Player Matchup

Aphrodite
Aphrodite
IR I CHEWY
Aphrodite
Level 101
God Stats
42W - 35L
1,587 SR
Queue Stats
357W - 341L
1,523 Elo+
Party 1
Zhong Kui
Zhong Kui
IR I ReMeDy
Zhong Kui
Level 106
God Stats
2W - 10L
1,389 SR
Queue Stats
367W - 356L
1,538 Elo+
Party 1
Khepri
Khepri
LucianTheLord
Khepri
Level 34
God Stats
0W - 1L
1,771 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
iriskzx
Heimdallr
Level 122
God Stats
8W - 13L
1,264 SR
Queue Stats
454W - 433L
1,515 Elo+
Party 1
Janus
Janus
londy
Janus
Level 82
God Stats
0W - 3L
1,396 SR
Queue Stats
3W - 8L
1,355 Elo+
Solo
Team Averages
Level 89
1,481 SR
1,486 Elo+

VS

Team Averages
Level 87
1,510 SR
1,516 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HugoJ04
Bacchus
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,279 Elo+
Party 2
Tyr
Tyr
Kingzazo13
Tyr
Level 84
God Stats
3W - 0L
1,551 SR
Queue Stats
58W - 33L
1,640 Elo+
Party 2
Neith
Neith
i1sm4
Neith
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 31L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IR I CHEWY
Aphrodite
7
0 / 3 / 1
5,043
504
1,551
9,047
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
IR I ReMeDy
Zhong Kui
11
1 / 0 / 0
6,172
617
7,675
5,452
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 1
5,009
501
1,176
6,810
5,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
iriskzx
Heimdallr
9
2 / 1 / 1
5,646
565
5,449
8,227
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
londy
Janus
10
1 / 1 / 0
5,680
568
3,850
5,047
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 1 / 2
6,515
652
5,728
6,168
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
9
0 / 1 / 2
5,172
517
3,070
8,000
2,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
HugoJ04
Bacchus
9
1 / 1 / 3
5,776
578
4,132
5,652
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
6,220
622
3,599
11,244
7,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
i1sm4
Neith
9
3 / 1 / 1
5,405
541
8,288
6,069
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
2
5
W
Arachne
 
Arachne
0
1
2
1
W
Bacchus
HugoJ04
Bacchus
1
1
3
2.5
L
Aphrodite
IR I CHEWY
Aphrodite
0
3
1
0.17
L
Zhong Kui
IR I ReMeDy
Zhong Kui
1
0
0
1
W
1
1
0
1
L
0
4
1
0.13
W
Neith
i1sm4
Neith
3
1
1
3.5
L
Heimdallr
iriskzx
Heimdallr
2
1
1
2.5
L
Janus
londy
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,701
Damage
24,817
34,583
Taken
37,133
22,126
Mitigated
19,222
13,978
Healing
12,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,728
1,318
0
625
6,168
2,149
0
3,374
2,794
45,735
0
W
Arachne
 
Arachne
3,070
2,071
0
2,513
8,000
2,788
0
2,999
5,001
20
32,561
W
Bacchus
HugoJ04
Bacchus
4,132
744
0
2,550
5,652
5,022
0
528
5,124
13,926
0
L
Aphrodite
IR I CHEWY
Aphrodite
1,551
155
1,909
4,491
9,047
5,991
0
1,768
7,279
15,647
0
L
Zhong Kui
IR I ReMeDy
Zhong Kui
7,675
1,516
0
2,987
5,452
5,232
0
238
5,214
44,898
6,367
W
3,599
795
0
5,741
11,244
7,175
0
6,110
5,134
0
49,220
L
1,176
101
0
538
6,810
5,117
0
2,238
4,572
13,236
0
W
Neith
i1sm4
Neith
8,288
3,480
0
1,485
6,069
2,088
0
916
5,153
0
46,809
L
Heimdallr
iriskzx
Heimdallr
5,449
3,329
0
3,683
8,227
4,141
0
2,948
5,279
0
36,737
L
Janus
londy
Janus
3,850
157
0
370
5,047
1,645
0
2,688
2,359
50,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,550
Gold Earned
29,088
294
Minions Killed
307
0
Camps Cleared
0
936,796
Distance Traveled
1,071,253
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,515
652
66
7
0
209,562
0
W
Arachne
5,172
517
55
6
0
213,963
0
W
Bacchus
5,776
578
18
2
0
236,946
0
L
Aphrodite
5,043
504
24
2
0
182,401
2
L
Zhong Kui
6,172
617
95
10
0
177,219
1
W
Tyr
6,220
622
88
9
0
224,621
2
L
Khepri
5,009
501
21
2
0
194,221
0
W
Neith
5,405
541
80
8
0
186,161
2
L
Heimdallr
5,646
565
62
6
0
185,945
0
L
Janus
5,680
568
92
9
0
197,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role