / 2 / 6
9,079
1,009
5,622
6,364
2,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
JakeSoFake
Izanami
15
2 / 0 / 7
9,912
1,101
8,273
6,099
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Khepri
15
0 / 1 / 8
9,918
1,102
4,461
8,542
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
5
Kills
12
12
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
ArabJosiah
Arachne
6
2
4
4
L
1
1
1
1.5
W
Athena
DanteBaked
Athena
3
0
9
7.5
W
Merlin
DarrelXP
Merlin
1
2
6
2
W
Izanami
JakeSoFake
Izanami
2
0
7
5.5
L
Baron Samedi
NOOB1 E201
Baron Samedi
2
1
1
2.5
L
Athena
R6 Ziyde
Athena
0
2
1
0.25
L
Awilix
Ray-bees13
Awilix
0
3
5
0.83
L
2
5
1
0.5
W
Khepri
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,069
Damage
35,954
40,056
Taken
40,033
19,336
Mitigated
29,593
5,139
Healing
9,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ArabJosiah
Arachne
9,073
5,844
0
3,444
9,086
4,837
0
4,436
4,350
0
16,476
L
4,040
456
0
0
5,527
2,160
0
3,082
1,845
19,623
0
W
Athena
DanteBaked
Athena
8,525
2,404
0
2,133
9,942
10,648
0
5,717
4,225
11,614
807
W
Merlin
DarrelXP
Merlin
5,622
540
0
631
6,364
2,633
0
3,402
2,962
27,228
0
W
Izanami
JakeSoFake
Izanami
8,273
5,164
0
1,824
6,099
2,235
0
3,498
2,583
0
39,917
L
Baron Samedi
NOOB1 E201
Baron Samedi
6,450
401
909
1,056
2,902
1,381
0
1,119
1,783
16,770
0
L
Athena
R6 Ziyde
Athena
796
173
0
552
7,918
4,857
0
2,687
5,231
5,035
0
L
Awilix
Ray-bees13
Awilix
12,108
4,422
0
763
11,305
4,941
0
4,650
5,905
0
21,507
L
7,675
564
0
1,859
12,404
5,997
0
6,263
5,897
26,856
0
W
Khepri
4,461
285
0
1,109
8,542
9,240
0
5,530
2,862
10,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,234
Gold Earned
50,090
204
Minions Killed
194
6
Camps Cleared
8
694,575
Distance Traveled
827,749
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,323
1,147
29
3
2
167,313
0
L
Nox
8,865
985
73
8
0
153,453
0
W
Athena
10,858
1,206
10
1
0
199,805
0
W
Merlin
9,079
1,009
40
4
1
160,553
0
W
Izanami
9,912
1,101
99
11
5
157,852
0
L
Baron Samedi
8,776
975
37
4
0
115,285
0
L
Athena
8,340
927
18
2
1
82,609
0
L
Awilix
9,170
1,019
27
3
4
191,458
0
L
Anubis
9,083
1,009
49
5
1
151,770
0
W
Khepri
9,918
1,102
16
2
0
142,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role