Player Matchup

Tiamat
Tiamat
BluntJoints
Tiamat
Level 157
God Stats
2W - 2L
1,697 SR
Queue Stats
60W - 85L
1,448 Elo+
Party 1
Rama
Rama
Fenrisulfr_DL
Rama
Level 40
God Stats
1W - 1L
1,145 SR
Queue Stats
106W - 105L
1,436 Elo+
Solo
Eset
Eset
P4K CHAOS
Eset
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,297 Elo+
Party 1
Chiron
Chiron
PeanutBuried
Chiron
Level 129
God Stats
2W - 0L
1,351 SR
Queue Stats
4W - 4L
1,108 Elo+
Party 1
Amaterasu
Amaterasu
SmokingCrayfish
Amaterasu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,209 Elo+
Party 1
Team Averages
Level 123
1,438 SR
1,300 Elo+

VS

Team Averages
Level 122
1,522 SR
1,430 Elo+
Cthulhu
Cthulhu
DromaSagara59
Cthulhu
Level 137
God Stats
2W - 3L
1,500 SR
Queue Stats
361W - 338L
1,436 Elo+
Solo
Olorun
Olorun
I Got A1 Yola
Olorun
Level 151
God Stats
1W - 5L
1,403 SR
Queue Stats
606W - 632L
1,415 Elo+
Solo
Achilles
Achilles
Nytespade
Achilles
Level 151
God Stats
1W - 1L
1,703 SR
Queue Stats
108W - 112L
1,477 Elo+
Solo
Jing Wei
Jing Wei
expensvi
Jing Wei
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,361 Elo+
Solo
The Morrigan
The Morrigan
yoweiiiii
The Morrigan
Level 149
God Stats
2W - 3L
1,502 SR
Queue Stats
204W - 221L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
6 / 1 / 13
9,699
808
16,627
9,675
8,628
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 1 / 13
9,439
787
11,926
9,555
5,191
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
15
3 / 2 / 14
9,170
764
14,476
8,246
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
17
4 / 1 / 12
9,684
807
10,154
9,472
5,232
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
SmokingCrayfish
Amaterasu
15
2 / 2 / 12
8,863
739
4,807
14,570
14,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
1 / 5 / 4
8,780
732
10,939
16,042
17,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 5 / 5
7,692
641
7,012
15,598
8,756
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Achilles
Nytespade
Achilles
14
2 / 3 / 4
7,978
665
7,686
13,410
18,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
expensvi
Jing Wei
12
4 / 2 / 1
8,146
679
6,126
7,062
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
yoweiiiii
The Morrigan
14
0 / 4 / 5
8,116
676
6,804
9,387
5,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
26
19
Kills
7
7
Deaths
19
64
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
1
13
12.5
L
Cthulhu
1
5
4
0.6
W
4
1
13
10.5
L
0
5
5
0.5
L
Achilles
Nytespade
Achilles
2
3
4
1.33
W
Eset
3
2
14
5
W
Chiron
4
1
12
10
W
Amaterasu
SmokingCrayfish
Amaterasu
2
2
12
4
L
Jing Wei
expensvi
Jing Wei
4
2
1
2.25
L
The Morrigan
yoweiiiii
The Morrigan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,990
Damage
38,567
51,518
Taken
61,499
37,861
Mitigated
53,751
21,805
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,627
1,927
3,818
3,294
9,675
8,628
493
3,645
5,757
35,058
0
L
Cthulhu
10,939
284
997
1,136
16,042
17,640
0
8,452
6,981
20,174
0
W
11,926
8,019
1,524
1,852
9,555
5,191
3,754
5,273
4,193
0
31,013
L
7,012
2,575
6,156
4,943
15,598
8,756
460
8,025
7,431
19,693
0
L
Achilles
Nytespade
Achilles
7,686
1,391
997
1,941
13,410
18,736
84
4,991
8,031
0
16,010
W
Eset
14,476
803
1,315
2,045
8,246
4,694
1,307
3,669
4,530
29,787
0
W
Chiron
10,154
3,360
2,426
2,314
9,472
5,232
2,539
4,146
5,194
0
23,399
W
Amaterasu
SmokingCrayfish
Amaterasu
4,807
1,039
0
3,217
14,570
14,116
707
5,672
8,455
0
7,718
L
Jing Wei
expensvi
Jing Wei
6,126
3,667
325
500
7,062
3,389
0
3,565
3,419
0
8,439
L
The Morrigan
yoweiiiii
The Morrigan
6,804
472
1,773
2,150
9,387
5,230
0
4,711
4,532
18,055
3,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
40,712
136
Minions Killed
99
0
Camps Cleared
0
1,071,926
Distance Traveled
998,289
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,699
808
26
2
0
207,757
0
L
Cthulhu
8,780
732
18
2
0
205,862
0
W
Rama
9,439
787
27
2
0
199,495
0
L
Olorun
7,692
641
17
1
0
208,350
0
L
Achilles
7,978
665
11
1
0
217,313
0
W
Eset
9,170
764
38
3
0
199,811
0
W
Chiron
9,684
807
36
3
0
211,606
0
W
Amaterasu
8,863
739
9
1
0
253,257
0
L
Jing Wei
8,146
679
4
0
0
181,710
0
L
The Morrigan
8,116
676
49
4
0
185,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role