Player Matchup

Sun Wukong
Sun Wukong
Silver II
AlphaBetSoup101
Sun Wukong
Silver II
Level 86
God Stats
8W - 14L
1,576 SR
Queue Stats
8W - 16L
1,505 MMR
Party 1
Rama
Rama
Silver II
AnkleBiter69
Rama
Silver II
Level 49
God Stats
0W - 1L
1,412 SR
Queue Stats
8W - 18L
1,497 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze V
Sk3yaa
Morgan Le Fay
Bronze V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,496 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,613 SR
1,508 MMR
Vulcan
Vulcan
Platinum IV
CodyyAk
Vulcan
Platinum IV
Level 123
God Stats
8W - 26L
1,360 SR
Queue Stats
254W - 285L
1,556 MMR
Solo
Medusa
Medusa
Gold IV
MADAFAKA55
Medusa
Gold IV
Level 148
God Stats
3W - 0L
1,742 SR
Queue Stats
150W - 168L
1,548 MMR
Solo
Ares
Ares
Gold IV
kingjulian3573
Ares
Gold IV
Level 159
God Stats
1W - 1L
1,737 SR
Queue Stats
47W - 42L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaBetSoup101
Sun Wukong
13
2 / 4 / 2
10,228
731
7,225
18,853
19,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 5 / 2
9,354
668
8,387
14,965
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
Sk3yaa
Morgan Le Fay
11
1 / 5 / 1
9,035
645
12,697
15,684
6,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
AchillesCharonIx ChelBastetApollo

VS

Bans
ThothAthenaMartichorasShivaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CodyyAk
Vulcan
14
2 / 1 / 7
11,008
786
12,870
8,329
4,713
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
MADAFAKA55
Medusa
15
8 / 1 / 2
12,027
859
16,498
12,152
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 8
11,187
799
13,559
17,322
22,330
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
14
14
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlphaBetSoup101
Sun Wukong
2
4
2
0.75
L
1
5
2
0.4
W
Vulcan
CodyyAk
Vulcan
2
1
7
5.5
W
Medusa
MADAFAKA55
Medusa
8
1
2
9
L
Morgan Le Fay
Sk3yaa
Morgan Le Fay
1
5
1
0.3
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
42,927
49,502
Taken
37,803
31,153
Mitigated
33,867
5,871
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlphaBetSoup101
Sun Wukong
7,225
794
0
3,438
18,853
19,441
0
8,873
9,301
0
39,414
L
8,387
5,972
0
1,326
14,965
5,696
0
9,569
5,161
0
33,616
W
Vulcan
CodyyAk
Vulcan
12,870
7,376
0
992
8,329
4,713
516
2,956
5,373
64,474
0
W
Medusa
MADAFAKA55
Medusa
16,498
7,825
0
2,174
12,152
6,824
2,301
4,977
7,175
0
66,364
L
Morgan Le Fay
Sk3yaa
Morgan Le Fay
12,697
848
0
1,107
15,684
6,016
0
7,276
8,155
40,539
0
W
13,559
2,339
0
4,332
17,322
22,330
518
4,876
12,446
25,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
34,222
143
Minions Killed
178
0
Camps Cleared
0
719,555
Distance Traveled
786,447
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,228
731
47
3
0
268,658
0
L
Rama
9,354
668
58
4
0
226,951
1
W
Vulcan
11,008
786
76
5
0
271,646
0
W
Medusa
12,027
859
79
6
0
233,868
0
L
Morgan Le Fay
9,035
645
38
3
0
223,946
0
W
Ares
11,187
799
23
2
0
280,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role