Player Matchup

Hachiman
Hachiman
HopelessMindz
Hachiman
Level 153
God Stats
2W - 0L
1,709 SR
Queue Stats
92W - 122L
1,540 Elo+
Party 1
Bastet
Bastet
Sweetestvenom55
Bastet
Level 79
God Stats
15W - 4L
1,694 SR
Queue Stats
123W - 109L
1,508 Elo+
Solo
Charon
Charon
TSUBABI
Charon
Level 108
God Stats
6W - 1L
1,500 SR
Queue Stats
19W - 17L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
TonytheTiger41
Cu Chulainn
Level 109
God Stats
1W - 1L
1,294 SR
Queue Stats
157W - 158L
1,484 Elo+
Solo
Chang'e
Chang'e
Yukariiiii
Chang'e
Level 126
God Stats
67W - 54L
1,547 SR
Queue Stats
103W - 85L
1,623 Elo+
Party 1
Team Averages
Level 115
1,549 SR
1,515 Elo+

VS

Team Averages
Level 119
1,544 SR
1,530 Elo+
Thanatos
Thanatos
BBQ-Chicken-01
Thanatos
Level 120
God Stats
3W - 8L
1,426 SR
Queue Stats
270W - 254L
1,466 Elo+
Solo
Neith
Neith
Bluetiger1123
Neith
Level 129
God Stats
7W - 9L
1,364 SR
Queue Stats
137W - 130L
1,511 Elo+
Solo
Nu Wa
Nu Wa
Deadrill_104
Nu Wa
Level 99
God Stats
9W - 10L
1,561 SR
Queue Stats
163W - 142L
1,549 Elo+
Solo
Ix Chel
Ix Chel
WZX-Silvexz
Ix Chel
Level 120
God Stats
18W - 15L
1,554 SR
Queue Stats
558W - 537L
1,501 Elo+
Solo
Mulan
Mulan
awAAkenbAAke
Mulan
Level 127
God Stats
3W - 3L
1,813 SR
Queue Stats
73W - 44L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HopelessMindz
Hachiman
14
1 / 1 / 2
8,401
560
7,322
7,845
2,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 0 / 4
9,992
666
14,010
12,808
5,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
TSUBABI
Charon
13
0 / 1 / 5
7,582
505
3,020
9,302
6,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
TonytheTiger41
Cu Chulainn
14
2 / 0 / 2
8,216
548
6,482
14,316
11,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Yukariiiii
Chang'e
13
3 / 3 / 4
8,286
552
5,779
10,107
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 1 / 1
7,904
527
4,575
14,205
5,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
7,730
515
4,164
5,435
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 4
7,796
520
8,606
8,911
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
WZX-Silvexz
Ix Chel
13
0 / 4 / 0
8,384
559
9,927
12,485
7,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 3 / 3
8,039
536
7,280
13,159
13,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
12
Kills
5
5
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
1
1
2.5
L
1
0
1
1.5
L
0
4
4
0.5
W
Hachiman
HopelessMindz
Hachiman
1
1
2
2
W
6
0
4
8
W
Charon
TSUBABI
Charon
0
1
5
2.5
W
Cu Chulainn
TonytheTiger41
Cu Chulainn
2
0
2
3
L
Ix Chel
WZX-Silvexz
Ix Chel
0
4
0
0
W
Chang'e
Yukariiiii
Chang'e
3
3
4
1.67
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,613
Damage
34,552
54,378
Taken
54,195
29,824
Mitigated
32,104
19,725
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,575
405
0
10,697
14,205
5,619
0
1,868
12,337
0
73,003
L
4,164
760
0
1,505
5,435
2,154
0
296
5,139
0
51,627
L
8,606
3,145
0
1,000
8,911
3,187
0
2,655
6,256
73,348
0
W
Hachiman
HopelessMindz
Hachiman
7,322
4,321
0
2,373
7,845
2,723
290
847
6,998
0
74,495
W
14,010
3,640
0
5,141
12,808
5,664
2,190
4,283
8,525
0
103,074
W
Charon
TSUBABI
Charon
3,020
321
1,759
3,080
9,302
6,460
0
2,688
6,614
17,834
0
W
Cu Chulainn
TonytheTiger41
Cu Chulainn
6,482
808
0
2,747
14,316
11,241
213
8,233
6,083
0
50,763
L
Ix Chel
WZX-Silvexz
Ix Chel
9,927
1,301
407
5,972
12,485
7,814
0
284
12,201
70,295
0
W
Chang'e
Yukariiiii
Chang'e
5,779
101
1,199
3,426
10,107
3,736
0
3,953
6,154
55,161
0
L
7,280
1,155
230
3,037
13,159
13,330
0
3,696
9,463
439
29,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,477
Gold Earned
39,853
469
Minions Killed
480
0
Camps Cleared
0
1,498,480
Distance Traveled
1,478,170
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,904
527
99
7
0
332,858
3
L
Neith
7,730
515
102
7
0
287,719
3
L
Nu Wa
7,796
520
129
9
0
297,282
0
W
Hachiman
8,401
560
117
8
0
276,599
1
W
Bastet
9,992
666
135
9
0
362,610
1
W
Charon
7,582
505
20
1
0
308,127
8
W
Cu Chulainn
8,216
548
90
6
0
297,502
1
L
Ix Chel
8,384
559
123
8
0
246,367
4
W
Chang'e
8,286
552
107
7
0
253,642
0
L
Mulan
8,039
536
27
2
0
313,944
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role