Player Matchup

Charon
Charon
DSN_yarrfff
Charon
Level 82
God Stats
0W - 1L
1,720 SR
Queue Stats
2W - 11L
1,120 Elo+
Party 1
Ne Zha
Ne Zha
MazingerX69
Ne Zha
Level 119
God Stats
0W - 1L
1,638 SR
Queue Stats
191W - 202L
1,361 Elo+
Solo
Yu Huang
Yu Huang
rossbolaughton89
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
992 Elo+
Party 1
Team Averages
Level 89
1,619 SR
1,158 Elo+

VS

Team Averages
Level 70
1,547 SR
1,346 Elo+
Charon
Charon
POLOmoreno9043
Charon
Level 123
God Stats
4W - 3L
1,773 SR
Queue Stats
141W - 154L
1,408 Elo+
Solo
Ah Puch
Ah Puch
Rackgny
Ah Puch
Level 40
God Stats
36W - 22L
1,413 SR
Queue Stats
72W - 75L
1,265 Elo+
Solo
Raijin
Raijin
THORJORDSON
Raijin
Level 48
God Stats
21W - 22L
1,455 SR
Queue Stats
341W - 343L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 5 / 1
6,760
676
3,747
12,066
8,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
10
3 / 5 / 0
7,187
719
5,654
10,714
5,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 1
6,908
691
1,550
7,689
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 9
8,109
811
7,137
7,319
4,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Rackgny
Ah Puch
11
6 / 0 / 5
8,498
850
5,633
2,112
831
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
12
5 / 0 / 7
9,165
917
13,939
6,964
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
13
13
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charon
0
5
1
0.1
L
Ne Zha
3
5
0
0.6
W
2
3
9
2.17
W
Ah Puch
Rackgny
Ah Puch
6
0
5
8.5
W
Raijin
5
0
7
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,951
Damage
26,709
30,469
Taken
16,395
17,949
Mitigated
7,665
2,602
Healing
901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
3,747
538
0
1,904
12,066
8,781
0
10,951
1,115
17,473
0
L
Ne Zha
5,654
1,970
0
472
10,714
5,950
0
9,469
1,245
0
15,994
W
7,137
1,536
171
677
7,319
4,203
120
2,038
5,281
25,935
0
W
Ah Puch
Rackgny
Ah Puch
5,633
176
0
53
2,112
831
160
846
1,266
17,800
0
W
Raijin
13,939
1,470
0
0
6,964
2,631
116
2,977
3,987
40,254
0
L
1,550
441
0
226
7,689
3,218
0
6,725
964
26,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,855
Gold Earned
25,772
86
Minions Killed
108
0
Camps Cleared
0
527,240
Distance Traveled
495,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,760
676
29
3
0
182,356
0
L
Ne Zha
7,187
719
12
1
0
163,449
0
W
Charon
8,109
811
24
2
0
157,893
0
W
Ah Puch
8,498
850
23
2
0
165,539
0
W
Raijin
9,165
917
61
6
0
172,201
0
L
Yu Huang
6,908
691
45
5
0
181,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role