Player Matchup

Sylvanus
Sylvanus
BYJoel99
Sylvanus
Level 109
God Stats
7W - 5L
1,709 SR
Queue Stats
299W - 286L
1,428 Elo+
Solo
Chernobog
Chernobog
BreadnBubba
Chernobog
Level 67
God Stats
42W - 38L
1,592 SR
Queue Stats
203W - 217L
1,478 Elo+
Party 1
Chaac
Chaac
Kingzknight
Chaac
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 97L
1,590 Elo+
Solo
Janus
Janus
L-A-R-K-O-
Janus
Level 172
God Stats
2W - 3L
1,397 SR
Queue Stats
72W - 67L
1,518 Elo+
Party 1
Pele
Pele
srbibilee
Pele
Level 65
God Stats
14W - 15L
1,335 SR
Queue Stats
231W - 228L
1,444 Elo+
Solo
Team Averages
Level 111
1,507 SR
1,492 Elo+

VS

Team Averages
Level 126
1,580 SR
1,501 Elo+
Atlas
Atlas
BaronRadial
Atlas
Level 159
God Stats
7W - 12L
1,469 SR
Queue Stats
774W - 722L
1,527 Elo+
Solo
Amaterasu
Amaterasu
Devariax
Amaterasu
Level 164
God Stats
3W - 1L
1,590 SR
Queue Stats
203W - 207L
1,578 Elo+
Solo
Izanami
Izanami
LadiesOnWheelQC
Izanami
Level 104
God Stats
40W - 34L
1,541 SR
Queue Stats
214W - 209L
1,422 Elo+
Solo
Ix Chel
Ix Chel
ThaSexyFish
Ix Chel
Level 116
God Stats
5W - 5L
1,775 SR
Queue Stats
66W - 77L
1,475 Elo+
Solo
Bakasura
Bakasura
Turkeymaser9000
Bakasura
Level 85
God Stats
1W - 0L
1,526 SR
Queue Stats
513W - 473L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BYJoel99
Sylvanus
9
1 / 9 / 0
6,173
363
4,392
15,963
10,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
BreadnBubba
Chernobog
17
1 / 3 / 4
10,067
592
14,286
12,981
6,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 0
9,068
533
16,336
16,646
17,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
15
0 / 1 / 2
8,267
486
3,892
6,211
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
5 / 3 / 1
8,672
510
9,372
13,737
5,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
9,120
536
6,885
10,600
8,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
Devariax
Amaterasu
16
1 / 0 / 0
10,128
596
8,691
25,788
17,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 3
9,068
533
6,297
10,112
2,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
ThaSexyFish
Ix Chel
16
7 / 2 / 2
10,118
595
13,027
7,358
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
14
1 / 4 / 5
8,611
507
7,671
19,806
7,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
17
17
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BYJoel99
Sylvanus
1
9
0
0.11
W
5
0
7
8.5
L
Chernobog
BreadnBubba
Chernobog
1
3
4
1
W
Amaterasu
Devariax
Amaterasu
1
0
0
1
L
1
1
0
1
L
Janus
0
1
2
1
W
3
2
3
2.25
W
Ix Chel
ThaSexyFish
Ix Chel
7
2
2
4
W
Bakasura
1
4
5
0.88
L
Pele
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,278
Damage
42,571
65,538
Taken
73,664
42,754
Mitigated
39,686
17,114
Healing
31,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BYJoel99
Sylvanus
4,392
1,841
298
2,629
15,963
10,792
0
9,189
6,662
16,576
4,605
W
6,885
2,777
426
3,275
10,600
8,581
260
2,724
7,858
25,022
0
L
Chernobog
BreadnBubba
Chernobog
14,286
9,489
0
5,275
12,981
6,236
210
2,671
9,896
0
104,733
W
Amaterasu
Devariax
Amaterasu
8,691
5,517
0
14,312
25,788
17,924
831
68
25,720
0
97,692
L
16,336
4,248
0
4,439
16,646
17,958
84
0
16,626
68
86,228
L
Janus
3,892
35
0
1,563
6,211
2,573
0
2,905
3,186
78,647
0
W
6,297
4,641
278
2,879
10,112
2,880
561
724
9,388
0
64,205
W
Ix Chel
ThaSexyFish
Ix Chel
13,027
1,688
1,652
2,168
7,358
2,943
580
1,810
5,396
85,168
803
W
Bakasura
7,671
5,585
0
6,747
19,806
7,358
0
2,278
17,346
0
53,926
L
Pele
9,372
2,674
0
2,910
13,737
5,195
0
5,147
8,516
0
68,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,247
Gold Earned
47,045
581
Minions Killed
531
0
Camps Cleared
0
1,605,843
Distance Traveled
1,715,666
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,173
363
43
3
0
234,611
0
W
Atlas
9,120
536
24
1
0
352,096
2
L
Chernobog
10,067
592
164
10
0
349,977
2
W
Amaterasu
10,128
596
156
9
0
318,345
0
L
Chaac
9,068
533
146
9
0
330,324
0
L
Janus
8,267
486
125
7
0
318,898
2
W
Izanami
9,068
533
119
7
0
327,695
8
W
Ix Chel
10,118
595
129
8
0
316,951
0
W
Bakasura
8,611
507
103
6
0
400,579
0
L
Pele
8,672
510
103
6
0
372,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role