Player Matchup

Thanatos
Thanatos
Aethnir1
Thanatos
Level 106
God Stats
4W - 4L
1,655 SR
Queue Stats
133W - 135L
1,473 Elo+
Solo
Mulan
Mulan
DaTeTRa
Mulan
Level 159
God Stats
2W - 3L
1,446 SR
Queue Stats
167W - 146L
1,587 Elo+
Party 4
Poseidon
Poseidon
FaystT
Poseidon
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,640 Elo+
Party 2
Agni
Agni
Krîsstørax
Agni
Level 62
God Stats
2W - 1L
1,742 SR
Queue Stats
49W - 45L
1,556 Elo+
Party 4
Bacchus
Bacchus
VampireXL
Bacchus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,530 Elo+
Party 2
Team Averages
Level 85
1,569 SR
1,557 Elo+

VS

Team Averages
Level 113
1,711 SR
1,655 Elo+
Shiva
Shiva
Basriii
Shiva
Level 66
God Stats
1W - 0L
1,578 SR
Queue Stats
16W - 19L
1,497 Elo+
Party 1
Ishtar
Ishtar
Futuolixus
Ishtar
Level 180
God Stats
13W - 1L
1,931 SR
Queue Stats
127W - 21L
1,888 Elo+
Party 3
Sylvanus
Sylvanus
Hendo_Sama
Sylvanus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 67L
1,519 Elo+
Solo
Arachne
Arachne
JestemDoDupy
Arachne
Level 128
God Stats
5W - 3L
1,713 SR
Queue Stats
261W - 63L
1,856 Elo+
Party 3
Agni
Agni
NotWulon
Agni
Level 29
God Stats
3W - 1L
1,835 SR
Queue Stats
15W - 16L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aethnir1
Thanatos
13
1 / 4 / 0
8,808
979
3,380
8,679
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
DaTeTRa
Mulan
14
1 / 6 / 0
9,381
1,042
10,211
25,198
23,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
FaystT
Poseidon
14
0 / 10 / 1
9,211
1,023
9,525
15,248
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 7 / 0
8,389
932
4,139
11,025
4,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
VampireXL
Bacchus
13
0 / 2 / 0
8,316
924
1,216
5,399
5,304
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

67

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Basriii
Shiva
17
5 / 0 / 17
10,849
1,205
11,236
7,548
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
Futuolixus
Ishtar
17
10 / 1 / 13
11,873
1,319
18,633
7,795
4,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Hendo_Sama
Sylvanus
17
4 / 0 / 22
10,789
1,199
5,563
6,593
7,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
JestemDoDupy
Arachne
17
8 / 0 / 13
11,863
1,318
10,963
7,497
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Agni
17
2 / 1 / 22
10,624
1,180
16,246
8,256
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
116
2
Kills
29
29
Deaths
2
1
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Aethnir1
Thanatos
1
4
0
0.25
W
Shiva
Basriii
Shiva
5
0
17
13.5
L
Mulan
DaTeTRa
Mulan
1
6
0
0.17
L
Poseidon
FaystT
Poseidon
0
10
1
0.05
W
Ishtar
Futuolixus
Ishtar
10
1
13
16.5
W
Sylvanus
Hendo_Sama
Sylvanus
4
0
22
15
W
Arachne
JestemDoDupy
Arachne
8
0
13
14.5
L
0
7
0
0
W
Agni
2
1
22
13
L
Bacchus
VampireXL
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
62,641
65,549
Taken
37,689
41,594
Mitigated
29,592
5,186
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Aethnir1
Thanatos
3,380
322
0
1,723
8,679
3,262
0
3,657
4,541
0
10,154
W
Shiva
Basriii
Shiva
11,236
920
1,190
1,392
7,548
8,624
0
2,468
4,857
0
23,597
L
Mulan
DaTeTRa
Mulan
10,211
1,497
0
3,136
25,198
23,978
0
7,374
17,092
0
33,308
L
Poseidon
FaystT
Poseidon
9,525
665
0
0
15,248
5,007
0
4,886
10,133
30,270
0
W
Ishtar
Futuolixus
Ishtar
18,633
12,416
0
1,883
7,795
4,582
0
3,525
4,067
0
46,513
W
Sylvanus
Hendo_Sama
Sylvanus
5,563
819
4,327
2,840
6,593
7,655
0
3,606
2,465
11,194
0
W
Arachne
JestemDoDupy
Arachne
10,963
8,428
0
2,699
7,497
4,875
0
2,531
4,802
0
19,636
L
4,139
196
0
210
11,025
4,043
0
3,298
7,427
12,481
0
W
Agni
16,246
817
0
107
8,256
3,856
0
2,851
5,052
37,258
0
L
Bacchus
VampireXL
Bacchus
1,216
24
0
117
5,399
5,304
0
2,444
2,841
3,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,105
Gold Earned
55,998
191
Minions Killed
217
3
Camps Cleared
8
610,090
Distance Traveled
958,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,808
979
37
4
1
121,057
0
W
Shiva
10,849
1,205
26
3
0
209,711
0
L
Mulan
9,381
1,042
58
6
0
158,990
0
L
Poseidon
9,211
1,023
69
8
0
145,157
0
W
Ishtar
11,873
1,319
79
9
0
171,817
0
W
Sylvanus
10,789
1,199
18
2
0
179,802
0
W
Arachne
11,863
1,318
35
4
8
214,483
0
L
Agni
8,389
932
24
3
2
76,837
0
W
Agni
10,624
1,180
59
7
0
183,004
0
L
Bacchus
8,316
924
3
0
0
108,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role