Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DEATHKING2011
Aphrodite
Level 178
God Stats
7W - 3L
1,660 SR
Queue Stats
129W - 110L
1,456 Elo+
Party 2
Hades
Hades
HygorStark
Hades
Level 134
God Stats
23W - 17L
1,522 SR
Queue Stats
75W - 94L
1,367 Elo+
Solo
Ganesha
Ganesha
JackintheboxJW9
Ganesha
Level 164
God Stats
8W - 7L
1,515 SR
Queue Stats
149W - 132L
1,437 Elo+
Party 2
Medusa
Medusa
swagkilla1025
Medusa
Level 104
God Stats
1W - 3L
1,135 SR
Queue Stats
98W - 125L
1,467 Elo+
Solo
Team Averages
Level 147
1,467 SR
1,445 Elo+

VS

Team Averages
Level 85
1,485 SR
1,390 Elo+
Bakasura
Bakasura
D00bySc00b
Bakasura
Level 79
God Stats
0W - 2L
1,305 SR
Queue Stats
56W - 40L
1,283 Elo+
Party 1
Apollo
Apollo
DR PAinFactOR
Apollo
Level 65
God Stats
2W - 1L
1,531 SR
Queue Stats
25W - 34L
1,411 Elo+
Solo
Nike
Nike
Dummi33
Nike
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 36L
1,283 Elo+
Party 1
Nu Wa
Nu Wa
Lek Doido
Nu Wa
Level 159
God Stats
180W - 148L
1,590 SR
Queue Stats
766W - 735L
1,477 Elo+
Solo
Ymir
Ymir
SundayLime
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
5 / 0 / 0
6,729
673
3,659
7,243
3,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
DEATHKING2011
Aphrodite
10
2 / 0 / 0
6,106
611
3,354
3,602
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hades
10
1 / 1 / 0
5,529
553
4,270
6,358
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
1 / 0 / 4
5,709
571
2,738
4,296
2,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 4
5,527
553
3,395
3,648
1,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D00bySc00b
Bakasura
9
0 / 2 / 0
5,084
508
1,212
9,625
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,242
424
2,541
5,076
1,629
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Dummi33
Nike
10
1 / 1 / 0
5,977
598
3,980
8,183
4,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
Lek Doido
Nu Wa
8
0 / 1 / 0
4,955
496
1,595
3,511
990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 3 / 0
4,715
472
1,008
6,313
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
9
Kills
1
1
Deaths
9
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
0
0
5
L
Bakasura
D00bySc00b
Bakasura
0
2
0
0
W
Aphrodite
DEATHKING2011
Aphrodite
2
0
0
2
L
0
2
0
0
L
Nike
Dummi33
Nike
1
1
0
1
W
Hades
1
1
0
1
W
1
0
4
3
L
Nu Wa
Lek Doido
Nu Wa
0
1
0
0
L
0
3
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
10,336
25,147
Taken
32,708
11,299
Mitigated
14,830
11,580
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,659
928
0
2,248
7,243
3,075
0
374
6,778
0
60,894
L
Bakasura
D00bySc00b
Bakasura
1,212
871
0
6,112
9,625
3,443
0
622
8,957
0
30,546
W
Aphrodite
DEATHKING2011
Aphrodite
3,354
120
879
3,072
3,602
1,291
0
1,076
2,526
43,314
0
L
2,541
1,606
192
470
5,076
1,629
0
1,309
3,725
0
18,829
L
Nike
Dummi33
Nike
3,980
594
0
1,226
8,183
4,634
0
4,270
3,913
0
44,297
W
Hades
4,270
317
20
2,861
6,358
2,827
0
0
6,358
33,303
0
W
2,738
368
232
1,151
4,296
2,836
117
783
3,513
17,491
0
L
Nu Wa
Lek Doido
Nu Wa
1,595
673
0
631
3,511
990
0
1,667
1,691
30,569
0
L
1,008
281
0
1,460
6,313
4,134
0
2,183
4,060
11,300
0
W
3,395
1,245
0
1,117
3,648
1,270
651
370
3,203
0
35,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
24,973
335
Minions Killed
249
0
Camps Cleared
0
952,987
Distance Traveled
875,480
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,729
673
99
10
0
223,043
2
L
Bakasura
5,084
508
65
7
0
223,752
0
W
Aphrodite
6,106
611
100
10
0
173,733
0
L
Apollo
4,242
424
28
3
0
158,760
0
L
Nike
5,977
598
81
8
0
180,812
0
W
Hades
5,529
553
59
6
0
198,568
0
W
Ganesha
5,709
571
3
0
0
183,814
3
L
Nu Wa
4,955
496
56
6
0
143,299
0
L
Ymir
4,715
472
19
2
0
168,857
0
W
Medusa
5,527
553
74
7
0
173,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role