Player Matchup

Set
Set
 
Set
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
TheBųtcher
Pele
Level 165
God Stats
2W - 2L
1,476 SR
Queue Stats
396W - 374L
1,488 Elo+
Party 2
Chaac
Chaac
XxMeMoitaxX
Chaac
Level 60
God Stats
4W - 1L
1,442 SR
Queue Stats
228W - 236L
1,423 Elo+
Solo
Ares
Ares
ZEUSJUlCE
Ares
Level 172
God Stats
2W - 0L
1,800 SR
Queue Stats
17W - 4L
1,820 Elo+
Party 2
Janus
Janus
goodmornỉng
Janus
Level 28
God Stats
1W - 0L
1,757 SR
Queue Stats
22W - 20L
1,428 Elo+
Party 2
Team Averages
Level 111
1,595 SR
1,532 Elo+

VS

Team Averages
Level 62
1,467 SR
1,373 Elo+
Cthulhu
Cthulhu
Aminao2000
Cthulhu
Level 104
God Stats
6W - 4L
1,236 SR
Queue Stats
110W - 113L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
DragonKnight_PT
Danzaburou
Level 15
God Stats
0W - 1L
1,482 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Osiris
Osiris
Matei-te7vezes
Osiris
Level 85
God Stats
9W - 6L
1,615 SR
Queue Stats
252W - 234L
1,442 Elo+
Party 1
Cabrakan
Cabrakan
X_YUSUF12
Cabrakan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 93L
1,382 Elo+
Party 3
Hades
Hades
x_julian9
Hades
Level 49
God Stats
4W - 5L
1,501 SR
Queue Stats
78W - 87L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
4 / 0 / 1
6,336
634
2,312
5,703
2,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
10 / 0 / 1
7,005
701
9,225
8,484
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 2
5,611
561
5,322
8,118
6,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
9
3 / 1 / 8
6,180
618
5,294
7,445
5,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 4
6,271
627
5,725
3,495
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aminao2000
Cthulhu
6
0 / 6 / 1
4,530
453
3,805
9,082
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
DragonKnight_PT
Danzaburou
6
1 / 7 / 0
4,283
428
1,743
7,528
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 0
5,088
509
4,886
8,142
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
X_YUSUF12
Cabrakan
9
0 / 2 / 0
5,016
502
1,579
6,538
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
x_julian9
Hades
7
0 / 6 / 0
4,554
455
642
7,169
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
22
Kills
2
2
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
0
1
4.5
L
Cthulhu
Aminao2000
Cthulhu
0
6
1
0.08
L
Danzaburou
DragonKnight_PT
Danzaburou
1
7
0
0.14
L
1
1
0
1
W
10
0
1
10.5
L
Cabrakan
X_YUSUF12
Cabrakan
0
2
0
0
W
0
1
2
1
W
Ares
3
1
8
7
W
5
0
4
7
L
Hades
x_julian9
Hades
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
12,655
33,245
Taken
38,459
19,421
Mitigated
22,575
10,284
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,312
1,211
0
750
5,703
2,803
0
185
5,518
0
53,856
L
Cthulhu
Aminao2000
Cthulhu
3,805
652
0
760
9,082
6,369
0
2,491
6,591
17,961
0
L
Danzaburou
DragonKnight_PT
Danzaburou
1,743
594
0
209
7,528
2,152
0
1,813
5,693
0
10,244
L
4,886
2,315
0
500
8,142
7,591
0
0
8,142
0
25,295
W
9,225
3,780
0
3,332
8,484
3,137
0
2,178
6,306
0
51,761
L
Cabrakan
X_YUSUF12
Cabrakan
1,579
50
0
2,271
6,538
4,067
0
1,362
5,124
29,067
0
W
5,322
1,657
0
3,480
8,118
6,396
0
1,098
7,020
0
33,117
W
Ares
5,294
1,380
0
1,652
7,445
5,976
0
1,958
5,487
20,463
0
W
5,725
829
0
1,070
3,495
1,109
0
607
2,888
50,266
0
L
Hades
x_julian9
Hades
642
30
0
651
7,169
2,396
104
5,008
1,890
21,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,403
Gold Earned
23,471
330
Minions Killed
172
0
Camps Cleared
0
990,547
Distance Traveled
917,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,336
634
86
9
0
211,241
0
L
Cthulhu
4,530
453
16
2
0
198,177
0
L
Danzaburou
4,283
428
14
1
0
192,963
0
L
Osiris
5,088
509
40
4
0
178,179
0
W
Pele
7,005
701
78
8
0
206,995
0
L
Cabrakan
5,016
502
64
6
0
187,414
0
W
Chaac
5,611
561
50
5
0
192,261
0
W
Ares
6,180
618
23
2
0
178,242
2
W
Janus
6,271
627
93
9
0
201,808
1
L
Hades
4,554
455
38
4
0
160,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role