Player Matchup

Cerberus
Cerberus
Bis_BluDshesD
Cerberus
Level 20
God Stats
5W - 3L
1,768 SR
Queue Stats
166W - 188L
1,314 Elo+
Party 2
Thoth
Thoth
Gazathingkartel
Thoth
Level 133
God Stats
3W - 3L
1,463 SR
Queue Stats
9W - 13L
1,339 Elo+
Solo
Anhur
Anhur
NeiHauN
Anhur
Level 120
God Stats
2W - 1L
1,267 SR
Queue Stats
168W - 176L
1,326 Elo+
Party 2
Thanatos
Thanatos
TheFlewer
Thanatos
Level 92
God Stats
21W - 14L
1,396 SR
Queue Stats
64W - 60L
1,306 Elo+
Party 1
Bellona
Bellona
giushbeberi
Bellona
Level 66
God Stats
6W - 7L
1,396 SR
Queue Stats
64W - 61L
1,300 Elo+
Party 1
Team Averages
Level 86
1,458 SR
1,317 Elo+

VS

Team Averages
Level 52
1,544 SR
1,379 Elo+
Sobek
Sobek
DrovosekWEWE
Sobek
Level 37
God Stats
6W - 12L
1,253 SR
Queue Stats
146W - 161L
1,284 Elo+
Party 3
Ratatoskr
Ratatoskr
Ratilla08
Ratatoskr
Level 107
God Stats
5W - 4L
1,686 SR
Queue Stats
139W - 136L
1,446 Elo+
Solo
Ra
Ra
XxMeMoitaxX
Ra
Level 60
God Stats
23W - 24L
1,500 SR
Queue Stats
228W - 236L
1,437 Elo+
Solo
Artemis
Artemis
ZorianKazinski
Artemis
Level 26
God Stats
3W - 6L
1,444 SR
Queue Stats
186W - 169L
1,426 Elo+
Party 3
Surtr
Surtr
jojobroony
Surtr
Level 28
God Stats
7W - 2L
1,837 SR
Queue Stats
143W - 151L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bis_BluDshesD
Cerberus
11
2 / 6 / 5
7,017
468
6,276
14,038
11,886
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 2 / 3
8,308
554
8,013
9,146
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
NeiHauN
Anhur
12
5 / 3 / 3
8,096
540
6,939
11,927
3,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
TheFlewer
Thanatos
14
12 / 1 / 4
9,107
607
11,688
12,435
4,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
giushbeberi
Bellona
15
1 / 1 / 5
8,809
587
9,076
13,768
14,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
7,200
480
6,391
13,212
13,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
Ratilla08
Ratatoskr
14
3 / 5 / 2
8,042
536
6,102
13,337
4,711
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 3 / 2
7,429
495
4,582
8,780
2,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 6 / 3
7,739
516
11,116
13,238
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
11
0 / 4 / 1
6,873
458
7,407
14,405
9,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
22
Kills
13
13
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bis_BluDshesD
Cerberus
2
6
5
0.75
L
3
4
5
1.38
W
2
2
3
1.75
W
Anhur
NeiHauN
Anhur
5
3
3
2.17
L
Ratatoskr
Ratilla08
Ratatoskr
3
5
2
0.8
W
Thanatos
TheFlewer
Thanatos
12
1
4
14
L
0
3
2
0.33
L
7
6
3
1.42
W
Bellona
giushbeberi
Bellona
1
1
5
3.5
L
Surtr
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,992
Damage
35,598
61,314
Taken
62,972
38,187
Mitigated
33,950
23,878
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bis_BluDshesD
Cerberus
6,276
581
149
3,621
14,038
11,886
0
3,634
10,404
34,025
0
L
6,391
856
0
1,039
13,212
13,137
0
3,624
9,588
20,305
0
W
8,013
632
0
612
9,146
3,381
0
3,710
5,363
64,352
0
W
Anhur
NeiHauN
Anhur
6,939
3,080
276
4,101
11,927
3,718
748
1,461
10,466
0
39,319
L
Ratatoskr
Ratilla08
Ratatoskr
6,102
2,427
0
145
13,337
4,711
0
2,225
11,112
0
75,586
W
Thanatos
TheFlewer
Thanatos
11,688
3,741
0
9,478
12,435
4,860
0
1,591
10,844
0
61,289
L
4,582
357
360
3,198
8,780
2,359
0
5,781
2,999
54,596
0
L
11,116
4,817
0
1,635
13,238
3,881
0
2,659
10,579
0
35,641
W
Bellona
giushbeberi
Bellona
9,076
3,875
0
5,641
13,768
14,342
411
792
12,976
0
76,683
L
Surtr
7,407
2,673
0
2,502
14,405
9,862
0
0
14,405
864
40,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,337
Gold Earned
37,283
442
Minions Killed
311
0
Camps Cleared
0
1,496,280
Distance Traveled
1,530,615
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,017
468
44
3
0
284,600
3
L
Sobek
7,200
480
23
2
0
284,769
0
W
Thoth
8,308
554
106
7
0
291,996
0
W
Anhur
8,096
540
73
5
0
275,465
2
L
Ratatoskr
8,042
536
96
6
0
356,746
0
W
Thanatos
9,107
607
76
5
0
351,822
0
L
Ra
7,429
495
104
7
0
309,149
4
L
Artemis
7,739
516
30
2
0
271,433
0
W
Bellona
8,809
587
143
10
0
292,397
0
L
Surtr
6,873
458
58
4
0
308,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role