Player Matchup

Ares
Ares
DRAGONX1
Ares
Level 58
God Stats
0W - 2L
1,246 SR
Queue Stats
58W - 66L
1,360 Elo+
Solo
Amaterasu
Amaterasu
D_K996
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,375 Elo+
Solo
Anhur
Anhur
MagicMel0
Anhur
Level 62
God Stats
11W - 8L
1,428 SR
Queue Stats
380W - 384L
1,442 Elo+
Solo
Anubis
Anubis
RFLucas9449
Anubis
Level 121
God Stats
13W - 11L
1,388 SR
Queue Stats
178W - 179L
1,388 Elo+
Solo
Cliodhna
Cliodhna
WET-Nefarious
Cliodhna
Level 107
God Stats
3W - 1L
1,575 SR
Queue Stats
167W - 180L
1,391 Elo+
Solo
Team Averages
Level 83
1,427 SR
1,391 Elo+

VS

Team Averages
Level 81
1,332 SR
1,364 Elo+
Izanami
Izanami
Babsiballertmies
Izanami
Level 64
God Stats
49W - 25L
1,581 SR
Queue Stats
109W - 142L
1,439 Elo+
Solo
Hades
Hades
DragonZoey-_-
Hades
Level 109
God Stats
3W - 8L
1,131 SR
Queue Stats
32W - 60L
1,345 Elo+
Party 1
Loki
Loki
Freelo-22-
Loki
Level 84
God Stats
2W - 3L
1,281 SR
Queue Stats
33W - 70L
1,346 Elo+
Party 1
Bellona
Bellona
Nofront_God420
Bellona
Level 83
God Stats
4W - 9L
1,416 SR
Queue Stats
26W - 54L
1,297 Elo+
Party 1
Sobek
Sobek
Xo_Line_oX
Sobek
Level 65
God Stats
1W - 1L
1,252 SR
Queue Stats
159W - 227L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 2 / 4
6,081
507
6,022
9,542
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
D_K996
Amaterasu
9
1 / 4 / 0
5,320
443
4,969
14,190
12,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
MagicMel0
Anhur
10
2 / 3 / 4
6,147
512
7,776
8,352
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
12
1 / 2 / 1
6,716
560
2,832
8,897
4,298
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
WET-Nefarious
Cliodhna
10
2 / 2 / 2
6,067
506
5,031
11,027
4,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,699
558
4,732
6,905
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 0
7,754
646
9,244
7,604
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 2 / 2
6,344
529
3,231
8,489
2,736
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 0
8,053
671
10,556
11,990
13,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sobek
8
0 / 4 / 3
5,753
479
4,077
13,859
8,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
8
Kills
13
13
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Ares
2
2
4
2
L
Amaterasu
D_K996
Amaterasu
1
4
0
0.25
W
5
1
0
5
W
1
2
2
1
L
Anhur
MagicMel0
Anhur
2
3
4
1.33
W
5
1
0
5
L
Anubis
1
2
1
0.75
L
Cliodhna
WET-Nefarious
Cliodhna
2
2
2
1.5
W
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,630
Damage
31,840
52,008
Taken
48,847
31,229
Mitigated
30,470
18,491
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,732
3,213
0
1,813
6,905
1,849
711
1,123
5,782
0
44,211
L
Ares
6,022
888
0
1,756
9,542
7,135
0
3,106
6,436
17,913
0
L
Amaterasu
D_K996
Amaterasu
4,969
2,744
0
5,024
14,190
12,516
0
0
14,190
0
24,703
W
9,244
649
200
3,794
7,604
3,963
0
2,430
5,174
56,622
0
W
3,231
658
0
3,372
8,489
2,736
0
1,882
6,607
0
41,517
L
Anhur
MagicMel0
Anhur
7,776
5,929
0
2,144
8,352
2,882
0
2,046
6,306
0
36,893
W
10,556
3,700
0
3,844
11,990
13,030
338
0
11,990
0
54,639
L
Anubis
2,832
229
0
4,813
8,897
4,298
0
5,074
3,823
47,417
0
L
Cliodhna
WET-Nefarious
Cliodhna
5,031
678
0
4,754
11,027
4,398
0
3,095
7,932
0
45,397
W
Sobek
4,077
429
151
3,021
13,859
8,892
0
3,419
10,440
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
34,603
247
Minions Killed
317
0
Camps Cleared
0
1,129,998
Distance Traveled
1,211,182
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,699
558
64
5
0
218,891
0
L
Ares
6,081
507
16
1
0
233,210
0
L
Amaterasu
5,320
443
21
2
0
196,988
0
W
Hades
7,754
646
98
8
0
221,519
4
W
Loki
6,344
529
65
5
0
294,788
2
L
Anhur
6,147
512
50
4
0
202,407
4
W
Bellona
8,053
671
76
6
0
233,691
4
L
Anubis
6,716
560
89
7
0
212,146
6
L
Cliodhna
6,067
506
71
6
0
285,247
0
W
Sobek
5,753
479
14
1
0
242,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role