Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DipMyNuggies
Thor
Level 159
God Stats
2W - 6L
1,211 SR
Queue Stats
241W - 253L
1,472 Elo+
Party 2
Shiva
Shiva
HashibaToyotomi
Shiva
Level 239
God Stats
24W - 11L
1,552 SR
Queue Stats
1,694W - 1,734L
1,547 Elo+
Solo
Heimdallr
Heimdallr
Maddes30
Heimdallr
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
83W - 138L
1,276 Elo+
Solo
Xing Tian
Xing Tian
Nebo999
Xing Tian
Level 148
God Stats
1W - 4L
1,187 SR
Queue Stats
274W - 274L
1,473 Elo+
Solo
Team Averages
Level 134
1,390 SR
1,454 Elo+

VS

Team Averages
Level 101
1,628 SR
1,453 Elo+
Anhur
Anhur
GoroVonFasolo
Anhur
Level 101
God Stats
1W - 1L
1,172 SR
Queue Stats
77W - 77L
1,484 Elo+
Party 1
Khepri
Khepri
Makumba96
Khepri
Level 109
God Stats
2W - 0L
1,727 SR
Queue Stats
186W - 180L
1,473 Elo+
Party 1
Da Ji
Da Ji
Robinsan
Da Ji
Level 65
God Stats
3W - 2L
1,777 SR
Queue Stats
245W - 264L
1,416 Elo+
Solo
Ao Kuang
Ao Kuang
lepez
Ao Kuang
Level 128
God Stats
9W - 13L
1,499 SR
Queue Stats
231W - 241L
1,440 Elo+
Party 3
Bacchus
Bacchus
osefman
Bacchus
Level 100
God Stats
6W - 0L
1,963 SR
Queue Stats
203W - 208L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 4 / 3
7,530
753
10,419
7,218
2,927
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 3
7,593
759
10,071
12,268
8,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
6,714
671
7,039
8,889
9,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Maddes30
Heimdallr
14
1 / 3 / 4
7,808
781
4,527
7,912
4,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Nebo999
Xing Tian
13
1 / 2 / 1
6,781
678
5,112
13,429
10,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 9
8,026
803
9,497
5,059
2,505
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Makumba96
Khepri
13
0 / 2 / 11
7,163
716
6,688
10,567
10,225
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
Robinsan
Da Ji
14
2 / 1 / 9
7,825
783
8,663
8,439
5,644
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
lepez
Ao Kuang
14
9 / 3 / 4
9,137
914
9,732
9,309
5,265
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
osefman
Bacchus
14
0 / 1 / 14
7,371
737
8,330
10,602
12,329
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
6
Kills
14
14
Deaths
7
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
4
3
0.63
L
3
3
3
1.5
W
3
0
9
7.5
L
0
2
2
0.5
L
Heimdallr
Maddes30
Heimdallr
1
3
4
1
W
Khepri
Makumba96
Khepri
0
2
11
2.75
L
Xing Tian
Nebo999
Xing Tian
1
2
1
0.75
W
Da Ji
Robinsan
Da Ji
2
1
9
6.5
W
Ao Kuang
lepez
Ao Kuang
9
3
4
3.67
W
Bacchus
osefman
Bacchus
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,168
Damage
42,910
49,716
Taken
43,976
35,658
Mitigated
35,968
15,078
Healing
16,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,419
630
0
135
7,218
2,927
0
2,639
4,579
20,608
0
L
10,071
1,551
894
2,546
12,268
8,892
0
6,639
5,629
0
19,897
W
9,497
4,538
2,314
1,741
5,059
2,505
405
1,921
2,665
0
24,537
L
7,039
655
2,375
2,321
8,889
9,776
0
4,424
4,465
622
8,689
L
Heimdallr
Maddes30
Heimdallr
4,527
2,438
590
865
7,912
4,042
0
5,262
2,650
0
15,533
W
Khepri
Makumba96
Khepri
6,688
279
632
756
10,567
10,225
125
3,527
6,251
13,397
0
L
Xing Tian
Nebo999
Xing Tian
5,112
398
1,142
4,210
13,429
10,021
48
5,786
7,643
8,447
0
W
Da Ji
Robinsan
Da Ji
8,663
1,368
1,323
1,156
8,439
5,644
372
2,347
5,545
0
14,374
W
Ao Kuang
lepez
Ao Kuang
9,732
3,552
640
2,862
9,309
5,265
638
2,319
6,571
14,005
0
W
Bacchus
osefman
Bacchus
8,330
686
2,040
3,388
10,602
12,329
142
4,211
5,251
16,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
39,522
96
Minions Killed
96
0
Camps Cleared
0
852,766
Distance Traveled
1,018,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,530
753
33
3
0
144,122
0
L
Thor
7,593
759
18
2
0
164,922
0
W
Anhur
8,026
803
46
5
0
182,392
0
L
Shiva
6,714
671
4
0
0
181,883
0
L
Heimdallr
7,808
781
37
4
0
170,317
0
W
Khepri
7,163
716
11
1
0
199,121
0
L
Xing Tian
6,781
678
4
0
0
191,522
0
W
Da Ji
7,825
783
13
1
0
220,047
0
W
Ao Kuang
9,137
914
16
2
0
216,253
0
W
Bacchus
7,371
737
10
1
0
200,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role