Player Matchup

King Arthur
King Arthur
Daddyfriday
King Arthur
Level 128
God Stats
8W - 1L
2,040 SR
Queue Stats
377W - 342L
1,521 Elo+
Solo
Thanatos
Thanatos
RedDeven
Thanatos
Level 33
God Stats
2W - 4L
1,512 SR
Queue Stats
19W - 28L
1,278 Elo+
Party 2
Scylla
Scylla
RiseErebus
Scylla
Level 63
God Stats
0W - 1L
1,518 SR
Queue Stats
5W - 8L
1,371 Elo+
Party 2
Bacchus
Bacchus
SchwitzerMax
Bacchus
Level 102
God Stats
2W - 1L
1,819 SR
Queue Stats
234W - 226L
1,586 Elo+
Party 1
Freya
Freya
facepump10
Freya
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 112L
1,536 Elo+
Party 1
Team Averages
Level 87
1,678 SR
1,458 Elo+

VS

Team Averages
Level 112
1,572 SR
1,517 Elo+
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Stormageddon413
Sol
Level 69
God Stats
3W - 3L
1,601 SR
Queue Stats
239W - 213L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
XxFeyrahxX
Ao Kuang
Level 144
God Stats
8W - 1L
1,862 SR
Queue Stats
149W - 125L
1,532 Elo+
Solo
Bellona
Bellona
kakita39
Bellona
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 88L
1,487 Elo+
Solo
Pele
Pele
xaaronpx
Pele
Level 98
God Stats
2W - 2L
1,398 SR
Queue Stats
45W - 46L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daddyfriday
King Arthur
12
2 / 2 / 1
7,783
556
8,646
14,548
11,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
RedDeven
Thanatos
10
1 / 6 / 1
6,272
448
5,279
12,464
4,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
RiseErebus
Scylla
9
1 / 7 / 1
6,165
440
5,513
8,177
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
SchwitzerMax
Bacchus
9
1 / 6 / 0
6,546
468
5,163
12,997
11,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
11
0 / 6 / 1
6,386
456
2,453
9,750
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
7 / 1 / 12
8,814
630
5,448
14,161
14,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 0 / 5
9,352
668
10,884
7,038
3,045
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
XxFeyrahxX
Ao Kuang
14
6 / 0 / 5
8,186
585
8,768
12,183
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
kakita39
Bellona
14
2 / 2 / 2
8,200
586
4,879
12,942
13,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
14
4 / 3 / 5
8,716
623
10,367
11,676
4,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
5
Kills
27
27
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
7
1
12
13
L
King Arthur
Daddyfriday
King Arthur
2
2
1
1.25
L
Thanatos
RedDeven
Thanatos
1
6
1
0.25
L
Scylla
RiseErebus
Scylla
1
7
1
0.21
L
Bacchus
SchwitzerMax
Bacchus
1
6
0
0.17
W
8
0
5
10.5
W
Ao Kuang
XxFeyrahxX
Ao Kuang
6
0
5
8.5
L
Freya
0
6
1
0.08
W
Bellona
kakita39
Bellona
2
2
2
1.5
W
Pele
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,054
Damage
40,346
57,936
Taken
58,000
33,448
Mitigated
40,710
12,332
Healing
21,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,448
959
0
3,606
14,161
14,730
121
3,654
10,507
19,684
0
L
King Arthur
Daddyfriday
King Arthur
8,646
1,691
0
1,994
14,548
11,276
0
3,784
10,764
0
55,967
L
Thanatos
RedDeven
Thanatos
5,279
1,237
0
4,930
12,464
4,637
213
2,986
9,478
0
41,864
L
Scylla
RiseErebus
Scylla
5,513
895
0
436
8,177
2,564
176
3,457
4,720
25,126
0
L
Bacchus
SchwitzerMax
Bacchus
5,163
843
0
2,886
12,997
11,247
0
9,155
3,842
15,291
0
W
10,884
5,388
0
4,930
7,038
3,045
1,055
4,120
2,918
70,626
6,138
W
Ao Kuang
XxFeyrahxX
Ao Kuang
8,768
2,113
0
5,648
12,183
4,886
0
1,728
10,455
58,037
0
L
Freya
2,453
804
0
2,086
9,750
3,724
0
5,718
4,032
43,077
0
W
Bellona
kakita39
Bellona
4,879
1,307
0
4,392
12,942
13,054
450
421
12,521
0
60,280
W
Pele
10,367
2,685
0
2,659
11,676
4,995
225
3,806
7,870
0
73,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,152
Gold Earned
43,268
316
Minions Killed
429
0
Camps Cleared
0
1,292,141
Distance Traveled
1,360,006
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,814
630
10
1
0
275,394
0
L
King Arthur
7,783
556
102
7
0
274,045
0
L
Thanatos
6,272
448
65
5
0
276,491
1
L
Scylla
6,165
440
52
4
0
226,394
0
L
Bacchus
6,546
468
18
1
0
255,323
0
W
Sol
9,352
668
129
9
0
253,015
1
W
Ao Kuang
8,186
585
86
6
0
293,362
0
L
Freya
6,386
456
79
6
0
259,888
0
W
Bellona
8,200
586
90
6
0
248,613
2
W
Pele
8,716
623
114
8
0
289,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role