Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CheekiestRanger
Khepri
Level 149
God Stats
3W - 4L
1,117 SR
Queue Stats
136W - 140L
1,461 Elo+
Party 1
Mulan
Mulan
FurmentedSox
Mulan
Level 159
God Stats
8W - 6L
1,689 SR
Queue Stats
187W - 201L
1,485 Elo+
Solo
Chaac
Chaac
R0L011
Chaac
Level 101
God Stats
4W - 3L
1,689 SR
Queue Stats
75W - 86L
1,451 Elo+
Party 1
Chang'e
Chang'e
YandereFanatic
Chang'e
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 154L
1,464 Elo+
Party 1
Team Averages
Level 131
1,499 SR
1,472 Elo+

VS

Team Averages
Level 105
1,432 SR
1,457 Elo+
Persephone
Persephone
Bluetiger1123
Persephone
Level 129
God Stats
9W - 11L
1,646 SR
Queue Stats
137W - 130L
1,522 Elo+
Solo
Hachiman
Hachiman
JayParkel
Hachiman
Level 66
God Stats
79W - 81L
1,412 SR
Queue Stats
136W - 137L
1,393 Elo+
Solo
Athena
Athena
NetSleep
Athena
Level 37
God Stats
0W - 2L
1,253 SR
Queue Stats
20W - 29L
1,350 Elo+
Solo
Chaac
Chaac
OPFTNB
Chaac
Level 159
God Stats
0W - 1L
1,563 SR
Queue Stats
55W - 46L
1,518 Elo+
Party 2
Thanatos
Thanatos
SirAllCap
Thanatos
Level 133
God Stats
1W - 4L
1,284 SR
Queue Stats
19W - 22L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
6 / 1 / 1
8,395
646
8,533
7,281
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 2
6,462
497
1,815
7,039
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 6 / 0
8,808
678
12,522
20,160
14,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
R0L011
Chaac
12
2 / 1 / 4
7,605
585
4,717
10,521
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
6,976
537
10,843
9,823
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bluetiger1123
Persephone
12
1 / 1 / 1
7,190
553
4,094
6,287
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
JayParkel
Hachiman
10
2 / 2 / 0
5,945
457
8,085
9,160
3,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
NetSleep
Athena
10
1 / 3 / 2
6,567
505
3,973
14,485
8,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
OPFTNB
Chaac
12
5 / 2 / 0
7,550
581
12,205
15,020
15,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
SirAllCap
Thanatos
10
2 / 6 / 3
6,186
476
3,779
12,415
4,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
14
Kills
11
11
Deaths
14
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
1
1
6.5
L
Persephone
Bluetiger1123
Persephone
1
1
1
1.5
W
0
1
2
1
W
5
6
0
0.83
L
Hachiman
JayParkel
Hachiman
2
2
0
1
L
Athena
NetSleep
Athena
1
3
2
0.67
L
Chaac
OPFTNB
Chaac
5
2
0
2.5
W
Chaac
R0L011
Chaac
2
1
4
4
L
Thanatos
SirAllCap
Thanatos
2
6
3
0.58
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,430
Damage
32,136
54,824
Taken
57,367
31,607
Mitigated
34,696
21,475
Healing
19,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,533
1,052
0
2,455
7,281
2,607
1,125
1,763
5,518
54,003
0
L
Persephone
Bluetiger1123
Persephone
4,094
526
0
1,569
6,287
2,151
0
1,957
4,182
50,098
0
W
1,815
537
0
2,102
7,039
5,053
160
1,761
5,278
14,093
0
W
12,522
2,703
0
5,497
20,160
14,132
604
1,731
18,429
0
69,138
L
Hachiman
JayParkel
Hachiman
8,085
4,675
0
3,463
9,160
3,435
0
5,723
3,393
0
41,103
L
Athena
NetSleep
Athena
3,973
1,408
0
4,230
14,485
8,887
0
8,711
5,648
19,730
0
L
Chaac
OPFTNB
Chaac
12,205
2,672
0
5,546
15,020
15,741
0
1,178
13,824
0
57,910
W
Chaac
R0L011
Chaac
4,717
636
0
5,490
10,521
6,026
127
1,603
8,918
0
45,752
L
Thanatos
SirAllCap
Thanatos
3,779
935
0
4,198
12,415
4,482
0
3,216
9,123
0
29,160
W
10,843
2,107
1,208
4,723
9,823
3,789
0
1,209
8,614
56,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,246
Gold Earned
33,438
369
Minions Killed
296
0
Camps Cleared
0
1,342,161
Distance Traveled
1,251,535
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,395
646
92
7
0
278,817
0
L
Persephone
7,190
553
79
6
0
250,949
4
W
Khepri
6,462
497
22
2
0
277,911
0
W
Mulan
8,808
678
101
8
0
225,029
2
L
Hachiman
5,945
457
58
4
0
232,718
4
L
Athena
6,567
505
30
2
0
253,494
0
L
Chaac
7,550
581
84
6
0
257,726
0
W
Chaac
7,605
585
62
5
0
286,984
0
L
Thanatos
6,186
476
45
3
0
256,648
3
W
Chang'e
6,976
537
92
7
0
273,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role