Player Matchup

Hachiman
Hachiman
Gold III
GDIDA
Hachiman
Gold III
Level 159
God Stats
65W - 71L
1,531 SR
Queue Stats
370W - 381L
1,493 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
GuizXV
Erlang Shen
Bronze III
Level 42
God Stats
1W - 5L
1,786 SR
Queue Stats
164W - 173L
1,500 MMR
Solo
Ares
Ares
Bronze III
LYKAΩN
Ares
Bronze III
Level 69
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Kali
Kali
Gold II
TheExecutionerSH
Kali
Gold II
Level 170
God Stats
1W - 2L
1,387 SR
Queue Stats
226W - 222L
1,503 MMR
Solo
Chang'e
Chang'e
Silver I
lhlSONDER
Chang'e
Silver I
Level 107
God Stats
1W - 1L
1,420 SR
Queue Stats
63W - 68L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,568 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 155
1,663 SR
1,501 MMR
King Arthur
King Arthur
Silver III
Ivan0625
King Arthur
Silver III
Level 139
God Stats
2W - 1L
1,561 SR
Queue Stats
32W - 34L
1,402 MMR
Party 2
Awilix
Awilix
Gold V
KodeONNE
Awilix
Gold V
Level 135
God Stats
1W - 2L
1,638 SR
Queue Stats
15W - 12L
1,589 MMR
Party 2
Chronos
Chronos
Gold IV
SmaLL7192
Chronos
Gold IV
Level 253
God Stats
3W - 1L
1,579 SR
Queue Stats
561W - 573L
1,489 MMR
Solo
Nu Wa
Nu Wa
Gold III
Xensaen
Nu Wa
Gold III
Level 125
God Stats
4W - 0L
1,695 SR
Queue Stats
61W - 51L
1,547 MMR
Party 1
Horus
Horus
Gold V
nodiesoP ehT
Horus
Gold V
Level 121
God Stats
4W - 1L
1,842 SR
Queue Stats
38W - 35L
1,479 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GDIDA
Hachiman
8
0 / 1 / 0
4,630
463
1,664
4,402
1,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
GuizXV
Erlang Shen
10
0 / 4 / 0
5,235
524
4,315
10,674
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
LYKAΩN
Ares
7
0 / 2 / 1
4,585
459
1,501
6,431
4,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
4,964
496
1,743
7,873
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
lhlSONDER
Chang'e
10
2 / 4 / 0
6,005
601
3,517
7,898
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CharonOsirisFreyaHe Bo

VS

Bans
TyrArachneAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ivan0625
King Arthur
11
1 / 0 / 3
6,322
632
4,747
7,122
6,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
KodeONNE
Awilix
11
5 / 1 / 6
6,519
652
5,214
7,892
2,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
SmaLL7192
Chronos
11
1 / 0 / 4
6,382
638
2,948
3,588
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
Xensaen
Nu Wa
12
6 / 1 / 3
6,740
674
7,804
3,797
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 7
5,977
598
2,889
6,222
4,647
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
13
13
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
GDIDA
Hachiman
0
1
0
0
L
Erlang Shen
GuizXV
Erlang Shen
0
4
0
0
W
King Arthur
Ivan0625
King Arthur
1
0
3
2.5
W
Awilix
KodeONNE
Awilix
5
1
6
8
L
Ares
LYKAΩN
Ares
0
2
1
0.25
W
Chronos
SmaLL7192
Chronos
1
0
4
3
L
0
2
1
0.25
W
Nu Wa
Xensaen
Nu Wa
6
1
3
7.5
L
Chang'e
lhlSONDER
Chang'e
2
4
0
0.5
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,740
Damage
23,602
37,278
Taken
28,621
16,990
Mitigated
16,738
8,618
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
GDIDA
Hachiman
1,664
613
0
1,253
4,402
1,314
0
2,041
2,361
0
26,014
L
Erlang Shen
GuizXV
Erlang Shen
4,315
1,583
0
3,302
10,674
6,012
0
684
9,990
0
39,054
W
King Arthur
Ivan0625
King Arthur
4,747
684
0
2,438
7,122
6,404
0
45
7,077
1,086
40,273
W
Awilix
KodeONNE
Awilix
5,214
1,738
0
684
7,892
2,974
0
1,243
6,649
0
43,439
L
Ares
LYKAΩN
Ares
1,501
77
0
839
6,431
4,467
0
2,473
3,958
8,233
0
W
Chronos
SmaLL7192
Chronos
2,948
771
0
1,156
3,588
1,348
412
324
3,264
46,913
0
L
1,743
765
0
1,359
7,873
2,855
0
2,396
5,477
0
35,894
W
Nu Wa
Xensaen
Nu Wa
7,804
2,197
0
630
3,797
1,365
356
2,236
1,561
53,669
0
L
Chang'e
lhlSONDER
Chang'e
3,517
194
283
1,582
7,898
2,342
0
3,478
4,420
38,977
0
W
2,889
1,247
1,144
3,320
6,222
4,647
57
1,170
5,052
0
15,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
31,940
266
Minions Killed
337
0
Camps Cleared
0
1,004,646
Distance Traveled
1,026,088
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,630
463
46
5
0
167,497
1
L
Erlang Shen
5,235
524
76
8
0
197,912
3
W
King Arthur
6,322
632
65
7
0
215,778
0
W
Awilix
6,519
652
65
7
0
234,119
0
L
Ares
4,585
459
13
1
0
219,827
4
W
Chronos
6,382
638
83
8
0
177,128
3
L
Kali
4,964
496
63
6
0
230,018
0
W
Nu Wa
6,740
674
94
9
0
179,818
2
L
Chang'e
6,005
601
68
7
0
189,392
0
W
Horus
5,977
598
30
3
0
219,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role