Player Matchup

Sun Wukong
Sun Wukong
Gold III
ALottaMotion
Sun Wukong
Gold III
Level 106
God Stats
6W - 3L
1,772 SR
Queue Stats
64W - 65L
1,429 MMR
Solo
Medusa
Medusa
Silver I
Stoic_aura
Medusa
Silver I
Level 137
God Stats
3W - 1L
1,410 SR
Queue Stats
107W - 117L
1,269 MMR
Party 1
Ratatoskr
Ratatoskr
Bronze III
XxSage5GODxX
Ratatoskr
Bronze III
Level 129
God Stats
1W - 3L
1,584 SR
Queue Stats
318W - 320L
1,423 MMR
Solo
Nu Wa
Nu Wa
Gold II
abcperez5
Nu Wa
Gold II
Level 131
God Stats
13W - 15L
1,552 SR
Queue Stats
95W - 99L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
bryanfury23p
Cthulhu
Gold V
Level 156
God Stats
20W - 23L
1,537 SR
Queue Stats
114W - 109L
1,420 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,571 SR
1,408 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,516 SR
1,446 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold III
SilentUrban
Horus
Gold III
Level 88
God Stats
7W - 5L
1,741 SR
Queue Stats
136W - 126L
1,433 MMR
Solo
Nemesis
Nemesis
Silver III
loso46
Nemesis
Silver III
Level 124
God Stats
2W - 1L
1,606 SR
Queue Stats
50W - 48L
1,378 MMR
Solo
Persephone
Persephone
Gold V
wolf2004Dp
Persephone
Gold V
Level 122
God Stats
0W - 2L
1,233 SR
Queue Stats
44W - 50L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALottaMotion
Sun Wukong
14
4 / 0 / 2
8,493
653
7,639
11,293
7,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Stoic_aura
Medusa
13
1 / 1 / 1
7,492
576
4,320
9,019
3,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
XxSage5GODxX
Ratatoskr
13
1 / 1 / 5
7,550
581
5,879
10,940
4,302
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nu Wa
abcperez5
Nu Wa
13
8 / 2 / 1
8,105
623
9,302
8,097
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
bryanfury23p
Cthulhu
12
0 / 1 / 5
7,445
573
5,351
10,924
8,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
HadesKaliMartichorasArachne

VS

Bans
ShivaPeleAresFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 4 / 0
6,784
522
6,286
14,059
6,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
 
Cernunnos
12
2 / 2 / 0
6,682
514
4,904
7,449
2,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
3 / 1 / 1
6,865
528
4,052
12,176
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
loso46
Nemesis
10
0 / 2 / 1
6,010
462
3,449
9,068
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
wolf2004Dp
Persephone
11
0 / 5 / 2
6,727
517
5,760
8,884
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
5
5
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
0
0
L
Cernunnos
 
Cernunnos
2
2
0
1
W
Sun Wukong
ALottaMotion
Sun Wukong
4
0
2
5
L
3
1
1
3.5
W
Medusa
Stoic_aura
Medusa
1
1
1
1.5
W
Ratatoskr
XxSage5GODxX
Ratatoskr
1
1
5
3.5
W
Nu Wa
abcperez5
Nu Wa
8
2
1
4.25
W
Cthulhu
bryanfury23p
Cthulhu
0
1
5
2.5
L
Nemesis
loso46
Nemesis
0
2
1
0.25
L
Persephone
wolf2004Dp
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,491
Damage
24,451
50,273
Taken
51,636
26,130
Mitigated
25,236
14,199
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,286
432
0
5,777
14,059
6,917
0
2,034
12,025
60,831
0
L
Cernunnos
 
Cernunnos
4,904
1,904
0
2,916
7,449
2,939
0
1,217
6,232
0
52,576
W
Sun Wukong
ALottaMotion
Sun Wukong
7,639
1,641
0
4,512
11,293
7,126
60
5,477
5,816
0
64,138
L
4,052
1,656
767
5,942
12,176
9,390
0
4,236
7,940
0
32,824
W
Medusa
Stoic_aura
Medusa
4,320
1,428
0
1,109
9,019
3,622
978
0
8,836
0
60,294
W
Ratatoskr
XxSage5GODxX
Ratatoskr
5,879
1,556
0
2,884
10,940
4,302
0
1,256
9,518
0
67,064
W
Nu Wa
abcperez5
Nu Wa
9,302
2,667
0
1,200
8,097
2,843
538
3,226
4,832
58,029
0
W
Cthulhu
bryanfury23p
Cthulhu
5,351
298
2,101
2,393
10,924
8,237
43
2,087
8,668
26,733
0
L
Nemesis
loso46
Nemesis
3,449
1,483
0
1,082
9,068
3,170
0
2,414
6,654
0
42,935
L
Persephone
wolf2004Dp
Persephone
5,760
379
0
1,434
8,884
2,820
0
4,732
4,092
52,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
33,068
456
Minions Killed
425
0
Camps Cleared
0
1,326,987
Distance Traveled
1,260,355
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,784
522
155
12
0
214,517
1
L
Cernunnos
6,682
514
75
6
0
244,737
4
W
Sun Wukong
8,493
653
114
9
0
281,953
8
L
Horus
6,865
528
53
4
0
278,227
4
W
Medusa
7,492
576
106
8
0
241,850
0
W
Ratatoskr
7,550
581
98
8
0
313,447
0
W
Nu Wa
8,105
623
94
7
0
246,222
0
W
Cthulhu
7,445
573
44
3
0
243,515
6
L
Nemesis
6,010
462
66
5
0
289,931
2
L
Persephone
6,727
517
76
6
0
232,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role